@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Pherman1215 (Axis) vs regularkid (Allies) Balanced mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Kweichow to Shensi
4 mech_infantrys moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Sikang
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 4 destroyers and 2 fighters
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 4 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 3 submarines
Americans defend with 1 cruiser
Japanese win with 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 5 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 bomber moved from Sikang to French Indo China
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 8 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
2 transports moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria -
scramble?
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yes.
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Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Egypt to Alexandria
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 2 bombers
Italians defend with 2 fighters and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 2 fighters and 1 transport
Battle in Alexandria
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from Burma to India
1 fighter moved from Persia to IndiaPlace Units - British
1 carrier placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
4 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Italians attack with 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belarus to Smolensk
1 fighter moved from Tobruk to GibraltarPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
2 tactical_bombers moved from Belarus to Vologda
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 aaGuns, 10 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Smolensk
1 fighter and 3 tactical_bombers moved from Vologda to Smolensk
2 fighters moved from Western Germany to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Western Germany to Gibraltar
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
6 mech_infantrys moved from Eastern Poland to Smolensk
3 armour and 2 mech_infantrys moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
8 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 fighters placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Ukraine
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians win, taking Ukraine from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 fighter moved from Rostov to Russia
2 aaGuns moved from Bryansk to Russia
11 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
3 fighters moved from Ukraine to Russia
2 mech_infantrys moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Samara
1 aaGun and 11 infantry moved from Buryatia to AmurPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Burma
2 bombers moved from French Indo China to Burma
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 43 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters moved from 43 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Kweichow to BurmaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 45 Sea Zone
3 carriers moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
3 submarines moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Szechwan to Yunnan
4 mech_infantrys moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 aaGun and 4 infantry moved from Manchuria to JeholPlace Units - Japanese
4 destroyers and 4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to AlexandriaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 carrier and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Burma to India
4 fighters moved from Bryansk to RussiaPlace Units - British
1 factory_minor placed in Iraq
1 fighter and 1 mech_infantry placed in Persia
1 harbour placed in IcelandTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to BryanskCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry -
OOL in Bryansk?
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Default is fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to BryanskCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun and 8 infantry
Italians win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 31
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 8 infantryNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Alexandria
2 fighters moved from 92 Sea Zone to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
1 fighter moved from Southern Italy to Alexandria
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Man, it’s a good thing I loaded my dice hack this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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b-but thats impossible! … . unless your dice hack found away around my fabled dice hack!





