@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 27 / 35
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 2 infantry
EDIT: Adding units owned by French to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantry
91 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 27 / 35
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
3 bombers moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Germany
3 bombers moved from Bryansk to Germany
3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 9 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to France
1 mech_infantry moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 119 Sea Zone
3 bombers moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Germany
3 bombers moved from Bryansk to Germany
3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 9 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to France
1 mech_infantry moved from Yugoslavia to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I’ll be on holiday until the 12th, so no moves the coming 1,5 week. Take your time with the Russian move ;)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 artillery and 1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 2 infantry moved from Samara to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Caucasus
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking 97 Sea Zone from Italians, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 fighter moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Vologda to Russia
6 artilleries and 5 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to VologdaPlace Units - Russians
4 artilleries, 1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 22 artilleries, 1 factory_major, 2 fighters, 26 infantry and 9 mech_infantrys
Tambov : 1 artillery and 2 infantry
Vologda : 2 aaGuns and 14 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 2 mech_infantrys
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 56 / 70
Americans : 52 / 72
Chinese : 5 / 5
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have a good holiday.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Anhwe
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 bomber and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Malta : 1 fighter
United Kingdom : 1 bomber
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 57 / 70
Americans : 55 / 75
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Shensi
2 fighters moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 fighters moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 2 fighters and 8 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 bomber in India, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 artillery owned by the British lost in India
retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 6 fighters
119 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 bomber in India, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 artillery owned by the British lost in India
retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
44 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 6 fighters
119 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 4 armour, 4 fighters, 5 infantry and 3 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 77
Russians : 27 / 36
Japanese : 53 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Ukraine to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 mech_infantrys
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 2 infantry
Java : 1 flag, 1 artillery, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 26 / 36
Japanese : 49 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No fre? :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantry
91 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 26 / 36
Japanese : 49 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Rostov to Tambov
2 infantry moved from Rostov to Volgograd
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Germany to Tambov
2 bombers moved from Germany to Volgograd
1 armour moved from Rostov to Kazakhstan
Germans take Caucasus from Russians
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Tambov
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Tambov to Rostov
7 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from France to Western Germany
2 bombers moved from Volgograd to RostovPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,6,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3
Germans collect 55 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
14 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Kazakhstan
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians roll dice for 14 infantry in Archangel, round 2 : 2/14 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Vologda to Archangel
8 mech_infantrys moved from Russia to ArchangelPlace Units - Russians
1 armour, 6 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Archangel : 2 aaGuns, 14 infantry and 8 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 2 armour, 21 artilleries, 1 factory_major, 2 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 artillery
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 76
Russians : 23 / 32
Japanese : 49 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the Soviet sub in 114 to 115. I’ll edit in on the US turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
14 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Kazakhstan
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians roll dice for 14 infantry in Archangel, round 2 : 2/14 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Vologda to Archangel
8 mech_infantrys moved from Russia to ArchangelPlace Units - Russians
1 armour, 6 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Archangel: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Archangel : 2 aaGuns, 1 armour, 14 infantry and 8 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 artillery
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 76
Russians : 23 / 32
Japanese : 49 / 70
Americans : 55 / 75
Chinese : 8 / 10
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0