@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
Scramble the 3 fighters. OOL is max defense except keep 1 DD alive until only 4’s are left. So lose the cruisers before the 2nd dd.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
8 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Caucasus
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 3 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -64
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
9 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Chahar
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 armour and 1 mech_infantry moved from West India to India
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from West India to Caucasus
2 fighters and 2 tactical_bombers moved from West India to India
1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
British win with 1 cruiser, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in India
British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 fighters moved from 95 Sea Zone to Malta
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 armour moved from Persia to Eastern Persia
1 fighter moved from Persia to Russia
1 bomber moved from Caucasus to Eastern Persia
2 fighters moved from India to Persia
2 tactical_bombers moved from India to Eastern Persia
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 3.
British undo move 2.
1 fighter and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,3,1,2,6,5,2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 2 mech_infantrys
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 3 submarines
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
5 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
Combat - Germans
Non Combat Move - Germans
9 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
8 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
15 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 12 infantry moved from Northern Italy to France
2 tactical_bombers moved from Southern Italy to Caucasus
4 fighters moved from Rostov to Caucasus
3 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
10 infantry moved from Karelia to Finland
Place Units - Germans
3 infantry placed in France
5 bombers placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 1.
3 infantry placed in Novgorod
1 infantry placed in France
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
I forgot to move my Anzac DD to Malaya. Do you care if I edit?
that’s fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Russians to Manchuria: 1 infantry
EDIT: Removing units owned by Russians from Amur: 12 infantry
EDIT: Adding units owned by Russians to Korea: 11 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,4,2,4,4,2
Russians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Russians to Manchuria: 1 infantry
EDIT: Removing units owned by Russians from Amur: 12 infantry
EDIT: Adding units owned by Russians to Korea: 11 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,4,2,4,4,2
Russians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Hopei
2 mech_infantrys moved from Anhwe to Kweichow
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Kiangsu to Hopei
2 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Japan to Manchuria
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from Burma to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 36 Sea Zone to 42 Sea Zone
4 destroyers and 5 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Chahar to Anhwe
2 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from 55 Sea Zone to 33 Sea Zone
4 fighters moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 fighters, 2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 tactical_bombers moved from Eastern Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
5 fighters moved from Russia to Northwest Persia
1 armour and 1 mech_infantry moved from India to Yunnan
UK_Pacific take Burma from Japanese
Combat - British
Battle in Greece
Battle in Yunnan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Greece from Germans, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 3 armour, 1 bomber, 8 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 9 armour and 10 mech_infantrys
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour and 10 mech_infantrys
Casualties for British: 3 armour, 1 bomber, 7 fighters and 4 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern Persia to West India
1 fighter and 2 tactical_bombers moved from Northwest Persia to Iraq
1 aaGun, 2 artilleries and 11 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from India to West India
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 bomber moved from Volgograd to 99 Sea Zone
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 3 fighters
EDIT: Adding units owned by British to Iraq: 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
5 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Combat - Germans
Non Combat Move - Germans
1 bomber, 4 fighters, 8 mech_infantrys and 5 tactical_bombers moved from Caucasus to Persia
5 bombers moved from Western Germany to Persia
2 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
15 mech_infantrys moved from Western Ukraine to Rostov
2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
10 mech_infantrys moved from Eastern Poland to Ukraine
10 infantry moved from Finland to Karelia
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Tambov to Caucasus
1 infantry moved from Rostov to Tambov
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Nenetsia to Urals
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 13 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries and 13 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 62 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs