@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
Stupid dice!!! 3 aa hits!!!
Test summary from TripleA, engine version: 1.8.0.9, time: 19:28:50
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 bomber moved from Kweichow to Buryatia
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from Americans
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 bomber moved from Kweichow to Chahar
1 armour moved from Hunan to Chahar
2 infantry moved from Kweichow to Yunnan
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 2 : 0/3 hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry
AA fire in Kansu : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Kansu, round 2 : 2/7 hits
Chinese roll dice for 1 aaGun, 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Kansu, round 3 : 1/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Kansu, round 4 : 2/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 1/4 hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Kansu, round 5 : 2/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 1/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 fighter
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Kansu to Kweichow
1 bomber moved from Chahar to Kweichow
1 bomber moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to Shensi
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 fighters and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 fighter and 1 infantry
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 bomber
Siberia : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
44 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier and 2 fighters
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 64
Russians : 23 / 39
Japanese : 58 / 58
Americans : 51 / 74
Chinese : 2 / 4
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
3 fighters moved from United Kingdom to Spain
2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from India to Kazakhstan
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Cyprus
Combat - Americans
Battle in Spain
Americans attack with 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys in Spain, round 2 : 5/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits
5 infantry owned by the Neutral_True, 2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery and 6 fighters in Spain, round 3 : 3/7 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Kazakhstan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kazakhstan to India
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 fighters moved from Spain to 99 Sea Zone
1 fighter moved from Spain to United Kingdom
3 fighters moved from Spain to Gibraltar
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
8 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag
10 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines
Central United States : 1 aaGun, 1 factory_major and 8 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
Cyprus : 1 fighter
United Kingdom : 1 fighter
Syria : 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Portugal : 1 flag, 2 artilleries and 1 infantry
Crete : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
101 Sea Zone : 4 transports
Spain : 1 flag, 3 aaGuns, 1 artillery and 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 52 / 64
Russians : 23 / 39
Japanese : 58 / 58
Americans : 54 / 74
Chinese : 2 / 4
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 23 / 39
Japanese : 57 / 58
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 10 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour and 1 mech_infantry moved from Persia to Turkey
1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Egypt to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
Combat - British
Battle in Turkey
British attack with 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 1 battleship in Turkey, round 2 : 1/1 hits
British roll dice for 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys in Turkey, round 2 : 3/13 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 fighters, 5 infantry and 2 mech_infantrys in Turkey, round 3 : 3/11 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Turkey, round 4 : 4/10 hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from Turkey to 99 Sea Zone
1 fighter moved from Turkey to Cyprus
1 armour and 1 infantry moved from 91 Sea Zone to Spain
Place Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Cyprus
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Burma : 2 aaGuns, 1 armour, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 2 mech_infantrys
39 Sea Zone : 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield and 1 fighter
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 infantry
Turkey : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
Eire : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Spain : 1 armour and 1 infantry
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 50 / 64
Russians : 23 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 36 / 41
UK_Pacific : 12 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Belarus to Caucasus
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 bomber owned by the Italians lost in Caucasus
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Greece
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 2 : 2/2 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Northern Italy to Romania
2 aaGuns and 1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,2,3,3,2,5,3,2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Territory Summary for Italians :
Southern France : 3 infantry
Romania : 3 mech_infantrys
Northern Italy : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 aaGuns and 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 64
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to New Zealand
1 fighter moved from Egypt to Cyprus
2 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Siam : 1 flag
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 2 fighters and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
62 Sea Zone : 2 transports
Cyprus : 1 fighter
Production/PUs Summary :
Germans : 50 / 64
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Spain : 2 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 64
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
intercept over moscow?
No intercept
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Tobruk
Germans attack with 1 bomber and 1 fighter
British defend with 1 infantry; Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 fighter in Tobruk, round 2 : 0/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
1 fighter owned by the Germans lost in Tobruk
retreated to Tobruk
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Tobruk to Southern Italy
1 artillery and 4 infantry moved from France to Southern France
1 armour and 4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to France
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Yugoslavia to Switzerland
Germans take Switzerland from Neutral_True
2 mech_infantrys moved from Yugoslavia to Romania
1 infantry moved from Smolensk to Belarus
1 artillery moved from Novgorod to Belarus
1 bomber and 1 fighter moved from Russia to Belarus
1 bomber moved from Volgograd to Belarus
1 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
2 fighters moved from 113 Sea Zone to Belarus
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Belarus: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 1 armour and 6 mech_infantrys
Poland : 2 infantry
Germany : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 1 transport
Switzerland : 1 flag, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
Sweden : 1 flag, 7 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 21 / 39
Japanese : 54 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 19 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
7 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 artilleries moved from Bryansk to Rostov
11 artilleries moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries and 6 infantry moved from Russia to Smolensk
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Ethiopia to Egypt
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Rostov
Russians attack with 2 artilleries and 1 fighter
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 1 fighter in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 aaGun moved from Vologda to Smolensk
2 aaGuns moved from Bryansk to Smolensk
Place Units - Russians
1 armour, 1 artillery, 2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 infantry
Rostov : 2 artilleries
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters and 3 infantry
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor
Caucasus : 1 armour
Smolensk : 3 aaGuns, 13 artilleries and 13 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 51 / 63
Russians : 31 / 46
Japanese : 53 / 58
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 41
UK_Pacific : 12 / 10
Italians : 12 / 17
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 armour moved from Chahar to Kansu
2 mech_infantrys moved from Hunan to French Indo China
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
2 battleships and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 bomber moved from Amur to Kansu
1 fighter moved from Kweichow to Tsinghai
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour and 2 bombers in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 bomber moved from Kansu to Kwangsi
1 bomber moved from Kansu to Hopei
1 bomber moved from Tsinghai to Kwangsi
1 fighter moved from Tsinghai to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 bomber, 1 fighter and 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 3 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Ulaanbaatar : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 29 / 46
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 4
British : 34 / 41
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 11 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
2 artilleries and 1 infantry moved from Portugal to Spain
3 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
8 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Saudi Arabia
1 bomber moved from India to Saudi Arabia
1 mech_infantry moved from Syria to Saudi Arabia
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 fighter moved from Cyprus to Greece
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 infantry in Greece, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece
Americans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Saudi Arabia
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 bomber moved from Saudi Arabia to Turkey
3 fighters moved from Greece to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Cyprus
8 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Normandy Bordeaux to Spain
3 fighters moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Spain to 91 Sea Zone
Place Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Central United States
1 factory_minor placed in Spain
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
New South Wales : 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines
Central United States : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Cyprus : 1 fighter
United Kingdom : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Portugal : 1 flag
Turkey : 1 bomber
Saudi Arabia : 1 flag, 2 mech_infantrys
Crete : 1 flag
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
101 Sea Zone : 4 transports
81 Sea Zone : 1 transport
Spain : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters, 9 infantry and 1 tactical_bomber
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 49 / 63
Russians : 29 / 46
Japanese : 64 / 69
Americans : 58 / 78
Chinese : 1 / 4
British : 34 / 41
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 11 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 49 / 63
Russians : 29 / 46
Japanese : 63 / 69
Americans : 58 / 78
Chinese : 2 / 3
British : 34 / 41
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 11 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to Turkey
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
8 infantry moved from Burma to India
1 armour and 4 mech_infantrys moved from Burma to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Turkey to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Bessarabia
2 fighters moved from 99 Sea Zone to Bessarabia
2 infantry moved from Turkey to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Bessarabia
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bessarabia
British attack with 2 fighters and 4 infantry
Italians defend with 2 aaGuns and 1 artillery
AA fire in Bessarabia : 0/2 hits
British roll dice for 2 fighters and 4 infantry in Bessarabia, round 2 : 1/6 hits
Italians roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Bessarabia
British roll dice for 2 fighters and 4 infantry in Bessarabia, round 3 : 2/6 hits
Italians roll dice for 1 aaGun and 1 artillery in Bessarabia, round 3 : 1/1 hits
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Bessarabia
British win, taking Bessarabia from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 aaGuns and 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Bessarabia to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to India
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
1 factory_minor placed in Turkey
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 8 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 airfield and 1 fighter
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Bessarabia : 3 infantry
100 Sea Zone : 2 transports
80 Sea Zone : 1 destroyer
Turkey : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eire : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag, 3 mech_infantrys
101 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Spain : 1 armour and 1 infantry
91 Sea Zone : 1 destroyer
Suriname : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 63
Russians : 29 / 46
Japanese : 62 / 69
Americans : 58 / 78
Chinese : 3 / 3
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 10 / 17
ANZAC : 11 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 fighter moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Romania to Western Ukraine
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 5 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Ukraine
Italians attack with 3 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to France
1 mech_infantry moved from Southern Italy to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,2,3,5,3,3,1,3,4
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 artillery, 1 infantry and 1 mech_infantry
France : 1 fighter
Romania : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Bulgaria : 1 artillery
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 63
Russians : 27 / 46
Japanese : 62 / 69
Americans : 56 / 78
Chinese : 3 / 3
British : 34 / 41
UK_Pacific : 10 / 10
Italians : 16 / 15
ANZAC : 11 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 66 Sea Zone
2 fighters moved from New Zealand to Chile
1 artillery and 2 infantry moved from 66 Sea Zone to Chile
2 fighters moved from 54 Sea Zone to New South Wales
2 carriers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Chile
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Chile, round 2 : 4/5 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the ANZAC lost in Chile
ANZAC win, taking Chile from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier moved from 26 Sea Zone to 66 Sea Zone
2 fighters moved from Chile to 66 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Siam : 1 flag
India : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
Cyprus : 1 fighter
Chile : 1 flag, 1 artillery and 1 infantry
66 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 49 / 63
Russians : 27 / 46
Japanese : 62 / 69
Americans : 56 / 78
Chinese : 3 / 3
British : 34 / 41
UK_Pacific : 10 / 10
Italians : 16 / 15
ANZAC : 13 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0