16L souL (Axis) v. cds (Allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Belarus
                3 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns
                EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor, 3 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Belarus : 1 bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns and 1 artillery
        Yugoslavia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 39
        Japanese : 44 / 45
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 16 / 10
        Italians : 15 / 15
        ANZAC : 15 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 2 fighters and 2 infantry moved from Northern Territory to Queensland
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                ANZAC collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 4 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 carrier
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Egypt : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 39
        Japanese : 44 / 45
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 16 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        Egypt : 1 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 39
        Japanese : 44 / 45
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 16 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                13 armour, 3 artilleries, 24 infantry and 10 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 13 armour, 3 artilleries, 24 infantry and 16 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 13 armour, 3 artilleries, 24 infantry and 16 mech_infantrys in Bryansk, round 2 :  16/56 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 :  3/6 hits
                        Russians roll dice for 4 infantry in Vologda, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Southern France to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry moved from Holland Belgium to France
                1 infantry moved from France to Northern Italy
                3 mech_infantrys moved from Western Germany to Yugoslavia
                4 infantry moved from Greece to Bulgaria
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Southern Italy to Belarus

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 3 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 2 infantry
        Germany : 1 armour, 1 factory_major, 3 infantry and 4 mech_infantrys
        Northern Italy : 1 infantry
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour and 3 mech_infantrys
        Vologda : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        Yugoslavia : 3 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 25 / 39
        Japanese : 44 / 45
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 16 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Olgiy to Kansu
                9 infantry moved from Novosibirsk to Vologda
                25 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 armour moved from Iraq to Caucasus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 9 infantry
                    Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 9 infantry in Vologda, round 2 :  3/9 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 8 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 25 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
                        AA fire in Bryansk :  3/3 hits
                        2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians lost in Bryansk
                        Russians roll dice for 25 artilleries and 44 infantry in Bryansk, round 2 :  14/69 hits
                        Germans roll dice for 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys in Bryansk, round 2 :  17/55 hits
                        17 infantry owned by the Russians, 3 aaGuns owned by the Germans and 11 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 25 artilleries and 27 infantry in Bryansk, round 3 :  15/52 hits
                        Germans roll dice for 13 armour, 3 artilleries, 12 infantry and 16 mech_infantrys in Bryansk, round 3 :  19/44 hits
                        19 infantry owned by the Russians, 3 mech_infantrys owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 25 artilleries and 8 infantry in Bryansk, round 4 :  12/33 hits
                        Germans roll dice for 13 armour, 3 artilleries and 13 mech_infantrys in Bryansk, round 4 :  6/29 hits
                        6 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 25 artilleries and 2 infantry in Bryansk, round 5 :  8/27 hits
                        Germans roll dice for 13 armour, 3 artilleries and 1 mech_infantry in Bryansk, round 5 :  7/17 hits
                        2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 20 artilleries in Bryansk, round 6 :  10/20 hits
                        Germans roll dice for 9 armour in Bryansk, round 6 :  5/9 hits
                        5 artilleries owned by the Russians and 9 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 15 artilleries remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
                    Casualties for Russians: 10 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Vologda
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 1 aaGun and 5 infantry
        Chahar : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 armour
        Bryansk : 2 aaGuns and 15 artilleries
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 7 infantry
        Vologda : 1 aaGun and 8 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 armour
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 39
        Japanese : 42 / 45
        Americans : 54 / 74
        Chinese : 5 / 4
        British : 32 / 37
        UK_Pacific : 16 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Stupid dice!!! 3 aa hits!!!


  • Test summary from TripleA, engine version: 1.8.0.9, time: 19:28:50


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 bomber moved from Kweichow to Buryatia
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 bomber moved from Kweichow to Chahar
                1 armour moved from Hunan to Chahar
                2 infantry moved from Kweichow to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 2 :  0/3 hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry
                        AA fire in Kansu :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Kansu, round 2 :  2/7 hits
                        Chinese roll dice for 1 aaGun, 1 fighter and 5 infantry in Kansu, round 2 :  1/6 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Kansu, round 3 :  1/6 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Kansu, round 4 :  2/4 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 :  1/4 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Kansu, round 5 :  2/3 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 fighter
                    Casualties for Russians: 1 aaGun and 5 infantry
                    Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Kansu to Kweichow
                1 bomber moved from Chahar to Kweichow
                1 bomber moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Szechwan to Shensi

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 2.
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 fighters and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 artillery and 2 infantry
        Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 fighter and 1 infantry
        Hunan : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Amur : 1 flag, 1 bomber
        Siberia : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        44 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier and 2 fighters
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 23 / 39
        Japanese : 58 / 58
        Americans : 51 / 74
        Chinese : 2 / 4
        British : 32 / 37
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                3 fighters moved from Gibraltar to Spain
                3 fighters moved from United Kingdom to Spain
                2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                1 bomber moved from India to Kazakhstan
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to Cyprus

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys in Spain, round 2 :  5/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits
                        5 infantry owned by the Neutral_True, 2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans lost in Spain
                        Americans roll dice for 1 artillery and 6 fighters in Spain, round 3 :  3/7 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 6 infantry
                Battle in Portugal
                    Americans attack with 2 artilleries and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
                        Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 3 :  2/3 hits
                        Neutral_True roll dice for 1 infantry in Portugal, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Kazakhstan to India
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
                      Americans take Crete from Neutral_Allies
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Spain to 99 Sea Zone
                1 fighter moved from Spain to United Kingdom
                3 fighters moved from Spain to Gibraltar
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
                1 aaGun moved from Gibraltar to Spain

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                8 infantry placed in Central United States
                1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines
        Central United States : 1 aaGun, 1 factory_major and 8 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 fighters
        Cyprus : 1 fighter
        United Kingdom : 1 fighter
        Syria : 1 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Portugal : 1 flag, 2 artilleries and 1 infantry
        Crete : 1 flag, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        101 Sea Zone : 4 transports
        Spain : 1 flag, 3 aaGuns, 1 artillery and 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 23 / 39
        Japanese : 58 / 58
        Americans : 54 / 74
        Chinese : 2 / 4
        British : 32 / 37
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 23 / 39
        Japanese : 57 / 58
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Gibraltar to 92 Sea Zone
                4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Persia to Turkey
                1 infantry moved from Egypt to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                1 fighter moved from Egypt to Turkey
                2 fighters moved from 98 Sea Zone to Turkey
                1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from India to Yunnan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Combat - British
                Battle in Turkey
                    British attack with 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 battleship in Turkey, round 2 :  1/1 hits
                        British roll dice for 1 armour, 3 fighters, 7 infantry and 2 mech_infantrys in Turkey, round 2 :  3/13 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  2/8 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 3 fighters, 5 infantry and 2 mech_infantrys in Turkey, round 3 :  3/11 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  1/4 hits
                        3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Turkey, round 4 :  4/10 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Greece

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters moved from Turkey to 99 Sea Zone
                1 fighter moved from Turkey to Cyprus
                1 armour and 1 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                3 mech_infantrys placed in Persia
                1 airfield placed in Cyprus
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,6
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 aaGuns, 1 armour, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 2 mech_infantrys
        39 Sea Zone : 1 destroyer
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 airfield and 1 fighter
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 infantry
        Turkey : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        Eire : 1 flag
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        Spain : 1 armour and 1 infantry
        91 Sea Zone : 1 destroyer and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 23 / 39
        Japanese : 54 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 36 / 41
        UK_Pacific : 12 / 10
        Italians : 15 / 15
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Belarus to Caucasus
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 armour
                        Italians roll dice for 1 bomber in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Greece
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                3 mech_infantrys moved from Northern Italy to Romania
                2 aaGuns and 1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,2,3,3,2,5,3,2,4
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 3 infantry
        Romania : 3 mech_infantrys
        Northern Italy : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 aaGuns and 1 artillery
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery and 1 infantry
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 21 / 39
        Japanese : 54 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 12 / 10
        Italians : 19 / 17
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to New Zealand
                1 fighter moved from Egypt to Cyprus
                2 infantry moved from Queensland to New South Wales
                2 fighters moved from Queensland to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 2 fighters and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
        62 Sea Zone : 2 transports
        Cyprus : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 21 / 39
        Japanese : 54 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 12 / 10
        Italians : 19 / 17
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Gibraltar to Spain
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Spain : 2 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 21 / 39
        Japanese : 54 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 12 / 10
        Italians : 19 / 17
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 bomber moved from Novgorod to Volgograd
                1 bomber moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia


  • intercept over moscow?


  • No intercept


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 bomber moved from Novgorod to Volgograd
                1 bomber moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Tobruk
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 infantry; Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 fighter in Tobruk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        1 fighter owned by the Germans lost in Tobruk
                    retreated to Tobruk
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Tobruk to Southern Italy
                1 artillery and 4 infantry moved from France to Southern France
                1 armour and 4 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Western Germany to France
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Yugoslavia to Switzerland
                      Germans take Switzerland from Neutral_True
                2 mech_infantrys moved from Yugoslavia to Romania
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Novgorod to Belarus
                1 bomber and 1 fighter moved from Russia to Belarus
                1 bomber moved from Volgograd to Belarus
                1 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                3 infantry moved from Novgorod to Belarus
                2 fighters moved from 113 Sea Zone to Belarus
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Belarus: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 fighter
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in France
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                1 artillery, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 1 armour and 6 mech_infantrys
        Poland : 2 infantry
        Germany : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        Switzerland : 1 flag, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 4 infantry
        Sweden : 1 flag, 7 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 21 / 39
        Japanese : 54 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 12 / 10
        Italians : 19 / 17
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                7 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 artillery moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 artillery moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                2 artilleries moved from Bryansk to Rostov
                11 artilleries moved from Bryansk to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries and 6 infantry moved from Russia to Smolensk
                1 armour moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Ethiopia to Egypt
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Olgiy to Kansu
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Rostov
                    Russians attack with 2 artilleries and 1 fighter
                    Italians defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 fighter in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 aaGun moved from Vologda to Smolensk
                2 aaGuns moved from Bryansk to Smolensk

    Place Units - Russians
                1 armour, 1 artillery, 2 fighters and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Rostov : 2 artilleries
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters and 3 infantry
        Ukraine : 1 artillery and 1 factory_minor
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor
        Caucasus : 1 armour
        Smolensk : 3 aaGuns, 13 artilleries and 13 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 31 / 46
        Japanese : 53 / 58
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 12 / 10
        Italians : 12 / 17
        ANZAC : 15 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 armour moved from Chahar to Kansu
                2 mech_infantrys moved from Hunan to French Indo China
                1 bomber moved from Kweichow to Kansu
                1 bomber moved from Kweichow to Tsinghai
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                2 battleships and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 bomber moved from Amur to Kansu
                1 fighter moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry; Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour and 2 bombers in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 :  4/8 hits
                        UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 41 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Hunan
                1 aaGun moved from Kweichow to Hunan
                1 infantry moved from Chahar to Hopei
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 bomber moved from Kansu to Kwangsi
                1 bomber moved from Kansu to Hopei
                1 bomber moved from Tsinghai to Kwangsi
                1 fighter moved from Tsinghai to Hopei
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Manchuria
                1 fighter and 1 infantry placed in Japan
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun and 1 mech_infantry
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag, 1 bomber, 1 fighter and 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 3 infantry
        Sumatra : 1 flag
        42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Ulaanbaatar : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 29 / 46
        Japanese : 64 / 69
        Americans : 54 / 74
        Chinese : 1 / 4
        British : 34 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 11 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

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