Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
16 infantry moved from Sakha to Amur
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
3 armour moved from Caucasus to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Sakha to Amur
Place Units - Russians
2 armour, 4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 16 infantry
Siberia : 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 21 artilleries, 1 factory_major, 2 fighters, 35 infantry and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 3 armour
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 50 / 60
Russians : 30 / 36
Japanese : 35 / 43
Americans : 50 / 70
Chinese : 10 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Perhaps you have 2 turns of Russia in your mail box, last one I uploaded. Forgot to press upload first time I believe. Could also have been local gaming, but result was the same.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 44 Sea Zone to 20 Sea Zone
2 transports moved from 19 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 fighters and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Hunan to Kiangsu
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 bomber moved from 35 Sea Zone to Kiangsu
1 bomber moved from 43 Sea Zone to Kiangsu
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Scotland to Finland
2 tactical_bombers moved from 91 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Soviet Far East to Amur
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Norway, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Finland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Finland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Finland, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 bomber owned by the Americans lost in Finland
Germans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 infantry
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
Amur : 1 armour
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters
25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine and 1 transport
Central United States : 3 aaGuns, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
United Kingdom : 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
101 Sea Zone : 2 transports
91 Sea Zone : 2 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 60
Russians : 30 / 36
Japanese : 35 / 38
Americans : 58 / 78
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 2 artilleries, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 30 / 36
Japanese : 34 / 38
Americans : 58 / 78
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 18 / 20
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
5 infantry moved from Scotland to United Kingdom
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Libya
1 bomber and 1 fighter moved from Egypt to Italian Somaliland
2 fighters moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
9 mech_infantrys moved from Yunnan to Kiangsi
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
5 mech_infantrys moved from India to Yunnan
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Malaya to Shan State
2 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Holland Belgium
Battle in Kweichow
British attack with 1 armour and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Holland Belgium from Germans, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kiangsi
British attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 fighters and 2 tactical_bombers
British roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/11 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits
3 mech_infantrys owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits
1 mech_infantry owned by the British, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 4 mech_infantrys
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Italian Somaliland
British attack with 1 bomber and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 fighter in Italian Somaliland, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Italian Somaliland to Ethiopia
1 bomber moved from Italian Somaliland to Persia
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,3,3,2,4,3,1,4,6,1,3,3,6,5,3,2,2,2,3,2,6,5,4,3,6
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 mech_infantrys
Territory Summary for British and UK_Pacific :
Kiangsi : 5 mech_infantrys
Yunnan : 1 aaGun, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 armour and 2 infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 artilleries and 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Algeria : 1 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Ethiopia : 1 fighter
Russia : 4 fighters and 1 tactical_bomber
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
Suriname : 1 flag, 2 infantry
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 42 / 60
Russians : 30 / 36
Japanese : 29 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 14 / 15
ANZAC : 15 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
4 infantry moved from Ukraine to Rostov
1 bomber moved from Slovakia Hungary to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Romania
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 36 Sea Zone
2 infantry moved from Shan State to French Indo China
2 fighters moved from India to Yunnan
2 carriers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Yunnan : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 fighter and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser
26 Sea Zone : 2 carriers and 1 fighter
54 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 28 / 36
Japanese : 26 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from Persia to Russia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Russia : 1 fighter
Production/PUs Summary :
Germans : 42 / 60
Russians : 28 / 36
Japanese : 26 / 38
Americans : 58 / 78
Chinese : 10 / 15
British : 37 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Tambov
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 bomber moved from Smolensk to Karelia
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
21 armour, 5 artilleries, 15 infantry and 7 mech_infantrys moved from Bryansk to Western Ukraine
1 bomber moved from Tambov to Karelia
1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Southern France
9 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 armour moved from Samara to Volgograd
4 armour moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 7 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 7 armour in Volgograd, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Territory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Amur : 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 23 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
Volgograd : 7 armour and 1 factory_minor
Smolensk : 1 artillery and 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 50 / 66
Russians : 25 / 34
Japanese : 26 / 38
Americans : 56 / 78
Chinese : 10 / 15
British : 34 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 infantry moved from Manchuria to Korea
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Korea
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 battleships, 4 carriers, 3 cruisers and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Hunan to Kiangsi
1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Korea
Japanese attack with 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
Americans defend with 1 infantry; Russians defend with 2 aaGuns and 16 infantry
Americans win with 5 infantry remaining. Battle score for attacker is -107
Casualties for Americans: 1 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Japanese: 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers and 2 transports
Americans defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 3 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 5 mech_infantrys
Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 armour, 1 infantry and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 24 PUs (3 lost to blockades); end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Amur to Manchuria
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 mech_infantrys moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Submerge?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Amur to Manchuria
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 mech_infantrys moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Manchuria
Americans attack with 1 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 16 Sea Zone to 6 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 factory_minor placed in Korea
3 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 1 armour
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 3 fighters
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 aaGuns, 2 fighters and 2 infantry
United Kingdom : 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 1 flag
101 Sea Zone : 2 transports
91 Sea Zone : 3 transports
Finland : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 transports
Production/PUs Summary :
Germans : 46 / 66
Russians : 25 / 34
Japanese : 24 / 24
Americans : 60 / 82
Chinese : 12 / 15
British : 34 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in Hopei
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Shensi : 1 artillery and 1 infantry
Yunnan : 1 fighter
Kweichow : 2 artilleries and 2 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 46 / 66
Russians : 25 / 34
Japanese : 23 / 24
Americans : 60 / 82
Chinese : 13 / 20
British : 34 / 37
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from Ethiopia to Egypt
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Russia to Rostov
2 mech_infantrys moved from Kiangsi to Kiangsu
1 bomber moved from Persia to Rostov
2 fighters moved from Persia to Rostov
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Trans-Jordan to Egypt
5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to Yunnan
1 armour moved from Kweichow to Kiangsu
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
5 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Kweichow to Shensi
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Rostov, round 2 : 2/8 hits
Italians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits
1 fighter owned by the British and 2 infantry owned by the Italians lost in Rostov
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Rostov, round 3 : 2/7 hits
Italians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
1 fighter owned by the British and 2 infantry owned by the Italians lost in Rostov
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Italians: 4 infantry
Battle in Caucasus
British attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 4 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 3 : 3/6 hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Kiangsu
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour and 1 factory_minor
British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 3 armour in Kiangsu, round 2 : 1/3 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits
Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 armour
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
EDIT: 5 mech_infantrys moved from Anhwe to Kiangsi
1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 5 mech_infantrys
Territory Summary for British and UK_Pacific :
Kiangsu : 1 armour and 1 mech_infantry
Kiangsi : 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Shensi : 2 infantry
Yunnan : 1 aaGun and 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 infantry
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 4 infantry
Tobruk : 1 flag, 1 armour and 2 mech_infantrys
Libya : 1 flag
Russia : 1 bomber, 4 fighters and 1 tactical_bomber
Caucasus : 1 artillery and 4 infantry
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Iraq : 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 5 mech_infantrys
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flag, 2 infantry
110 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 41 / 66
Russians : 27 / 34
Japanese : 19 / 24
Americans : 60 / 82
Chinese : 17 / 20
British : 37 / 37
UK_Pacific : 21 / 29
Italians : 16 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to move my uk fleet stationed at Hawai in non combat movement. It needs to go to sz6 (Japan). Could you please edit this for me?! Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Romania to Southern Italy
Non Combat Move - Italians
3 artilleries and 4 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total