@Daaras I’m not quite sure I have heard both on this forum.
16L G40 Cyanight (Allies +25) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 2 mech_infantrys moved from Belarus to BessarabiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to New ZealandNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
7 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
13 artilleries and 30 infantry moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Southern Italy
4 tactical_bombers moved from Belarus to Greece
10 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 13 artilleries, 30 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 13 artilleries, 29 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 7 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Smolensk to GreecePlace Units - Germans
3 armour placed in Novgorod
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Vologda
4 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Amur to Manchuria
1 mech_infantry moved from Northwest Persia to Iraq
2 armour moved from Volgograd to Russia
4 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 battleships moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Sikang
1 infantry moved from Anhwe to Kweichow
2 bombers moved from French Indo China to Kweichow
1 fighter moved from Japan to Korea
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 carriers and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 carriers, 2 cruisers, 8 fighters, 2 infantry, 6 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
6 tactical_bombers moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
2 bombers moved from Kweichow to French Indo China
2 bombers moved from Sikang to French Indo China
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
5 artilleries, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to YunnanPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
3 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from New Zealand to 46 Sea Zone
1 fighter moved from New Zealand to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to Queensland
2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in SumatraNon Combat Move - British
2 fighters moved from Eastern Persia to Russia
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 artillery moved from West India to India
2 armour and 1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 98 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Greece
3 armour and 2 mech_infantrys moved from Bessarabia to BryanskPlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from New Zealand to 26 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Gibraltar to Tunisia
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French win, taking Tunisia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Tunisia to Morocco
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 bomber moved from Greece to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Greece to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Greece to Ukraine
1 armour moved from Bryansk to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Ukraine to Greece
4 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
6 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 7 artilleries and 17 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 airfield placed in GreeceTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 bomber moved from Greece to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Greece to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Greece to Ukraine
1 armour moved from Bryansk to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Ukraine to Greece
4 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
6 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 7 artilleries and 17 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 airfield placed in GreeceTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.320
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Russians Combat
1 was rolled 4 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8 -
I’d like to nominate the Russian defense as the MVP of this game. Seriously! Kudos to the Red Army.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,5,2,3,5,3,3,3,2,2,5,2,3,3,3,5,3,6,4,3,4,2,3,6,1,5,2,5,2,4,6,2,5,6,4,5,3,2,6,4,2,3,5,5,3
Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Shantung to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol
2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Korea from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
1 bomber moved from Szechwan to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 aaGun moved from Shantung to Jehol
3 fighters moved from Korea to Japan
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
3 fighters and 4 tactical_bombers moved from Jehol to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
4 carriers moved from 6 Sea Zone to 20 Sea Zone
3 carriers, 3 destroyers, 3 fighters, 6 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 harbour placed in OkinawaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 PUs;Combat Move - Americans
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from Queensland to New Guinea
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Battle in Java
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Southern France from Italians, taking Java from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from New Guinea to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 58 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from Caucasus to Russia
1 armour moved from West India to India
1 fighter moved from Gibraltar to United Kingdom
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Manchuria
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
2 bombers moved from India to Tambov
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from GermansCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Tambov
British attack with 2 bombers
Germans defend with 1 infantry
British win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Tambov to Russia
1 bomber moved from Tambov to Russia
1 mech_infantry moved from West India to India
2 armour moved from West India to India
1 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Burma to Persia
3 mech_infantrys moved from Persia to West India
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry