L16 G40 Surprise Attack (Axis) vs Rubioton (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 :  3/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.878
            Median : 4.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 49

    Null / Other
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    French Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.719
            Median : 4.000
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 22
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        92 Sea Zone : 1 cruiser and 1 destroyer
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 22
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 submarines moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to Southern France
                4 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 submarines moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to Southern France
                4 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers in 92 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 92 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                2 artilleries moved from France to Western Germany
                2 armour moved from France to Germany
                2 armour moved from France to Greater Southern Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Romania to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 3 infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 submarines moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to Southern France
                4 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern France

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers in 92 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 92 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                2 artilleries moved from France to Western Germany
                2 armour moved from France to Germany
                2 armour moved from France to Greater Southern Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Romania to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 3 infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Belarus to Baltic States
                4 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 artillery and 2 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 5 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Baltic States from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Rostov to Ukraine
                4 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 armour and 2 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 infantry
                EDIT: Adding units owned by Russians to Ukraine: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry
        Karelia : 1 artillery and 2 infantry
        Baltic States : 5 infantry
        Vyborg : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 11 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Smolensk : 4 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 38 / 43
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 22
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
                1 fighter moved from Kiangsu to Jehol
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  6/10 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
                1 fighter moved from Kiangsu to Jehol
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.727
            Standard Deviation : 1.651
            Total rolls : 12

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 6 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 3.556
            Standard Deviation : 1.886
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 4 infantry moved from Korea to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
                1 fighter moved from Kiangsu to Jehol
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 30 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        Central United States : 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        89 Sea Zone : 1 carrier and 2 fighters
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 22
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 14 infantry
        Kansu : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 28 / 35
        UK_Pacific : 21 / 22
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 fighter moved from Union of South Africa to Kenya
                1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 bomber moved from Malta to Iraq
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    1 bomber owned by the British, 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,6
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 8 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 fighter
        Ethiopia : 1 flag
        80 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 fighter, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 25
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Air Battle in Egypt
                    Italians attacks with 1 units heading to Egypt
                    British launches 2 interceptors out of Egypt
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  1/2 hits
                        1 bomber owned by the Italians lost in Egypt
                    Air Battle is over, the attackers have all died
                Battle in Gibraltar
                Cleaning up after air battles

    Non Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Greece to Bulgaria
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 fighter moved from Java to 41 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 41 Sea Zone to India
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 1 aaGun, 2 fighters and 1 infantry
        Malaya : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 cruiser
        39 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 25
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 43
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 25
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Poland to Baltic States
                2 tactical_bombers moved from Western Germany to Baltic States
                2 bombers moved from Southern Italy to Western Ukraine
                1 tactical_bomber moved from Western Germany to Baltic States
                1 infantry moved from Eastern Poland to Baltic States

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