L16 G40 AeV (axis) vs Radiant (allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                1 bomber moved from Eastern Poland to Trans-Jordan
                1 armour moved from Novgorod to Archangel

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Trans-Jordan, round 2 :  1/7 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 3 :  2/6 hits
                        British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Tunisia
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 armour in Tunisia, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 2 fighters moved from Trans-Jordan to Egypt
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 aaGun, 1 armour and 1 mech_infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Kweichow to Anhwe

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Western Australia to Queensland
                1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                3 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                4 bombers moved from Western Germany to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 bomber moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport

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    Good morning Radiant,

    I scored three hits in first round sea battle and need your Ool.
    Please use the file and let me know.

    Basically it is about wether to tip or to sink your CV in first round.
    It is your call and I don’t want to make that decission for you.
    That is the way I wanted to be treated as well  :-).

    Sincerely AeV


  • Carrier, destroyer, carrier, destroyer, crusier, fighter.  Thanks.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                4 bombers moved from Western Germany to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 bomber moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                        Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 81 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 81 Sea Zone
                        Germans roll dice for 3 bombers in 81 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 81 Sea Zone, round 3 :  2/3 hits
                        2 bombers owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 fighter and 1 transport in 81 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Bryansk to Western Germany
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Nenetsia
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour moved from Ukraine to Rostov
                4 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                2 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                2 bombers and 2 mech_infantrys placed in Germany
                Germans undo move 4.
                2 mech_infantrys placed in Germany
                2 bombers placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

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    Well fought at the Suez!


  • Indeed, always can count on the brits to put up a good fight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Chahar to Manchuria
                      Chinese take Manchuria from Japanese
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                4 artilleries and 43 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 artilleries and 43 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 artilleries and 43 infantry in Bryansk, round 2 :  7/47 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 artilleries and 43 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 18 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 8 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 56 Sea Zone to 46 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 46 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Shantung to Manchuria
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Japan to Manchuria
                1 bomber moved from Philippines to 54 Sea Zone

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    Scramble Queensland?


  • No scramble.  OOL = carrier, crusier, carrier, fighter x2.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 8 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 56 Sea Zone to 46 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 46 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Shantung to Manchuria
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Japan to Manchuria
                1 bomber moved from Philippines to 54 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 3 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 3 mech_infantrys in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 :  1/4 hits
                        Chinese roll dice for 3 mech_infantrys in Manchuria, round 3 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 fighters in Manchuria, round 4 :  0/2 hits
                        Chinese roll dice for 2 mech_infantrys in Manchuria, round 4 :  1/2 hits
                        1 fighter owned by the Japanese lost in Manchuria
                    Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 8 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Jehol, round 2 :  3/10 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in New Guinea
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 :  6/12 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0, carrier = 0
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
                EDIT: Turning off Edit Mode
                1 fighter and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from 54 Sea Zone to Caroline Islands
                3 bombers moved from Borneo to Caroline Islands
                1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 aaGun moved from Shantung to Jehol
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Western United States to British Columbia
                2 fighters moved from 10 Sea Zone to British Columbia
                1 infantry moved from Western United States to British Columbia
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 artilleries and 4 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  5/5 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in British Columbia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from British Columbia to 10 Sea Zone
                1 fighter moved from British Columbia to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries and 29 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Anhwe to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 3 artilleries; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 4 infantry and 3 mech_infantrys moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Ethiopia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                5 fighters moved from Kenya to Iraq
                1 aaGun moved from Anhwe to Chahar
                1 aaGun moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 aaGun moved from Anhwe to Shantung

    Place Units - British
                2 artilleries placed in Quebec
                2 armour and 1 artillery placed in Iraq
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,2,1,2,2,5,2
                British collect 30 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                UK_Pacific collect 9 PUs (7 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 1 bomber

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                2 armour and 1 mech_infantry moved from Tambov to Volgograd
                1 bomber moved from Egypt to Tobruk
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Italians take Urals from Russians

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Tobruk to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Trans-Jordan to Egypt

    Place Units - Italians
                2 armour and 1 artillery placed in Egypt
                1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from South Australia to New South Wales
                3 fighters moved from Queensland to New South Wales
                1 infantry moved from Anhwe to Chahar

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,4,4,5,1,1,6,4,1,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

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