@gamerman01 I tend to roll play the madman as the Axis.
16L souL (Axis) v. cds (Allies +21)
-
Hi,
Made a mistake, unloaded the 2 infantry 2 mech of usa in Gibraltar, wanted them in Morocco. Is it possible to edit this?!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone -
Thank you for the edit!
No scramble in sz98
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
France : 3 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
Greece : 1 fighter
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 42 / 47
Americans : 58 / 79
Chinese : 4 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Caucasus to Egypt
2 fighters moved from Burma to India
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Northern Territory
2 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Yunnan : 1 infantry
India : 2 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 2 fighters and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier
54 Sea Zone : 1 submarine
Egypt : 1 fighterProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 41 / 47
Americans : 58 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
110 Sea Zone : 1 cruiser and 2 infantryProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 41 / 47
Americans : 58 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Greece to Archangel
1 bomber moved from Greece to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Belarus
8 infantry moved from Baltic States to Belarus
3 armour, 2 artilleries, 13 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
10 armour, 3 infantry and 8 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 13 armour, 3 artilleries, 26 infantry and 11 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 13 armour, 3 artilleries, 26 infantry and 11 mech_infantrys in Belarus, round 2 : 24/53 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 13 armour, 3 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Archangel to Novgorod
2 fighters and 2 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry placed in Southern France
1 armour and 3 mech_infantrys placed in Germany
1 fighter placed in 113 Sea Zone
3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Holland Belgium : 1 infantry
Southern Italy : 2 fighters and 2 tactical_bombers
Belarus : 1 flag, 3 aaGuns, 13 armour, 3 artilleries, 25 infantry and 11 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 6 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 30 / 37
Japanese : 41 / 47
Americans : 53 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Timguska to Kansu
9 infantry moved from Timguska to Novosibirsk
4 infantry moved from Urals to Vologda
3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 7 artilleries and 17 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Bryansk
2 aaGuns, 8 artilleries and 18 infantry moved from Smolensk to Russia
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Novosibirsk
1 mech_infantry moved from 81 Sea Zone to Egypt
1 armour moved from Egypt to IraqPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 aaGun and 3 infantry
Egypt : 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Bryansk : 3 infantry
Russia : 4 aaGuns, 1 airfield, 25 artilleries, 1 factory_major, 2 fighters, 44 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 aaGun and 9 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag, 1 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 33 / 39
Japanese : 41 / 47
Americans : 53 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 12 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Hopei to Suiyuyan
3 bombers moved from Kwangsi to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry and 2 mech_infantrys moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 5 fighters and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 5 fighters and 3 tactical_bombers in French Indo China, round 2 : 5/8 hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in French Indo China
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 bombers and 3 infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 3 infantry in Suiyuyan, round 2 : 1/7 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Suiyuyan, round 3 : 4/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 bombers moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
5 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 armour and 3 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 6 fighters and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 armour and 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Amur : 1 flag, 1 infantry and 2 mech_infantrys
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 45 / 45
Americans : 53 / 79
Chinese : 2 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 12 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Non Combat Move - Americans
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to Gibraltar
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
3 fighters moved from Northern Territory to Queensland
1 bomber moved from Northern Territory to IndiaPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 armour, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Central United States : 1 aaGun, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Gibraltar : 1 aaGun, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
Egypt : 1 fighter
United Kingdom : 3 fighters
Morocco : 2 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
89 Sea Zone : 2 artilleries, 2 infantry and 2 transports
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 transports
101 Sea Zone : 2 aaGuns, 1 carrier, 2 destroyers and 2 transports
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 45 / 45
Americans : 54 / 74
Chinese : 2 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 11 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter
Tsinghai : 2 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 45 / 45
Americans : 54 / 74
Chinese : 2 / 4
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 11 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from West India to India
1 armour moved from West India to Burma
5 infantry moved from India to Burma
2 mech_infantrys moved from Burma to India
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 fighter and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Alexandria to EgyptPlace Units - British
1 destroyer placed in 80 Sea Zone
1 factory_minor placed in Egypt
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,1,6,3,6,3,3,6
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Burma : 3 aaGuns, 1 armour, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 3 infantry
Gibraltar : 1 airfield, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 mech_infantry
92 Sea Zone : 2 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
91 Sea Zone : 1 destroyer
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 11 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Belarus
3 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor, 3 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Belarus : 1 bomber
Bessarabia : 1 flag, 2 aaGuns
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 artillery
Yugoslavia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Belarus
3 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns
EDIT: Adding units owned by Italians to Western Ukraine: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Northern Italy : 1 factory_minor, 3 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Belarus : 1 bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns and 1 artillery
Yugoslavia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 fighters and 2 infantry moved from Northern Territory to Queensland
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
ANZAC collect 12 PUs (3 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Siam : 1 flag
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier
54 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Egypt : 1 fighterProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Egypt : 1 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Vologda
13 armour, 3 artilleries, 24 infantry and 10 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 3 artilleries, 24 infantry and 16 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 13 armour, 3 artilleries, 24 infantry and 16 mech_infantrys in Bryansk, round 2 : 16/56 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 3/6 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to France
1 infantry moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Yugoslavia
4 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Southern Italy to BelarusPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
1 armour, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Poland : 2 infantry
Germany : 1 armour, 1 factory_major, 3 infantry and 4 mech_infantrys
Northern Italy : 1 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour and 3 mech_infantrys
Vologda : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 25 / 39
Japanese : 44 / 45
Americans : 54 / 74
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Olgiy to Kansu
9 infantry moved from Novosibirsk to Vologda
25 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 armour moved from Iraq to CaucasusCombat - Russians
Battle in Vologda
Russians attack with 9 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 9 infantry in Vologda, round 2 : 3/9 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 8 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 25 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
AA fire in Bryansk : 3/3 hits
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians lost in Bryansk
Russians roll dice for 25 artilleries and 44 infantry in Bryansk, round 2 : 14/69 hits
Germans roll dice for 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys in Bryansk, round 2 : 17/55 hits
17 infantry owned by the Russians, 3 aaGuns owned by the Germans and 11 infantry owned by the Germans lost in Bryansk
Russians roll dice for 25 artilleries and 27 infantry in Bryansk, round 3 : 15/52 hits
Germans roll dice for 13 armour, 3 artilleries, 12 infantry and 16 mech_infantrys in Bryansk, round 3 : 19/44 hits
19 infantry owned by the Russians, 3 mech_infantrys owned by the Germans and 12 infantry owned by the Germans lost in Bryansk
Russians roll dice for 25 artilleries and 8 infantry in Bryansk, round 4 : 12/33 hits
Germans roll dice for 13 armour, 3 artilleries and 13 mech_infantrys in Bryansk, round 4 : 6/29 hits
6 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 25 artilleries and 2 infantry in Bryansk, round 5 : 8/27 hits
Germans roll dice for 13 armour, 3 artilleries and 1 mech_infantry in Bryansk, round 5 : 7/17 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans and 4 armour owned by the Germans lost in Bryansk
Russians roll dice for 20 artilleries in Bryansk, round 6 : 10/20 hits
Germans roll dice for 9 armour in Bryansk, round 6 : 5/9 hits
5 artilleries owned by the Russians and 9 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 15 artilleries remaining. Battle score for attacker is 35
Casualties for Germans: 3 aaGuns, 13 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
Casualties for Russians: 10 artilleries, 2 fighters, 44 infantry and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
2 aaGuns moved from Russia to BryanskPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 1 aaGun and 5 infantry
Chahar : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour
Bryansk : 2 aaGuns and 15 artilleries
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 7 infantry
Vologda : 1 aaGun and 8 infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 39
Japanese : 42 / 45
Americans : 54 / 74
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 16 / 10
Italians : 15 / 15
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Stupid dice!!! 3 aa hits!!!
-
Test summary from TripleA, engine version: 1.8.0.9, time: 19:28:50