Some crazy bomber-on-bomber mutual destruction
2015 2nd Playoffs G40 Soulblighter (Allies +28) vs Shin Ji (Axis)
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Was waiting for you to ask the big question. No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 armour and 1 infantry; French defend with 2 infantry; Americans defend with 1 armour and 4 infantry
French win with 2 armour and 2 infantry remaining. Battle score for attacker is -26
Casualties for Italians: 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from British Somaliland to Italian Somaliland
3 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Queensland to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 mech_infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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@Shin:
Did you see the funny picture tho?
I saw it, but I am not sure why it was funny.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
2 armour moved from Belarus to Rostov
10 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 cruiser moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
3 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser -
Would you like to intercept in Russia?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
2 armour moved from Belarus to Rostov
10 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 cruiser moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
3 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 aaGuns, 11 artilleries and 33 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
3 bombers, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Southern Italy
3 bombers moved from Russia to UkrainePlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
2 armour moved from Belarus to Rostov
10 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 cruiser moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
3 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 aaGuns, 11 artilleries and 33 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
3 bombers, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Southern Italy
3 bombers moved from Russia to UkrainePlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Adding units owned by Germans to Novgorod: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 armour
Russians win, taking Rostov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Cyprus
1 tactical_bomber moved from Northwest Persia to Cyprus
2 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
1 artillery and 9 infantry moved from Vologda to Russia
3 mech_infantrys moved from Volgograd to Russia
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing PUs for Russians from 0 to 1
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
Due to the way triple A handles repair costs, I made a minor error. I wanted to repair enough to build 8 units and I thought I did, but then I noticed it still payed 1 to much. It doesn’t affect anything at all. Still if you wish to disallow it, you can.
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Oh, I understand. I always seem to have that problem with repairs too. It’s totally OK.
So, yesterday was a bad day for me, but I’m back!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries and 7 infantry moved from Burma to India
3 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Kwangsi to India
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Celebes
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Battle in India
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 7 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 3 aaGuns, 1 artillery and 11 infantry
Casualties for Japanese: 7 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Anhwe to Kwangsi
2 bombers moved from India to Kwangsi
2 tactical_bombers moved from India to 41 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Philippines
2 carriers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries and 7 infantry moved from Burma to India
3 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Kwangsi to India
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Celebes
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Battle in India
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 7 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 3 aaGuns, 1 artillery and 11 infantry
Casualties for Japanese: 7 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Anhwe to Kwangsi
2 bombers moved from India to Kwangsi
2 tactical_bombers moved from India to 41 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Philippines
2 carriers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 artilleries and 7 infantry moved from Burma to India
3 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Kwangsi to India
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Celebes
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Battle in India
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 7 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 3 aaGuns, 1 artillery and 11 infantry
Casualties for Japanese: 7 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Anhwe to Kwangsi
2 bombers moved from India to Kwangsi
2 tactical_bombers moved from India to 41 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Philippines
2 carriers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers, 1 submarine and 2 transports
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 2 destroyers, 1 submarine and 2 transports
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers, 1 submarine and 2 transports
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 2 destroyers, 1 submarine and 2 transports
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers, 1 submarine and 2 transports
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 2 destroyers, 1 submarine and 2 transports
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs