Total Ancient War! Whackamatt vs dawgoneit!

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Carthage
                1 unit repaired.
                4 cavalrys, 4 hoplites, 1 leader and 3 warelephants moved from Cartenna to Siga
                1 suprareme and 1 trireme moved from SZ 32 to SZ 34
                2 hoplites, 4 phalanxs and 4 warelephants moved from Carthago Nova to Valentia

    Purchase Units - Carthage
                Trigger CARbiremes: buyBireme removed from CarthageProduction
                Trigger CARbiremes: buyBiremeX added to CarthageProduction
                Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage
                Trigger CARbiremesWALL: 1 wall gained by PlayerID named:Carthage
                Carthage buy 2 biremes, 1 quadrireme, 1 quinquereme and 1 trireme; Remaining resources: 2 PUs; 2 techTokens;

    Combat - Carthage
                Battle in Siga
                    Carthage attack with 4 cavalrys, 4 hoplites, 1 leader and 3 warelephants
                    AI_Neutral defend with 7 spearman_neutrals
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Siga from AI_Neutral with 1 cavalry, 4 hoplites, 1 leader and 3 warelephants remaining. Battle score for attacker is -18
                    Casualties for Carthage: 3 cavalrys
                    Casualties for AI_Neutral: 7 spearman_neutrals
                Battle in Valentia
                    Carthage attack with 2 hoplites, 4 phalanxs and 4 warelephants
                    RomanRepublic defend with 1 cataphract, 1 city, 3 legionaires, 1 skirmisher and 2 walls
                    Carthage win, taking Valentia from RomanRepublic with 4 phalanxs and 4 warelephants remaining. Battle score for attacker is 56
                    Casualties for RomanRepublic: 1 cataphract, 3 legionaires, 1 skirmisher and 2 walls
                    Casualties for Carthage: 2 hoplites

    Non Combat Move - Carthage

    Place Units - Carthage
                2 biremes, 1 quadrireme, 1 quinquereme and 1 trireme placed in SZ 32
                1 cavalry and 1 wall placed in Gades

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 71 PUs; end with 73 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 67 PUs
                city in Carthago creates 3 PUs; Carthage end with 70 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Gades creates 3 PUs; Carthage end with 73 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Valentia creates 3 PUs; Carthage end with 76 PUs
                city in Valentia creates 1 techTokens; Carthage end with 3 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Macedonia
                1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes moved from SZ 68 to SZ 67
                1 catapult, 1 phalanx, 2 skirmishers and 2 warriors moved from Larissa to Delphi
                2 phalanxs moved from Pergamum to Sardis
                4 phalanxs, 5 skirmishers and 7 warriors moved from Pella to Apollonia

    Purchase Units - Macedonia
                Macedonia buy 5 phalanxs, 1 skirmisher and 2 warriors; Remaining resources: 1 PUs; 2 techTokens;

    Combat - Macedonia
                Battle in SZ 67
                    Macedonia attack with 1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes
                    GreekCityStates defend with 2 flagships and 2 quadriremes
                    Units damaged: 1 flagship owned by the GreekCityStates
                    Units damaged: 1 flagship owned by the Macedonia
                    GreekCityStates win with no units remaining. Battle score for attacker is -90
                    Casualties for GreekCityStates: 2 flagships and 2 quadriremes
                    Casualties for Macedonia: 1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme, 1 suprareme and 2 triremes
                Battle in Delphi
                    Macedonia attack with 1 catapult, 1 phalanx, 2 skirmishers and 2 warriors
                    GreekCityStates defend with 1 skirmisher
                    Macedonia win, taking Delphi from GreekCityStates with 1 catapult, 1 phalanx, 2 skirmishers and 2 warriors remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher
                Battle in Apollonia
                    Macedonia attack with 4 phalanxs, 5 skirmishers and 7 warriors
                    GreekCityStates defend with 1 archer, 1 city, 5 hoplites, 1 skirmisher and 3 walls
                    Units damaged: 2 walls owned by the GreekCityStates
                    Macedonia win, taking Apollonia from GreekCityStates with 4 phalanxs and 2 warriors remaining. Battle score for attacker is 57
                    Casualties for GreekCityStates: 1 archer, 5 hoplites, 1 skirmisher and 3 walls
                    Casualties for Macedonia: 5 skirmishers and 5 warriors

    Non Combat Move - Macedonia

    Place Units - Macedonia
                5 phalanxs and 2 warriors placed in Thessalonica
                1 skirmisher placed in Sardis

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 55 PUs; end with 56 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 51 PUs
                city in Thessalonica creates 3 PUs; Macedonia end with 54 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sardis creates 3 PUs; Macedonia end with 57 PUs
                city in Sardis creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 60 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Bosporus
                1 unit repaired.
                2 hoplites moved from Pityus to Phasis
                      Bosporus take Phasis from Armenia
                1 archer and 2 hoplites moved from Pityus to Armavira
                1 cataphract moved from Azara to Pityus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                2 archers and 1 hoplite moved from Theodesia to SZ 80
                2 archers, 1 bireme, 1 flagship, 1 hoplite and 1 quadrireme moved from SZ 80 to SZ 79

    Purchase Units - Bosporus
                Bosporus buy 4 archers; Remaining resources: 2 PUs; 2 techTokens;

    Combat - Bosporus

    Non Combat Move - Bosporus
                2 archers and 1 hoplite moved from SZ 79 to Pityus

    Place Units - Bosporus
                4 archers placed in Armavira

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover supraremes

    Activate Technology - Bosporus
                Bosporus activating supraremes

    Turn Complete - Bosporus
                Bosporus collect 35 PUs; end with 37 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
                city in Theodesia creates 3 PUs; Bosporus end with 35 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 38 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 2 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pontus
                1 unit repaired.
                3 chariots moved from Sinope to Trapezus
                3 chariots moved from Melitene to Trapezus
                2 skirmishers moved from Melitene to Satala
                6 phalanxs moved from Melitene to Trapezus
                2 catapults moved from Melitene to Satala
                3 skirmishers moved from Melitene to Satala
                2 hoplites moved from Melitene to Satala
                1 leader moved from Melitene to Trapezus
                1 catapult moved from Melitene to Trapezus

    Purchase Units - Pontus
                Pontus buy 4 chariots; Remaining resources: 2 PUs; 1 techTokens;

    Combat - Pontus
                Battle in Satala
                    Pontus attack with 2 catapults, 2 hoplites and 5 skirmishers
                    Armenia defend with 1 skirmisher
                    Pontus win, taking Satala from Armenia with 2 catapults, 2 hoplites and 5 skirmishers remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher
                Battle in Trapezus
                    Pontus attack with 1 catapult, 6 chariots, 1 leader and 6 phalanxs
                    AI_Neutral defend with 2 archer_neutrals and 4 spearman_neutrals
                    Units damaged: 1 leader owned by the Pontus
                    Pontus win, taking Trapezus from AI_Neutral with 1 catapult, 3 chariots, 1 leader and 6 phalanxs remaining. Battle score for attacker is -18
                    Casualties for Pontus: 3 chariots
                    Casualties for AI_Neutral: 2 archer_neutrals and 4 spearman_neutrals

    Non Combat Move - Pontus

    Place Units - Pontus
                4 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 30 PUs; end with 32 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 31 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 29 PUs
                city in Sinope creates 3 PUs; Pontus end with 32 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Seleucid
                1 unit repaired.
                1 hoplite moved from Ctesiphon to Ecbatana
                      Seleucid take Ecbatana from Parthia
                1 hoplite moved from Ninive to Gazaca
                      Seleucid take Gazaca from Armenia
                1 hoplite moved from Seleucia to Palmyra
                9 hoplites moved from Seleucia to Susa
                      Seleucid take Susa from Parthia
                6 hoplites moved from Antioch to Damascus
                1 flagship, 2 quadriremes, 2 quinqueremes and 1 trireme moved from SZ 62 to SZ 61
                4 hoplites moved from Antioch to SZ 61
                2 hoplites moved from Antioch to SZ 61
                1 phalanx moved from Antioch to Damascus
                1 flagship, 6 hoplites, 2 quadriremes, 2 quinqueremes and 1 trireme moved from SZ 61 to SZ 60
                6 hoplites moved from SZ 60 to Sidon

    Purchase Units - Seleucid
                Seleucid buy 9 phalanxs; Remaining resources: 1 PUs; 2 techTokens;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 6 hoplites and 1 phalanx
                    Egypt defend with 1 chariot
                    Seleucid win, taking Damascus from Egypt with 5 hoplites and 1 phalanx remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 hoplite
                Battle in Sidon
                    Seleucid attack with 6 hoplites
                    Egypt defend with 1 archer, 1 phalanx and 1 warelephant
                    Seleucid win, taking Sidon from Egypt with 3 hoplites remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 archer, 1 phalanx and 1 warelephant
                    Casualties for Seleucid: 3 hoplites

    Non Combat Move - Seleucid

    Place Units - Seleucid
                4 phalanxs placed in Antioch
                5 phalanxs placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 81 PUs; end with 82 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 78 PUs
                city in Antioch creates 3 PUs; Seleucid end with 81 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 84 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Egypt
                1 archer, 4 chariots, 1 leader, 1 phalanx and 1 warelephant moved from Bostra to Damascus
                1 warelephant moved from Petra to Jerusalem
                1 phalanx moved from Petra to Jerusalem
                1 chariot moved from Jerusalem to Damascus
                1 warelephant moved from Jerusalem to Damascus
                1 phalanx moved from Pharan to Jerusalem
                3 chariots moved from Alexandria to Jerusalem
                1 warelephant moved from Alexandria to Siwa
                1 archer moved from Paraetonium to Siwa
                1 warelephant moved from Alexandria to Pharan
                1 catapult moved from Alexandria to Paraetonium
                3 chariots moved from Berenice to Leptis Magna

    Purchase Units - Egypt
                Egypt buy 4 chariots, 1 phalanx and 2 warelephants; Remaining resources: 1 techTokens; 10 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 1 archer, 5 chariots, 1 leader, 1 phalanx and 2 warelephants
                    Seleucid defend with 5 hoplites and 1 phalanx
                    Units damaged: 1 leader owned by the Egypt
                    Egypt win, taking Damascus from Seleucid with 1 archer, 3 chariots, 1 leader, 1 phalanx and 2 warelephants remaining. Battle score for attacker is 32
                    Casualties for Egypt: 2 chariots
                    Casualties for Seleucid: 5 hoplites and 1 phalanx

    Non Combat Move - Egypt

    Place Units - Egypt
                4 chariots, 1 phalanx and 2 warelephants placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 56 PUs; end with 66 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -4 PUs; end with 62 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 65 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Round Complete
                AntiRomanAlliance achieve TOTAL VICTORY with 10 Victory Cities!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @dawgoneit:

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

        Round: 5

            Round Complete
                AntiRomanAlliance achieve TOTAL VICTORY with 10 Victory Cities!
    you have the victory

  • 20 18 17 15

    Wha? So we’re done? Feels a little premature, but I think I was winning.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    wanna try another?

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