Agreed it could have definitely been worse!
16L G40 cyanight (Axis) vs Giallo (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
6 fighters moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 armour, 6 fighters and 1 infantry
Japanese defend with 4 infantry
ANZAC win, taking Shan State from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
6 fighters moved from Shan State to India
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 artillery and 3 infantry moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
31 mech_infantrys moved from Tambov to Caucasus
17 armour moved from Tambov to Caucasus
3 armour moved from Ukraine to Caucasus
14 artilleries and 16 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 bombers moved from Iraq to Caucasus
7 fighters and 10 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Caucasus
6 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
3 bombers moved from Novgorod to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 20 armour, 12 bombers, 7 fighters, 31 mech_infantrys and 10 tactical_bombers
Russians defend with 2 aaGuns, 4 armour, 19 artilleries and 55 infantry
Germans win, taking Caucasus from Russians with 11 armour, 12 bombers, 7 fighters and 10 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 9 armour and 31 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 armour, 19 artilleries and 55 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 6 armour and 6 mech_infantrys
French defend with 1 fighter
Germans win, taking Trans-Jordan from British with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighterNon Combat Move - Germans
5 fighters moved from Caucasus to Northwest Persia
12 bombers, 2 fighters and 10 tactical_bombers moved from Caucasus to Northwest Persia
3 aaGuns moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
2 artilleries moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Southern France to Southern Italy
10 mech_infantrys moved from Southern Italy to Yugoslavia
10 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to FrancePlace Units - Germans
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 6 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Persia to Eastern Persia
3 tactical_bombers moved from Persia to Eastern Persia
3 tactical_bombers moved from Iraq to Syria
10 fighters moved from Iraq to Syria
4 tactical_bombers moved from Iraq to Syria
1 fighter moved from Iraq to SyriaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour
Japanese win, taking Eastern Persia from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Syria
Japanese attack with 11 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
4 fighters moved from Sikang to Northwest Persia
4 bombers moved from Sikang to Northwest Persia
1 fighter moved from Szechwan to Northwest Persia
6 armour, 6 artilleries, 5 infantry and 8 mech_infantrys moved from Iraq to Trans-Jordan
4 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
3 tactical_bombers moved from Eastern Persia to Trans-Jordan
11 fighters and 7 tactical_bombers moved from Syria to Trans-Jordan
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
2 infantry moved from Kansu to Tsinghai
3 armour and 8 mech_infantrys moved from Shensi to Kazakhstan
3 mech_infantrys moved from Szechwan to Kazakhstan
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kweichow to Tsinghai
1 aaGun moved from Szechwan to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Siberia to Amur
2 submarines moved from 72 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 fighters placed in Iraq
3 fighters placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 2 armour, 7 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 battleships, 7 carriers, 2 cruisers, 12 destroyers, 13 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
4 bombers moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
4 bombers moved from Egypt to 80 Sea Zone
1 bomber moved from French Equatorial Africa to 80 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 bomber moved from India to Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Malaya to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Egypt
1 fighter moved from 92 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 bomber moved from Algeria to IraqCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Siam
Battle in Persia
Americans attack with 5 bombers
Japanese defend with 1 factory_minor and 3 fighters
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Siam from Japanese with 3 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 fighters
Battle in Yunnan
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Kiangsi from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hainan
Battle in 80 Sea Zone
Americans attack with 2 battleships, 5 bombers, 7 carriers, 2 cruisers, 12 destroyers, 13 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 submarines and 7 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking Hainan from Japanese, taking 80 Sea Zone from Neutral with 2 battleships, 5 bombers, 5 carriers, 2 cruisers, 8 destroyers, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 197
Casualties for Americans: 2 carriers and 4 destroyers
Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 submarines and 7 transports
Battle in Iraq
Americans attack with 3 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 fighters
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 fighters
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Persia to Egypt
4 bombers moved from 80 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Ethiopia
13 fighters and 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
3 bombers moved from Algeria to Egypt
1 transport moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
7 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 armour and 1 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
3 fighters moved from India to Eastern Persia
1 bomber moved from India to Iraq
1 infantry moved from Burma to Yunnan
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 mech_infantrys moved from Belgian Congo to Egypt
3 artilleries and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from India to Eastern PersiaCombat - British
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Eastern Persia
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Eastern Persia to Ethiopia
4 armour and 5 mech_infantrys moved from India to West India
1 armour and 1 mech_infantry moved from India to Yunnan
2 aaGuns, 2 artilleries and 19 infantry moved from India to West India
1 bomber moved from Iraq to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Rostov to Iraq
4 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Rostov to CaucasusPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Shan State to Yunnan
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
6 fighters moved from India to 80 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to Northern Territory
1 armour and 1 mech_infantry moved from Queensland to Western AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Yugoslavia to Bulgaria
5 mech_infantrys moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Bulgaria
2 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 bombers and 5 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Greece from British with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Bulgaria to Southern Italy
2 bombers moved from Greece to Southern Italy
1 fighter moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
4 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Southern France to France
11 armour moved from Caucasus to Iraq
6 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
12 bombers moved from Northwest Persia to Southern Italy
7 fighters and 10 tactical_bombers moved from Northwest Persia to Iraq
3 aaGuns, 3 armour, 14 artilleries and 16 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
1 factory_minor placed in Caucasus
3 bombers placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 aaGuns, 2 armour, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
11 fighters moved from Trans-Jordan to 98 Sea Zone
10 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
5 fighters moved from Northwest Persia to Eastern Persia
4 bombers moved from Northwest Persia to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 4 bombers, 5 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 4 bombers, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 98 Sea Zone
Japanese attack with 11 fighters and 10 tactical_bombers
British defend with 1 transport; Americans defend with 2 transports
Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
10 armour, 6 artilleries, 5 infantry and 11 mech_infantrys moved from Trans-Jordan to Iraq
11 fighters and 10 tactical_bombers moved from 98 Sea Zone to Iraq
4 bombers and 5 fighters moved from Eastern Persia to Iraq
3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Tsinghai to Caucasus
2 infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Kweichow to Sikang
1 aaGun moved from Kweichow to Szechwan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 aaGuns placed in IraqTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6,6,3,4,2,4,1,6,1,5,1,1,3,5,3,6,5,2,4,5,6,5,6
Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Kiangsi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Szechwan
2 armour moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Egypt to Caucasus
6 bombers moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Persia
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Hunan
Americans attack with 2 armour
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 2 armour
Casualties for Japanese: 2 infantry
Battle in Szechwan
Americans attack with 1 armour
Japanese defend with 1 aaGun
Americans win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Northwest Persia
Americans attack with 6 bombers
Italians defend with 2 mech_infantrys
Americans win with 6 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
6 bombers moved from Northwest Persia to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Caucasus to West India
1 bomber, 13 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
1 bomber moved from Gibraltar to Egypt
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 80 Sea Zone to 39 Sea Zone
4 destroyers moved from 80 Sea Zone to 39 Sea Zone
3 carriers and 6 fighters moved from 80 Sea Zone to 72 Sea Zone
2 carriers, 2 cruisers and 4 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,4
Americans collect 69 PUs (3 lost to blockades); end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kweichow
1 artillery placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 11 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Ethiopia to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Egypt to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Sikang
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking Sikang from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Sikang to SzechwanPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
6 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 7 fighters
Americans defend with 5 transports
Italians win with 1 bomber and 7 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 5 transportsNon Combat Move - Italians
7 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
6 fighters moved from 72 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
1 artillery moved from Northern Territory to Western Australia
1 armour moved from Yunnan to Shensi
Chinese take Shensi from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French