@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
16L souL (Axis) v. cds (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesPurchase Units - Americans
Americans buy 3 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Western United States to Central United StatesCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -21
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 47 / 47
Americans : 50 / 73
Chinese : 4 / 6
British : 32 / 35
UK_Pacific : 14 / 30
Italians : 13 / 18
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 47 / 47
Americans : 50 / 73
Chinese : 4 / 4
British : 32 / 35
UK_Pacific : 14 / 30
Italians : 13 / 18
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Weak dice so far!!! :-(
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 mech_infantrys moved from Burma to French Indo China
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Iraq
2 fighters moved from United Kingdom to GibraltarCombat - British
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to Burma
5 mech_infantrys moved from India to Burma
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 infantry and 6 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Burma : 3 aaGuns, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
French Guiana : 2 infantry
Caucasus : 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Eire : 1 flag
Iraq : 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 44 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 16 / 15
Italians : 13 / 18
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 fighter, 1 harbour and 3 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 artillery, 1 fighter and 6 infantry in Egypt, round 2 : 4/8 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the French lost in Egypt
British win with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for French: 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 aaGuns moved from Romania to Bessarabia
1 fighter moved from Libya to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
Greece : 1 bomber
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 44 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 16 / 15
Italians : 13 / 18
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Siam to Shan State
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from India to CaucasusCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 infantry
Burma : 2 fighters
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 carrier
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Caucasus : 1 fighterProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 41 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 19 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 52
Russians : 36 / 39
Japanese : 41 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 19 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry and 1 mech_infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 artilleries moved from Baltic States to Novgorod
3 armour and 2 mech_infantrys moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Libya to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery, 1 fighter, 1 harbour and 3 infantry; French defend with 1 fighter; ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 6/9 hits
British roll dice for 1 artillery, 2 fighters and 5 infantry in Egypt, round 2 : 4/8 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the ANZAC, 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/5 hits
British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for French: 1 fighter
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
2 bombers moved from Egypt to Greece
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
2 artilleries and 4 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
9 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 infantry moved from Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Egypt to AlexandriaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
5 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Egypt : 1 flag, 1 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 8 infantry
Eastern Poland : 1 flag, 1 aaGun, 10 armour, 2 artilleries, 7 infantry and 8 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
119 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers and 4 infantry
98 Sea Zone : 2 transports
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 69
Russians : 31 / 39
Japanese : 41 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 30 / 37
UK_Pacific : 19 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Caucasus to Western Ukraine
1 fighter moved from Caucasus to Belarus
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to 80 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
Russians roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 2/3 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Egypt
Russians win, taking Egypt from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 aaGuns, 6 artilleries and 15 infantry moved from Archangel to Smolensk
3 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Urals
2 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
4 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 artilleries moved from Russia to Bryansk
1 fighter moved from Kansu to RussiaPlace Units - Russians
3 infantry placed in Ukraine
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Timguska : 2 aaGuns and 12 infantry
Egypt : 2 armour
Belarus : 3 infantry
Bryansk : 2 aaGuns, 7 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
Urals : 4 infantry
Archangel : 3 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 8 artilleries and 19 infantry
80 Sea Zone : 1 mech_infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 69
Russians : 34 / 37
Japanese : 41 / 47
Americans : 50 / 73
Chinese : 5 / 4
British : 32 / 37
UK_Pacific : 19 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Kweichow to Yunnan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Japan to French Indo China
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/7 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 bomber moved from French Indo China to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Kweichow
4 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Chahar to Hopei
1 aaGun moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to KwangsiPlace Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 bombers, 5 fighters and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 3 infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 69
Russians : 34 / 37
Japanese : 49 / 47
Americans : 50 / 73
Chinese : 2 / 4
British : 32 / 37
UK_Pacific : 14 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 44 Sea Zone
3 fighters moved from 54 Sea Zone to Northern Territory
1 battleship, 2 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 44 Sea Zone
3 fighters moved from 54 Sea Zone to Northern Territory
1 battleship, 2 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 mech_infantry and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 2/9 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Northern Territory : 1 bomber and 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 armour, 1 artillery and 1 infantry
44 Sea Zone : 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 2 carriers and 2 cruisers
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Central United States : 4 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry and 2 mech_infantrys
Egypt : 1 fighter
United Kingdom : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 2 transports
110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 mech_infantry and 2 transportsProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 46 / 47
Americans : 58 / 79
Chinese : 2 / 4
British : 32 / 37
UK_Pacific : 14 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter
Tsinghai : 3 infantryProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 44 / 47
Americans : 58 / 79
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 14 / 15
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
3 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 fighters moved from Gibraltar to 98 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 98 Sea Zone
British attack with 2 fighters
Germans defend with 2 transports; Italians defend with 1 destroyer and 2 transports
British roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians and 2 transports owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 2 transports
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 2 transportsNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to Gibraltar
2 infantry and 6 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-JordanPlace Units - British
1 airfield placed in Egypt
1 destroyer and 2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 2 mech_infantrys
Sumatra : 1 flag, 1 infantry
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 transport
91 Sea Zone : 1 transport
Suriname : 1 flag
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 42 / 47
Americans : 58 / 79
Chinese : 4 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi,
Made a mistake, unloaded the 2 infantry 2 mech of usa in Gibraltar, wanted them in Morocco. Is it possible to edit this?!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone -
Thank you for the edit!
No scramble in sz98
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
France : 3 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
Greece : 1 fighter
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 42 / 47
Americans : 58 / 79
Chinese : 4 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Caucasus to Egypt
2 fighters moved from Burma to India
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Northern Territory
2 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Yunnan : 1 infantry
India : 2 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 2 fighters and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier
54 Sea Zone : 1 submarine
Egypt : 1 fighterProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 41 / 47
Americans : 58 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
110 Sea Zone : 1 cruiser and 2 infantryProduction/PUs Summary :
Germans : 44 / 69
Russians : 34 / 37
Japanese : 41 / 47
Americans : 58 / 79
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 16 / 12
Italians : 13 / 18
ANZAC : 15 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0