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Total Ancient War! Whackamatt vs Balladeer!
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - GreekCityStates
2 archers and 4 hoplites moved from Sparta to Corinth
1 hoplite moved from Massilia to SZ 21
1 bireme and 1 hoplite moved from SZ 21 to SZ 26
1 hoplite moved from SZ 26 to Caralis
2 quadriremes and 1 trireme moved from SZ 70 to SZ 68Purchase Units - GreekCityStates
GreekCityStates buy 4 archers and 4 skirmishers; Remaining resources: 2 PUs; 2 techTokens;Combat - GreekCityStates
Battle in CaralisNon Combat Move - GreekCityStates
Place Units - GreekCityStates
4 archers and 3 skirmishers placed in Sparta
1 skirmisher were produced but were not placedResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.Turn Complete - GreekCityStates
GreekCityStates collect 34 PUs; end with 36 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 35 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 34 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 31 PUs
city in Sparta creates 3 PUs; GreekCityStates end with 34 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Pergamon
1 spearman moved from Cydonia to SZ 66
1 spearman moved from Cydonia to SZ 66
1 flagship, 2 spearmen and 2 triremes moved from SZ 66 to SZ 62
2 spearmen moved from SZ 62 to Salamis
2 phalanxs, 2 skirmishers and 2 spearmen moved from Halicarnassus to SardisPurchase Units - Pergamon
Pergamon buy 1 wall; Remaining resources: 2 PUs; 1 techTokens;Combat - Pergamon
Battle in SalamisNon Combat Move - Pergamon
Place Units - Pergamon
1 wall placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 22 PUs; end with 24 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 23 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs
city in Sardis creates 3 PUs; Pergamon end with 25 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Carthage
1 unit repaired.
2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 6 triremes moved from SZ 32 to SZ 33
1 hoplite moved from Corduba to Acci
1 hoplite and 2 phalanxs moved from Corduba to Hispatis
1 cavalry and 1 phalanx moved from Corduba to HispatisPurchase Units - Carthage
Carthage buy 1 quadrireme, 1 quinquereme and 1 trireme; Remaining resources: 2 techTokens; 4 PUs;Combat - Carthage
Battle in Hispatis
Carthage attack with 1 cavalry, 1 hoplite and 3 phalanxs
AI_Barbarians defend with 1 warrior
Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 3 phalanxs remaining. Battle score for attacker is 0
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 warrior
Battle in SZ 33
Carthage attack with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 6 triremes
RomanRepublic defend with 2 biremes, 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes; GreekCityStates defend with 1 trireme
Units damaged: 1 flagship owned by the Carthage
Carthage win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 suprareme remaining. Battle score for attacker is 12
Casualties for Carthage: 2 biremes and 6 triremes
Casualties for RomanRepublic: 2 biremes, 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes
Casualties for GreekCityStates: 1 triremeNon Combat Move - Carthage
1 cavalry, 1 hoplite and 1 warelephant moved from Theveste to Cirta
1 hoplite and 1 warelephant moved from Hippo Regius to Carthago
1 cavalry moved from Capsa to SabrataPlace Units - Carthage
1 quadrireme, 1 quinquereme and 1 trireme placed in SZ 32Research Technology - Carthage
Carthage removing all Technology Tokens after successful research.
Carthage discover constructionActivate Technology - Carthage
Carthage activating constructionTurn Complete - Carthage
Carthage collect 54 PUs; end with 58 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 57 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 56 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 54 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 57 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Gades creates 3 PUs; Carthage end with 60 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Macedonia
3 phalanxs and 1 skirmisher moved from Odessus to Axiopolis
2 cavalrys moved from Thessalonica to SardicaPurchase Units - Macedonia
Trigger MACtriremes: buyTrireme removed from MacedoniaProduction
Trigger MACtriremes: buyTriremeX added to MacedoniaProduction
Trigger MACtriremesWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 8 cavalrys; Remaining resources: 2 techTokens; 4 PUs;Combat - Macedonia
Battle in Sardica
Macedonia attack with 2 cavalrys
AI_Barbarians defend with 1 warrior
Macedonia win, taking Sardica from AI_Barbarians with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 cavalry
Casualties for AI_Barbarians: 1 warrior
Battle in Axiopolis
Macedonia attack with 3 phalanxs and 1 skirmisher
AI_Neutral defend with 3 warrior_neutrals
Macedonia win, taking Axiopolis from AI_Neutral with 2 phalanxs remaining. Battle score for attacker is -13
Casualties for Macedonia: 1 phalanx and 1 skirmisher
Casualties for AI_Neutral: 3 warrior_neutralsNon Combat Move - Macedonia
1 phalanx moved from Philippopolis to Nicopolis
3 phalanxs, 3 skirmishers and 2 warriors moved from Thessalonica to Larissa
1 phalanx moved from Thessalonica to Larissa
1 warrior moved from Apollonia to Pella
3 skirmishers moved from Apollonia to Pella
2 skirmishers and 1 warrior moved from Apollonia to DodonaPlace Units - Macedonia
7 cavalrys placed in Thessalonica
1 cavalry and 1 wall placed in ApolloniaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 53 PUs; end with 57 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 53 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 52 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 51 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 54 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 57 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Pontus
1 unit repaired.
1 catapult, 1 chariot, 6 hoplites, 1 leader and 4 phalanxs moved from Nicaea to PergamumPurchase Units - Pontus
Trigger PONwarWALL: 1 wall gained by PlayerID named:Pontus
Trigger PONwarCollege: 1 leader gained by PlayerID named:Pontus
Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;Combat - Pontus
Battle in Pergamum
Pontus attack with 1 catapult, 1 chariot, 6 hoplites, 1 leader and 4 phalanxs
Pergamon defend with 2 walls
Units damaged: 1 leader owned by the Pontus
Pontus win, taking Pergamum from Pergamon with 1 catapult, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 27
Casualties for Pontus: 1 chariot and 1 hoplite
Casualties for Pergamon: 2 wallsNon Combat Move - Pontus
2 phalanxs moved from Sinope to SZ 76
2 phalanxs and 2 triremes moved from SZ 76 to SZ 81
2 phalanxs moved from SZ 81 to Tanais
1 bireme moved from SZ 78 to SZ 76
2 chariots moved from Sinope to Heraclea PonticaPlace Units - Pontus
3 chariots, 1 leader, 1 skirmisher and 1 wall placed in SinopeResearch Technology - Pontus
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 23 PUs; end with 24 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 25 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 unit repaired.
1 catapult, 1 leader, 2 phalanxs and 1 warelephant moved from Pharan to Memphis
1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme and 1 trireme moved from SZ 59 to SZ 60
1 quadrireme and 1 trireme moved from SZ 61 to SZ 60
1 hoplite and 1 phalanx moved from Sidon to SZ 60
1 hoplite and 1 phalanx moved from SZ 60 to SalamisPurchase Units - Seleucid
Seleucid buy 4 cataphracts, 2 catapults and 1 suprareme; Remaining resources: 2 techTokens; 2 PUs;Combat - Seleucid
Battle in Memphis
Seleucid attack with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant
Egypt defend with 1 warelephant
Seleucid win, taking Memphis from Egypt with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 10
Casualties for Egypt: 1 warelephant
Battle in Salamis
Seleucid attack with 1 hoplite and 1 phalanx
Pergamon defend with 2 spearmen
Egypt win with 1 spearman remaining. Battle score for attacker is -11
Casualties for Pergamon: 1 spearman
Casualties for Seleucid: 1 hoplite and 1 phalanxNon Combat Move - Seleucid
3 cataphracts moved from Antioch to Jerusalem
2 hoplites and 4 phalanxs moved from Jerusalem to Pharan
1 warelephant moved from Damascus to Jerusalem
2 hoplites moved from Palmyra to Hatra
1 hoplite moved from Palmyra to BostraPlace Units - Seleucid
1 suprareme placed in SZ 61
4 cataphracts placed in Antioch
2 catapults placed in SeleuciaResearch Technology - Seleucid
Seleucid removing all Technology Tokens after successful research.
Seleucid discover tradeRoutesActivate Technology - Seleucid
Seleucid activating tradeRoutesTurn Complete - Seleucid
Seleucid collect 77 PUs; end with 79 PUs total
Seleucid collect 6 PUs from War Bonds; end with 85 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 82 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 81 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 81 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 84 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Egypt
1 archer moved from Paraetonium to Hermopolis
2 biremes, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 58 to SZ 57
3 phalanxs moved from Alexandria to SZ 57
1 phalanx and 1 warelephant moved from Alexandria to Memphis
3 phalanxs moved from SZ 57 to MemphisPurchase Units - Egypt
Egypt buy 3 archers; Remaining resources: 2 PUs; 1 techTokens;Combat - Egypt
Battle in Memphis
Egypt attack with 4 phalanxs and 1 warelephant
Seleucid defend with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant
Units damaged: 1 leader owned by the Seleucid
Seleucid win with 1 warelephant remaining. Battle score for attacker is -21
Casualties for Egypt: 4 phalanxs and 1 warelephant
Casualties for Seleucid: 1 catapult, 1 leader and 2 phalanxsNon Combat Move - Egypt
Place Units - Egypt
3 archers placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.Turn Complete - Egypt
Egypt collect 25 PUs; end with 27 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 26 PUs
city in Alexandria creates 3 PUs; Egypt end with 29 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pergamon
1 flagship and 2 triremes moved from SZ 62 to SZ 64
2 skirmishers moved from Cydonia to SZ 64
1 flagship, 2 skirmishers and 2 triremes moved from SZ 64 to SZ 57
2 skirmishers moved from SZ 57 to MemphisPurchase Units - Pergamon
Pergamon buy 1 skirmisher and 1 wall; Remaining resources: 1 PUs; 1 techTokens;Combat - Pergamon
Battle in Memphis
Pergamon attack with 2 skirmishers
Seleucid defend with 1 warelephant
Pergamon win, taking Memphis from Seleucid with 2 skirmishers remaining. Battle score for attacker is 10
Casualties for Seleucid: 1 warelephantNon Combat Move - Pergamon
Place Units - Pergamon
1 skirmisher and 1 wall placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 17 PUs; end with 18 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 17 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
city in Sardis creates 3 PUs; Pergamon end with 19 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
1 unit repaired.
1 catapult, 1 leader, 2 phalanxs and 4 warriors moved from Athens to Corinth
1 phalanx moved from Nicopolis to Durostorum
2 phalanxs moved from Axiopolis to DurostorumPurchase Units - Macedonia
Macedonia buy 2 cavalrys, 1 quadrireme and 4 warriors; Remaining resources: 2 techTokens; 3 PUs;Combat - Macedonia
Battle in Corinth
Macedonia attack with 1 catapult, 1 leader, 2 phalanxs and 4 warriors
GreekCityStates defend with 4 archers and 3 skirmishers
Units damaged: 1 leader owned by the Macedonia
Macedonia win, taking Corinth from GreekCityStates with 2 phalanxs remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 catapult, 1 leader and 4 warriors
Casualties for GreekCityStates: 4 archers and 3 skirmishers
Battle in Durostorum
Macedonia attack with 3 phalanxs
AI_Neutral defend with 3 cavalry_neutrals
Macedonia win, taking Durostorum from AI_Neutral with 2 phalanxs remaining. Battle score for attacker is -9
Casualties for Macedonia: 1 phalanx
Casualties for AI_Neutral: 3 cavalry_neutralsNon Combat Move - Macedonia
1 skirmisher and 1 warrior moved from Pella to Sardica
2 cavalrys moved from Thessalonica to Axiopolis
4 phalanxs, 3 skirmishers and 2 warriors moved from Larissa to Athens
5 cavalrys moved from Thessalonica to Athens
2 skirmishers moved from Thessalonica to Pella
2 skirmishers moved from Pella to Sardica
1 cavalry moved from Apollonia to Nicopolis
1 phalanx moved from Apollonia to Pella
2 skirmishers and 1 warrior moved from Dodona to ThessalonicaPlace Units - Macedonia
1 quadrireme placed in SZ 70
2 cavalrys and 4 warriors placed in ThessalonicaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 63 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 61 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 60 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 63 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 66 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
1 cataphract moved from Theodesia to SZ 81
1 cataphract moved from SZ 81 to Tanais
1 archer moved from Theodesia to SZ 81
1 archer moved from SZ 81 to Tanais
1 archer moved from Theodesia to TanaisPurchase Units - Bosporus
Bosporus buy 1 archer, 1 cataphract and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;Combat - Bosporus
Battle in Tanais
Bosporus attack with 2 archers and 1 cataphract
Armenia defend with 3 cataphracts
Bosporus win, taking Tanais from Armenia with 2 archers and 1 cataphract remaining. Battle score for attacker is 24
Casualties for Armenia: 3 cataphractsNon Combat Move - Bosporus
1 archer moved from Theodesia to TanaisPlace Units - Bosporus
1 archer, 1 cataphract and 1 horsearcher placed in TheodesiaResearch Technology - Bosporus
Bosporus removing all Technology Tokens after unsuccessful research.Turn Complete - Bosporus
Bosporus collect 21 PUs; end with 21 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
1 cataphract moved from Antioch to SZ 61
1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 2 triremes moved from SZ 60 to SZ 59
1 cataphract and 1 suprareme moved from SZ 61 to SZ 60
1 cataphract moved from SZ 60 to Salamis
1 warelephant moved from Jerusalem to SZ 59
1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme, 2 triremes and 1 warelephant moved from SZ 59 to SZ 60
1 warelephant moved from SZ 60 to Salamis
3 cataphracts moved from Jerusalem to Memphis
2 hoplites and 4 phalanxs moved from Pharan to MemphisPurchase Units - Seleucid
Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 1 cataphract, 4 hoplites, 1 phalanx, 1 quadrireme and 1 quinquereme; Remaining resources: 2 techTokens; 0 PUs;Combat - Seleucid
Battle in Memphis
Seleucid attack with 3 cataphracts, 2 hoplites and 4 phalanxs
Pergamon defend with 2 skirmishers
Seleucid win, taking Memphis from Egypt with 3 cataphracts, 2 hoplites and 4 phalanxs remaining. Battle score for attacker is 8
Casualties for Pergamon: 2 skirmishers
Battle in Salamis
Seleucid attack with 1 cataphract and 1 warelephant
Pergamon defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearmanNon Combat Move - Seleucid
3 cataphracts moved from Antioch to Jerusalem
1 hoplite moved from Bostra to JerusalemPlace Units - Seleucid
2 hoplites and 1 phalanx placed in Seleucia
1 cataphract, 2 hoplites and 1 wall placed in Antioch
1 quadrireme and 1 quinquereme placed in SZ 61Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 83 PUs; end with 83 PUs total
Seleucid collect 4 PUs from War Bonds; end with 87 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 84 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 83 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 82 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 81 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 83 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 86 PUs -
I’ll be on holiday the coming week and a half, so no moves from me until the 12th.
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pergamon
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 trireme moved from SZ 57 to SZ 62Purchase Units - Pergamon
Pergamon buy 1 phalanx and 2 skirmishers; Remaining resources: 2 PUs; 1 techTokens;Combat - Pergamon
Non Combat Move - Pergamon
Turning on Edit Mode
EDIT: Changing ownership of Nicaea from Pontus to Pergamon
EDIT: Turning off Edit Mode
1 skirmisher moved from Sardis to NicaeaPlace Units - Pergamon
1 phalanx and 2 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 22 PUs; end with 24 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 23 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs
city in Sardis creates 3 PUs; Pergamon end with 25 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Macedonia
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 1 quinquereme, 2 skirmishers and 1 warrior; Remaining resources: 2 techTokens; 1 PUs;Combat - Macedonia
Non Combat Move - Macedonia
2 cavalrys moved from Axiopolis to Tyras
3 skirmishers moved from Athens to Corinth
4 phalanxs and 2 warriors moved from Athens to Corinth
2 cavalrys moved from Thessalonica to Athens
1 skirmisher moved from Byzantium to Thessalonica
1 phalanx moved from Pella to Apollonia
2 warriors moved from Thessalonica to Pella
1 skirmisher and 3 warriors moved from Thessalonica to LarissaPlace Units - Macedonia
1 quinquereme placed in SZ 70
5 cavalrys placed in Thessalonica
2 skirmishers and 1 warrior placed in ApolloniaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 61 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 57 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 56 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 59 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 62 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
1 bireme moved from SZ 60 to SZ 62
1 quadrireme moved from SZ 61 to SZ 62Purchase Units - Seleucid
Seleucid buy 1 bireme, 3 cataphracts and 7 hoplites; Remaining resources: 2 techTokens; 1 PUs;Combat - Seleucid
Battle in SZ 62
Seleucid attack with 1 bireme and 1 quadrireme
GreekCityStates defend with 1 trireme
Seleucid win with 1 quadrireme remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 bireme
Casualties for GreekCityStates: 1 triremeNon Combat Move - Seleucid
1 quinquereme moved from SZ 61 to SZ 60
1 warelephant moved from Salamis to SZ 60
1 warelephant moved from SZ 60 to Sidon
3 cataphracts moved from Jerusalem to Memphis
1 cataphract moved from Antioch to Jerusalem
1 hoplite moved from Jerusalem to Pharan
1 trireme moved from SZ 60 to SZ 61
1 hoplite moved from Antioch to SZ 61
1 hoplite and 1 trireme moved from SZ 61 to SZ 60
1 hoplite moved from SZ 60 to Salamis
1 cataphract moved from Salamis to SZ 60
1 cataphract moved from SZ 60 to Sidon
1 hoplite moved from Antioch to Sidon
2 hoplites moved from Hatra to SeleuciaPlace Units - Seleucid
1 bireme placed in SZ 61
3 cataphracts and 1 hoplite placed in Antioch
6 hoplites placed in SeleuciaResearch Technology - Seleucid
Seleucid removing all Technology Tokens after successful research.
Seleucid discover quadriremesActivate Technology - Seleucid
Seleucid activating quadriremesTurn Complete - Seleucid
Seleucid collect 83 PUs; end with 84 PUs total
Seleucid collect 6 PUs from War Bonds; end with 90 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 87 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 86 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 85 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 82 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 85 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 88 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Egypt
Purchase Units - Egypt
Egypt buy 3 archers; Remaining resources: 1 PUs; 1 techTokens;Combat - Egypt
Place Units - Egypt
3 archers placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover quinqueremesActivate Technology - Egypt
Egypt activating quinqueremesTurn Complete - Egypt
Egypt collect 19 PUs; end with 20 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 18 PUs
city in Alexandria creates 3 PUs; Egypt end with 21 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pergamon
3 phalanxs, 5 skirmishers and 6 spearmen moved from Sardis to PergamumPurchase Units - Pergamon
Pergamon buy 1 phalanx and 4 skirmishers; Remaining resources: 0 PUs; 1 techTokens;Combat - Pergamon
Battle in Pergamum
Pergamon attack with 3 phalanxs, 5 skirmishers and 6 spearmen
Pontus defend with 1 catapult, 2 chariots, 5 hoplites, 1 leader and 4 phalanxs
Units damaged: 1 leader owned by the Pontus
Pontus win with 1 catapult, 1 hoplite, 1 leader and 4 phalanxs remaining. Battle score for attacker is -37
Casualties for Pontus: 2 chariots and 4 hoplites
Casualties for Pergamon: 3 phalanxs, 5 skirmishers and 6 spearmenNon Combat Move - Pergamon
Place Units - Pergamon
1 phalanx and 4 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 17 PUs; end with 17 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
city in Sardis creates 3 PUs; Pergamon end with 19 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Seleucid
1 hoplite moved from Salamis to SZ 61
1 bireme and 1 hoplite moved from SZ 61 to SZ 65
1 hoplite moved from SZ 65 to Rhodos
1 flagship, 3 quadriremes, 2 quinqueremes, 1 suprareme and 2 triremes moved from SZ 60 to SZ 57
1 quadrireme moved from SZ 62 to SZ 57
6 cataphracts, 2 hoplites and 4 phalanxs moved from Memphis to Hermopolis
2 catapults, 15 hoplites, 12 phalanxs and 1 warelephant moved from Seleucia to SusaPurchase Units - Seleucid
Trigger SELquadriremes: buyQuadrireme removed from SeleucidProduction
Trigger SELquadriremes: buyQuadriremeX added to SeleucidProduction
Trigger SELquadriremesWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 9 cataphracts and 1 trireme; Remaining resources: 2 techTokens; 1 PUs;Combat - Seleucid
Battle in SZ 57
Seleucid attack with 1 flagship, 4 quadriremes, 2 quinqueremes, 1 suprareme and 2 triremes
Pergamon defend with 1 flagship and 2 triremes; Egypt defend with 2 biremes, 1 flagship, 1 quadrireme and 2 triremes
Units damaged: 1 flagship owned by the Seleucid
Seleucid win with 1 flagship, 3 quadriremes, 2 quinqueremes and 1 suprareme remaining. Battle score for attacker is 58
Casualties for Pergamon: 1 flagship and 2 triremes
Casualties for Egypt: 2 biremes, 1 flagship, 1 quadrireme and 2 triremes
Casualties for Seleucid: 1 quadrireme and 2 triremes
Battle in Rhodos
Battle in Susa
Seleucid attack with 2 catapults, 15 hoplites, 12 phalanxs and 1 warelephant
Parthia defend with 7 cataphracts, 1 leader, 2 walls and 7 warelephants
Seleucid win, taking Rhodos from GreekCityStates, taking Susa from Parthia with 2 catapults, 7 hoplites, 12 phalanxs and 1 warelephant remaining. Battle score for attacker is 110
Casualties for Parthia: 7 cataphracts, 1 leader, 2 walls and 7 warelephants
Casualties for Seleucid: 8 hoplites
Battle in Hermopolis
Seleucid attack with 6 cataphracts, 2 hoplites and 4 phalanxs
Egypt defend with 1 archer
Seleucid win, taking Hermopolis from Egypt with 6 cataphracts, 2 hoplites and 4 phalanxs remaining. Battle score for attacker is 8
Casualties for Egypt: 1 archerNon Combat Move - Seleucid
1 cataphract moved from Sidon to Pharan
1 cataphract moved from Jerusalem to Memphis
1 hoplite moved from Pharan to Memphis
1 hoplite and 1 warelephant moved from Sidon to Jerusalem
2 cataphracts moved from Antioch to Jerusalem
1 cataphract and 1 hoplite moved from Antioch to SidonPlace Units - Seleucid
6 cataphracts and 1 wall placed in Seleucia
3 cataphracts placed in Antioch
1 trireme placed in SZ 61Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 99 PUs; end with 100 PUs total
Seleucid collect 2 PUs from War Bonds; end with 102 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 98 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 97 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 96 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 94 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 97 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 100 PUs -
Since all the ACGTO games are starting, do you want to declare this as a draw? :)
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yeah. I don’t think the balancing is very good on some units. And why do horse archers RECEIVE support and not give it? Do you really expect them to wait for the catapults? And why do catapults defend at 0? That’s a terrible unit for 7ics. for 2 more you can get a defense of 4!





