@pacifiersboard scramble to 114?
Pherman1215 (Axis) Vs Hobo (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from India to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from Kiangsi to Hunan
1 aaGun, 1 fighter, 10 infantry and 1 mech_infantry moved from Manchuria to KoreaPlace Units - Japanese
2 fighters and 2 infantry placed in Japan
1 airfield and 3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 cruiser moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone -
west germany scramble orders
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well that’s just stupid.
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don’t worry I’ve made a few mistakes too that costed quite a bit of ipcs, although the dicing helped somewhat on those :wink:
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Well there is no coming back from a Germany plunder in that situation so unless I can edit my Germany placement it’s GG.
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it’s bad but not unrecoverable. you did extremely well in the past round killing a ton of my stuff with few/no losses. taking egypt was pretty huge and you also have a grip over india now.
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It’s unrecoverable really. I haven’t even declared on the USSR yet.
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well it’s up to you. I’m fairly lenient on ncms as long as it’s before the next player turn but not after a couple turns have past. as I count I’m down well over 50 ipcs I should have killed in a few major battles which you won very decisively. india and egypt falling was the result of those battles.
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Yeah, I agree you have been getting diced really hard. But whether or not to allow these types of edits shouldn’t be based on circumstances like your getting diced or not diced. Either allow them or don’t. I’m pretty laid back when it come to editing. I’ve had players forget about my Italian can opens on Russia’s turn and I’ve let them edit to cover Moscow on Italys. But I’m generally more lenient than most. It’s up to you to allow the edit or not. I won’t hold a grudge or anything either way. Just let me know.
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I’m just awaiting your response to my request to edited units to Germany and then I’m ready to proceed.
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I think from my response I can’t allow edits past another players turn.
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alright then, no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 cruiser moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Denmark
Battle in ManchuriaNon Combat Move - Americans
1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 artillery moved from Central United States to Western United States
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 3 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 109 Sea Zone to 113 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Union of South Africa to Iraq
2 infantry moved from Persia to Iraq
1 artillery moved from West India to India
2 infantry moved from Burma to India
1 carrier moved from 109 Sea Zone to 113 Sea Zone -
scramble orders for west germany
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full scramble. OOL is max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 109 Sea Zone to 113 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Union of South Africa to Iraq
2 infantry moved from Persia to Iraq
1 artillery moved from West India to India
2 infantry moved from Burma to India
1 carrier moved from 109 Sea Zone to 113 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 2 destroyers, 3 fighters and 1 transport
Germans defend with 2 fighters, 1 submarine and 1 tactical_bomber
British win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer and 1 fighter
Battle in Germany
British captures 56PUs while taking Germans capital
British converts factory_major into different units
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Germany from Germans, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 2 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 109 Sea Zone to 88 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 91 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,3,5,2,2,2,5,5,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total -
OK gg. I will report later.





