16L G40 Cyanight (Allies +25) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Bryansk to Russia
                3 fighters moved from Novgorod to Russia
                3 fighters moved from Bessarabia to Russia
                1 bomber moved from Bryansk to Russia
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Western Germany to Caucasus
                1 bomber moved from Bryansk to Caucasus
                2 bombers moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                3 mech_infantrys moved from Bryansk to Caucasus
                1 artillery moved from France to Western Germany
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                3 tactical_bombers moved from Novgorod to 114 Sea Zone
                1 tactical_bomber moved from Bessarabia to Southern Italy

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 10 units heading to Russia
                    Russians launches 9 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Americans defend with 1 armour and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Germany
                1 bomber moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Ukraine
                1 bomber moved from Tambov to Germany
                1 bomber moved from Tambov to Germany
                3 bombers moved from Russia to Germany
                4 fighters moved from Russia to Bryansk
                1 fighter moved from Bryansk to Ukraine
                3 tactical_bombers moved from 114 Sea Zone to Novgorod
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '15

    Feel free to sub Brit fighter casualties for the Russian ones.  Wasn’t sure what you would prefer.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Sakha to Siberia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Sakha to Siberia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Turning off Edit Mode
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Sakha to Siberia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Sakha to Siberia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Turning off Edit Mode
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 3 fighters
                EDIT: Adding units owned by Russians to Russia: 3 fighters
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Use latest file I forgot to edit the fighters in Moscow.

  • '15

    Sure!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                4 carriers moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to Java
                2 bombers moved from Borneo to Philippines
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 4 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 4 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 aaGun, 3 armour, 5 artilleries and 2 infantry moved from Burma to Yunnan
                3 armour moved from Yunnan to Hunan
                1 aaGun moved from Kwangsi to Hunan
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Kwangsi
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 fighters moved from Japan to Kwangsi

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                4 fighters placed in Japan
                3 armour placed in French Indo China
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                4 fighters moved from 8 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                2 carriers and 1 destroyer moved from 8 Sea Zone to 10 Sea Zone
                4 fighters moved from 7 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry placed in Eastern United States
                Americans undo move 5.
                1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Hopei to Chahar
                1 infantry moved from Hopei to Chahar
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 armour moved from Turkmenistan to Volgograd
                2 mech_infantrys moved from Iraq to Caucasus
                1 bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 armour moved from Turkmenistan to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode
                1 bomber moved from Caucasus to Russia
                5 fighters and 2 tactical_bombers moved from Persia to Russia
                1 fighter moved from Caucasus to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                4 armour moved from Iraq to Eastern Persia
                1 armour moved from Turkmenistan to West India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
                EDIT: Turning off Edit Mode
                3 armour placed in Persia
                1 armour and 2 infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 8 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 6 infantry moved from 99 Sea Zone to Syria
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Syria

    Non Combat Move - Italians
                1 armour moved from Ukraine to Rostov

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 63 Sea Zone to Queensland
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                1 cruiser, 1 destroyer and 3 submarines moved from 55 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 armour moved from Ukraine to Bryansk
                3 fighters moved from Bryansk to Germany
                3 mech_infantrys moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                3 tactical_bombers moved from Novgorod to Western Germany
                6 bombers moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Ukraine to Southern Italy

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Germany
                1 bomber moved from Volgograd to Slovakia Hungary
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier and 4 fighters placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 carrier, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 armour moved from Ukraine to Bryansk
                3 fighters moved from Bryansk to Germany
                3 mech_infantrys moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                3 tactical_bombers moved from Novgorod to Western Germany
                6 bombers moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Ukraine to Southern Italy

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Germany
                1 bomber moved from Volgograd to Slovakia Hungary
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier and 4 fighters placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
                EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 26 PUs;
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Tambov from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Samara
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 11 infantry moved from Siberia to Amur

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from Japan to Chahar
                2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to Chahar
                3 armour moved from Hunan to Anhwe
                1 armour moved from Yunnan to Anhwe
                2 mech_infantrys moved from Yunnan to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 armour moved from French Indo China to Kweichow
                1 armour moved from French Indo China to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                3 tactical_bombers moved from 46 Sea Zone to New Guinea
                1 fighter moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour, 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 4 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers, 9 fighters and 2 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 2 fighters
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from New Guinea to 46 Sea Zone
                3 tactical_bombers moved from New Guinea to 46 Sea Zone
                7 fighters and 2 tactical_bombers moved from Chahar to Jehol
                2 bombers moved from Chahar to Kwangsi

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 artillery, 1 fighter and 6 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 6 infantry
                EDIT: Adding units owned by Americans to Morocco: 6 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry
                EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
                EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
                EDIT: Adding units owned by Americans to Morocco: 3 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 fighters placed in Western United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                2 artilleries and 1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Syria
                2 armour moved from Persia to Syria
                1 armour moved from Persia to Syria
                1 bomber moved from Russia to Syria
                1 fighter moved from Eastern Persia to Syria
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                    British win, taking Yunnan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Syria
                    British attack with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Italians defend with 2 artilleries and 6 infantry
                    British win, taking Syria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 3 armour and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries and 6 infantry

    Non Combat Move - British
                1 bomber moved from Syria to Egypt
                1 fighter moved from Syria to Iraq
                1 armour moved from West India to India
                4 armour moved from Eastern Persia to India
                2 mech_infantrys moved from Eastern Persia to India
                3 aaGuns, 12 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from India to Burma
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                1 cruiser moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                1 infantry and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 3 infantry
                EDIT: Removing units owned by British from India: 2 mech_infantrys
                EDIT: Adding units owned by British to Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 mech_infantrys

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