Scramble?
L16 Radiant vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 cruisers moved from 109 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Baltic States to Belarus
3 artilleries moved from Novgorod to BelarusCombat - Germans
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Scramble and OOL, thanks.
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Max scramble. Max defense (subs, AC damage, destroyers, BB damage, etc.) When you get to fighters French, American, then Brits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Baltic States to Belarus
3 artilleries moved from Novgorod to BelarusCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/17 hits
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 1 carrier owned by the Americans
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 110 Sea Zone, round 2 : 8/15 hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 destroyer owned by the Americans, 2 destroyers owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/13 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 transport in 110 Sea Zone, round 3 : 6/13 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 battleship owned by the British, 1 battleship owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the French, 1 cruiser owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the Americans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 : 4/7 hits
British roll dice for 5 fighters and 1 transport in 110 Sea Zone, round 4 : 4/5 hits
1 tactical_bomber owned by the Germans, 3 fighters owned by the Germans, 3 fighters owned by the British and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 5 : 2/3 hits
British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarinesNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Germany to Western Germany
6 infantry moved from Western Germany to France
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to BelarusPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Germany
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Korea to Anhwe
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
Russians take Iraq from Italians
1 armour and 1 mech_infantry moved from Caucasus to TambovCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 2 armour in Anhwe, round 2 : 0/2 hits
1 armour owned by the Japanese lost in Anhwe
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Anhwe to Jehol
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
24 infantry moved from Bryansk to Russia
2 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
Your luck is unreal, I quit.
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Huh? I don’t think the dice have been that good…. :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 armour moved from Anhwe to Hunan
3 armour, 2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Siberia
1 bomber moved from Japan to HunanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 6/9 hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 1/7 hits
1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 armour
Battle in Siberia
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Siberia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Siberia
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 bomber moved from 8 Sea Zone to Japan
1 bomber moved from 17 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
Fine, I’ll continue on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Morocco, round 2 : 2/10 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 55 Sea Zone to 42 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
4 fighters placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 artillery and 6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 3 armour
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Hunan, round 2 : 4/5 hits
Japanese roll dice for 3 armour in Hunan, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 armour
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 fighter moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
3 aaGuns, 2 artilleries and 4 infantry moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 destroyers placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 fighters moved from Tobruk to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
British defend with 2 transports; French defend with 2 cruisers; Americans defend with 5 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 6 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 7 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 2 cruisers and 7 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Egypt
Italians attack with 1 armour and 2 fighters
British defend with 2 artilleries, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 2 fighters in Egypt, round 2 : 1/3 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits
2 fighters owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour and 2 fighters
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 transports placed in 97 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I think it’s hilarious you roll nearly prefect every round, yet you don’t think you are rolling well. Switch dice and I would be crushing you like you are crushing me, 100%.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
2 fighters moved from Dutch New Guinea to Guam
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
16 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Western Germany to Ukraine
3 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 16 armour, 7 artilleries, 18 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 16 armour, 7 artilleries, 18 infantry and 7 mech_infantrys in Bryansk, round 2 : 18/48 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 7 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 2 transports; French defend with 2 cruisers; Americans defend with 5 transports
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans, 1 transport owned by the Americans and 2 cruisers owned by the French lost in 91 Sea Zone
2 transports owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 bomber
Casualties for British: 2 transports
Casualties for French: 2 cruisers
Casualties for Americans: 5 transports
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Western Ukraine, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 8 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 9 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 10 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 10 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
6 infantry moved from France to Southern France
13 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
4 armour, 2 fighters and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Jehol to TsinghaiPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers moved from Kiangsu to Anhwe
5 bombers moved from Japan to Anhwe
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Hunan, round 2 : 2/6 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 fighter owned by the Japanese and 1 armour owned by the British lost in Hunan
Japanese roll dice for 2 fighters and 3 tactical_bombers in Hunan, round 3 : 4/5 hits
Chinese roll dice for 1 armour in Hunan, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Philippines
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Philippines from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 6 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 9 infantry
Japanese roll dice for 6 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 8/13 hits
Chinese roll dice for 3 artilleries and 9 infantry in Anhwe, round 2 : 5/12 hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 8 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 6/8 hits
Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 3 : 1/4 hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe
Japanese win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 3 artilleries and 9 infantry
Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomberNon Combat Move - Japanese
6 bombers and 1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total