Total Ancient War! Whackamatt vs Balladeer!

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Pergamon
                1 unit repaired.
                2 skirmishers moved from Sardis to Nicaea
                1 skirmisher moved from Sardis to Nicaea
                2 skirmishers moved from Sardis to SZ 69
                1 flagship, 2 skirmishers and 2 triremes moved from SZ 69 to SZ 66

    Purchase Units - Pergamon
                Pergamon buy 1 skirmisher and 4 spearmen; Remaining resources: 0 PUs; 1 techTokens;

    Non Combat Move - Pergamon
                2 skirmishers moved from SZ 66 to Cydonia

    Place Units - Pergamon
                1 skirmisher and 4 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 27 PUs; end with 27 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 25unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 26 PUs
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 25 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 24 PUs
                Objective PER 20unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 23 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -4 PUs; end with 19 PUs
                city in Sardis creates 3 PUs; Pergamon end with 22 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Carthage
                1 unit repaired.
                1 cavalry moved from Gades to Corduba
                3 phalanxs moved from Hispatis to Corduba
                2 hoplites and 1 phalanx moved from Acci to Corduba
                2 cavalrys moved from Cirta to Cartenna
                1 warelephant moved from Igilgili to Cartenna
                1 cavalry moved from Cirta to Cartenna
                1 hoplite moved from Thenae to Capsa
                1 cavalry, 1 hoplite and 1 warelephant moved from Cirta to Theveste
                1 cavalry and 1 leader moved from Cirta to Capsa
                1 cavalry moved from Cirta to Theveste

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 1 phalanx and 1 suprareme; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Theveste
                    Carthage attack with 2 cavalrys, 1 hoplite and 1 warelephant
                    AI_Neutral defend with 2 spearman_neutrals
                    Carthage win, taking Theveste from AI_Neutral with 1 cavalry, 1 hoplite and 1 warelephant remaining. Battle score for attacker is -6
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Neutral: 2 spearman_neutrals
                Battle in Corduba
                    Carthage attack with 1 cavalry, 2 hoplites and 4 phalanxs
                    AI_Neutral defend with 5 cavalry_neutrals
                    Carthage win, taking Corduba from AI_Neutral with 1 cavalry, 2 hoplites and 4 phalanxs remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 5 cavalry_neutrals
                Battle in Cartenna
                    Carthage attack with 3 cavalrys and 1 warelephant
                    AI_Neutral defend with 2 cavalry_neutrals
                    Carthage win, taking Cartenna from AI_Neutral with 3 cavalrys and 1 warelephant remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 2 cavalry_neutrals
                Battle in Capsa
                    Carthage attack with 1 cavalry, 1 hoplite and 1 leader
                    AI_Neutral defend with 2 spearman_neutrals
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Capsa from AI_Neutral with 1 cavalry, 1 hoplite and 1 leader remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 2 spearman_neutrals

    Non Combat Move - Carthage
                1 hoplite and 1 warelephant moved from Igilgili to Hippo Regius
                1 hoplite moved from Hippo Regius to Carthago
                2 triremes moved from SZ 30 to SZ 32
                1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 4 triremes moved from SZ 36 to SZ 32
                1 hoplite moved from Thapsus to Capsa
                1 cavalry moved from Carthago to Zama

    Place Units - Carthage
                1 bireme and 1 suprareme placed in SZ 32
                1 cavalry and 1 phalanx placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 58 PUs; end with 58 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 56 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 53 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 52 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 55 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 58 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Macedonia
                1 unit repaired.
                3 phalanxs, 6 skirmishers and 3 warriors moved from Pella to Apollonia
                1 skirmisher moved from Thessalonica to Byzantium
                1 skirmisher moved from Delphi to Athens
                      Macedonia take Athens from GreekCityStates

    Purchase Units - Macedonia
                Macedonia buy 2 cavalrys, 1 phalanx and 1 warrior; Remaining resources: 1 techTokens; 12 PUs;

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 1 skirmisher
                    GreekCityStates defend with 1 catapult
                    Macedonia win, taking Byzantium from GreekCityStates with 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for GreekCityStates: 1 catapult
                Battle in Apollonia
                    Macedonia attack with 3 phalanxs, 6 skirmishers and 3 warriors
                    GreekCityStates defend with 1 city, 4 hoplites and 1 wall
                    Macedonia win, taking Apollonia from GreekCityStates with 3 phalanxs, 5 skirmishers and 3 warriors remaining. Battle score for attacker is 44
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for GreekCityStates: 4 hoplites and 1 wall

    Non Combat Move - Macedonia
                1 catapult, 5 cavalrys, 1 leader, 2 phalanxs and 7 warriors moved from Larissa to Athens
                2 cavalrys moved from Thessalonica to Athens
                1 phalanx moved from Pella to Philippopolis
                1 phalanx and 1 skirmisher moved from Philippopolis to Odessus
                2 phalanxs moved from Thessalonica to Odessus

    Place Units - Macedonia
                2 cavalrys, 1 phalanx and 1 warrior placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 10 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover triremes

    Activate Technology - Macedonia
                Macedonia activating triremes

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 53 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 50 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 46 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 49 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 52 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Bosporus
                3 cavalrys moved from Azara to Pityus
                1 cataphract moved from Azara to Pityus
                1 flagship moved from SZ 76 to SZ 80
                1 bireme and 1 quadrireme moved from SZ 76 to SZ 80
                1 cataphract moved from Azara to Pityus
                1 archer moved from Sinda to Pityus

    Purchase Units - Bosporus
                Bosporus buy 3 hoplites; Remaining resources: 1 techTokens; 4 PUs;

    Combat - Bosporus
                Battle in Pityus
                    Bosporus attack with 1 archer, 2 cataphracts and 3 cavalrys
                    Armenia defend with 3 skirmishers and 4 spearmen
                    Bosporus win, taking Pityus from Armenia with 1 cataphract remaining. Battle score for attacker is -2
                    Casualties for Armenia: 3 skirmishers and 4 spearmen
                    Casualties for Bosporus: 1 archer, 1 cataphract and 3 cavalrys

    Non Combat Move - Bosporus
                3 archers moved from Sinda to SZ 80
                6 horsearchers moved from Sinda to Tanais
                2 archers, 1 cataphract and 1 leader moved from Azara to Tanais
                3 archers moved from SZ 80 to Theodesia
                3 cataphracts, 1 cavalry and 3 hoplites moved from Theodesia to Tanais
                2 cataphracts and 5 horsearchers moved from Istropolis to Olbia

    Place Units - Bosporus
                3 hoplites placed in Theodesia

    Research Technology - Bosporus
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover construction

    Activate Technology - Bosporus
                Bosporus activating construction

    Turn Complete - Bosporus
                Bosporus collect 30 PUs; end with 34 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 30 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 32 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Pontus
                1 unit repaired.
                1 bireme moved from SZ 78 to SZ 77
                1 skirmisher moved from Sinope to SZ 77
                1 bireme and 1 skirmisher moved from SZ 77 to SZ 78
                1 skirmisher moved from SZ 78 to Phasis
                1 catapult, 6 hoplites, 1 leader, 4 phalanxs and 10 skirmishers moved from Heraclea Pontica to Nicaea
                2 chariots moved from Sinope to Nicaea
                6 chariots moved from Tavium to Nicaea

    Purchase Units - Pontus
                Pontus buy 2 chariots; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus
                Battle in Nicaea
                    Pontus attack with 1 catapult, 8 chariots, 6 hoplites, 1 leader, 4 phalanxs and 10 skirmishers
                    Pergamon defend with 1 catapult, 2 cavalrys, 1 leader, 4 phalanxs, 13 skirmishers and 6 spearmen
                    Units damaged: 1 leader owned by the Pergamon
                    Units damaged: 1 leader owned by the Pontus
                    Pontus win, taking Nicaea from Pergamon with 1 catapult, 1 chariot, 6 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 55
                    Casualties for Pontus: 7 chariots and 10 skirmishers
                    Casualties for Pergamon: 1 catapult, 2 cavalrys, 1 leader, 4 phalanxs, 13 skirmishers and 6 spearmen
                Battle in Phasis

    Non Combat Move - Pontus
                1 flagship and 2 triremes moved from SZ 78 to SZ 76
                2 phalanxs moved from Tavium to Sinope

    Place Units - Pontus
                2 chariots placed in Sinope

    Research Technology - Pontus
                Pontus removing all Technology Tokens after successful research.
                Pontus discover warCollege

    Activate Technology - Pontus
                Pontus activating warCollege

    Turn Complete - Pontus
                Pontus collect 22 PUs; end with 22 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 23 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Seleucid
                1 unit repaired.
                3 cataphracts, 2 hoplites and 1 phalanx moved from Jerusalem to Pharan
                1 cataphract and 1 leader moved from Sidon to Pharan
                2 cataphracts moved from Petra to Pharan
                2 cataphracts moved from Bostra to Pharan
                1 quadrireme moved from SZ 61 to SZ 60
                1 catapult moved from Sidon to SZ 60
                1 quinquereme moved from SZ 61 to SZ 60
                1 warelephant moved from Sidon to SZ 60
                3 hoplites and 1 phalanx moved from Salamis to SZ 61
                1 bireme, 1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme and 1 trireme moved from SZ 61 to SZ 59
                1 catapult, 1 quadrireme, 1 quinquereme and 1 warelephant moved from SZ 60 to SZ 59
                1 catapult, 3 hoplites, 1 phalanx and 1 warelephant moved from SZ 59 to Pharan

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts, 2 phalanxs, 1 quadrireme and 1 trireme; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Pharan
                    Seleucid attack with 8 cataphracts, 1 catapult, 5 hoplites, 1 leader, 2 phalanxs and 1 warelephant
                    Egypt defend with 4 archers, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
                    Units damaged: 1 leader owned by the Egypt
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Pharan from Egypt with 5 cataphracts, 1 catapult, 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 38
                    Casualties for Egypt: 4 archers, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants
                    Casualties for Seleucid: 3 cataphracts and 5 hoplites

    Non Combat Move - Seleucid
                2 phalanxs moved from Sidon to Jerusalem
                1 hoplite and 1 phalanx moved from Damascus to Jerusalem
                1 hoplite and 1 phalanx moved from Petra to Jerusalem
                1 cataphract and 3 hoplites moved from Palmyra to Seleucia
                1 phalanx moved from Ninive to Seleucia
                1 phalanx moved from Hatra to Seleucia
                1 phalanx moved from Ninive to Seleucia
                1 warelephant moved from Emesa to Damascus
                3 hoplites moved from Emesa to Palmyra
                1 hoplite and 1 phalanx moved from Antioch to Sidon

    Place Units - Seleucid
                2 phalanxs placed in Seleucia
                3 cataphracts placed in Antioch
                1 quadrireme and 1 trireme placed in SZ 61

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 77 PUs; end with 77 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 73 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 72 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 75 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Egypt
                1 bireme, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 58 to SZ 57
                1 warelephant moved from Alexandria to Pharan
                2 archers, 2 phalanxs and 1 warelephant moved from Memphis to Pharan
                3 phalanxs moved from Alexandria to SZ 57
                2 biremes, 1 flagship, 3 phalanxs, 1 quadrireme and 2 triremes moved from SZ 57 to SZ 58
                3 phalanxs moved from SZ 58 to Pharan
                2 phalanxs moved from Paraetonium to Alexandria
                1 archer moved from Paliurus to Paraetonium

    Purchase Units - Egypt
                Egypt buy 2 phalanxs and 1 warelephant; Remaining resources: 0 PUs; 1 techTokens;

    Combat - Egypt
                Battle in Pharan
                    Egypt attack with 2 archers, 5 phalanxs and 2 warelephants
                    Seleucid defend with 5 cataphracts, 1 catapult, 1 leader, 2 phalanxs and 1 warelephant
                    1 warelephant retreated to Memphis
                    Seleucid win with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is -31
                    Casualties for Egypt: 2 archers, 5 phalanxs and 1 warelephant
                    Casualties for Seleucid: 5 cataphracts

    Non Combat Move - Egypt

    Place Units - Egypt
                2 phalanxs and 1 warelephant placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 25 PUs; end with 25 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 23 PUs
                city in Alexandria creates 3 PUs; Egypt end with 26 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Parthia
                3 archers moved from Persepolis to Susa
                2 archers moved from Ecbatana to Susa
                1 archer moved from East to SZ 84
                1 archer, 1 flagship and 1 trireme moved from SZ 84 to SZ 86

    Purchase Units - Parthia
                Parthia buy 5 horsearchers; Remaining resources: 0 PUs; 2 techTokens;

    Non Combat Move - Parthia
                1 archer moved from SZ 86 to Cyropolis

    Place Units - Parthia
                5 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 28 PUs; end with 28 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 26 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 22 PUs
                city in Persepolis creates 3 PUs; Parthia end with 25 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in East creates 3 PUs; Parthia end with 28 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 2

    Combat Move - Armenia
                1 unit repaired.
                1 horsearcher moved from Majar to Sinda
                      Armenia take Sinda from Bosporus
                1 horsearcher moved from Sinda to Pityus
                2 cataphracts moved from Armavira to Pityus
                8 cataphracts, 1 catapult, 2 horsearchers, 1 leader, 5 skirmishers and 11 spearmen moved from Majar to Azara
                      Armenia take Azara from Bosporus
                2 horsearchers and 2 skirmishers moved from Satala to Artaxata
                2 horsearchers moved from Artaxata to Phasis

    Purchase Units - Armenia
                Armenia buy 3 cataphracts; Remaining resources: 3 PUs; 2 techTokens;

    Combat - Armenia
                Battle in Pityus
                    Armenia attack with 2 cataphracts and 1 horsearcher
                    Bosporus defend with 1 cataphract
                    Armenia win, taking Pityus from Bosporus with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is 8
                    Casualties for Bosporus: 1 cataphract
                Battle in Phasis
                    Armenia attack with 2 horsearchers
                    Pontus defend with 1 skirmisher
                    Armenia win, taking Phasis from Pontus with 2 horsearchers remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher

    Non Combat Move - Armenia

    Place Units - Armenia
                3 cataphracts placed in Armavira

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 30 PUs; end with 33 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 32 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 31 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 30 PUs
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 29 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 28 PUs
                city in Albana creates 3 PUs; Armenia end with 31 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Armavira creates 3 PUs; Armenia end with 34 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 unit repaired.
                5 legionaires and 2 skirmishers moved from Croton to Capua
                1 bireme and 1 trireme moved from SZ 46 to SZ 44
                1 legionaire moved from Roma to SZ 28
                1 bireme, 1 legionaire and 1 trireme moved from SZ 28 to SZ 33
                1 ballista, 1 cataphract, 1 leader, 6 legionaires and 3 skirmishers moved from Verona to Patavium
                1 ballista, 1 cataphract and 8 legionaires moved from Genua to Mediolanum

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 cataphract, 1 quinquereme and 1 trireme; Remaining resources: 1 PUs; 2 techTokens;

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 1 cataphract and 8 legionaires
                    AI_Neutral defend with 4 skirmisher_neutrals and 1 warrior_neutral
                    RomanRepublic win, taking Mediolanum from AI_Neutral with 1 ballista, 1 cataphract and 7 legionaires remaining. Battle score for attacker is -6
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for AI_Neutral: 4 skirmisher_neutrals and 1 warrior_neutral
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 1 cataphract, 1 leader, 6 legionaires and 3 skirmishers
                    AI_Neutral defend with 2 archer_neutrals, 4 skirmisher_neutrals and 3 warrior_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Patavium from AI_Neutral with 1 ballista, 1 cataphract, 1 leader and 3 legionaires remaining. Battle score for attacker is -30
                    Casualties for RomanRepublic: 3 legionaires and 3 skirmishers
                    Casualties for AI_Neutral: 2 archer_neutrals, 4 skirmisher_neutrals and 3 warrior_neutrals

    Non Combat Move - RomanRepublic
                1 legionaire moved from SZ 33 to Lilybaeum

    Place Units - RomanRepublic
                1 bireme, 1 quinquereme and 1 trireme placed in SZ 28
                1 cataphract placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 65 PUs; end with 66 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 60 PUs
                city in Roma creates 3 PUs; RomanRepublic end with 63 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 66 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - GreekCityStates
                2 archers and 4 hoplites moved from Sparta to Corinth
                1 hoplite moved from Massilia to SZ 21
                1 bireme and 1 hoplite moved from SZ 21 to SZ 26
                1 hoplite moved from SZ 26 to Caralis
                2 quadriremes and 1 trireme moved from SZ 70 to SZ 68

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers and 4 skirmishers; Remaining resources: 2 PUs; 2 techTokens;

    Combat - GreekCityStates
                Battle in Caralis

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                4 archers and 3 skirmishers placed in Sparta
                1 skirmisher were produced but were not placed

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 34 PUs; end with 36 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 35 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 34 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 31 PUs
                city in Sparta creates 3 PUs; GreekCityStates end with 34 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Pergamon
                1 spearman moved from Cydonia to SZ 66
                1 spearman moved from Cydonia to SZ 66
                1 flagship, 2 spearmen and 2 triremes moved from SZ 66 to SZ 62
                2 spearmen moved from SZ 62 to Salamis
                2 phalanxs, 2 skirmishers and 2 spearmen moved from Halicarnassus to Sardis

    Purchase Units - Pergamon
                Pergamon buy 1 wall; Remaining resources: 2 PUs; 1 techTokens;

    Combat - Pergamon
                Battle in Salamis

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 wall placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 22 PUs; end with 24 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 23 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs
                city in Sardis creates 3 PUs; Pergamon end with 25 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Carthage
                1 unit repaired.
                2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 6 triremes moved from SZ 32 to SZ 33
                1 hoplite moved from Corduba to Acci
                1 hoplite and 2 phalanxs moved from Corduba to Hispatis
                1 cavalry and 1 phalanx moved from Corduba to Hispatis

    Purchase Units - Carthage
                Carthage buy 1 quadrireme, 1 quinquereme and 1 trireme; Remaining resources: 2 techTokens; 4 PUs;

    Combat - Carthage
                Battle in Hispatis
                    Carthage attack with 1 cavalry, 1 hoplite and 3 phalanxs
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 3 phalanxs remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Barbarians: 1 warrior
                Battle in SZ 33
                    Carthage attack with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 6 triremes
                    RomanRepublic defend with 2 biremes, 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes; GreekCityStates defend with 1 trireme
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 suprareme remaining. Battle score for attacker is 12
                    Casualties for Carthage: 2 biremes and 6 triremes
                    Casualties for RomanRepublic: 2 biremes, 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes
                    Casualties for GreekCityStates: 1 trireme

    Non Combat Move - Carthage
                1 cavalry, 1 hoplite and 1 warelephant moved from Theveste to Cirta
                1 hoplite and 1 warelephant moved from Hippo Regius to Carthago
                1 cavalry moved from Capsa to Sabrata

    Place Units - Carthage
                1 quadrireme, 1 quinquereme and 1 trireme placed in SZ 32

    Research Technology - Carthage
                Carthage removing all Technology Tokens after successful research.
                Carthage discover construction

    Activate Technology - Carthage
                Carthage activating construction

    Turn Complete - Carthage
                Carthage collect 54 PUs; end with 58 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 57 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 56 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 54 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 57 PUs
                city in Gades creates 1 techTokens; Carthage end with 2 techTokens
                city in Gades creates 3 PUs; Carthage end with 60 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Macedonia
                3 phalanxs and 1 skirmisher moved from Odessus to Axiopolis
                2 cavalrys moved from Thessalonica to Sardica

    Purchase Units - Macedonia
                Trigger MACtriremes: buyTrireme removed from MacedoniaProduction
                Trigger MACtriremes: buyTriremeX added to MacedoniaProduction
                Trigger MACtriremesWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 8 cavalrys; Remaining resources: 2 techTokens; 4 PUs;

    Combat - Macedonia
                Battle in Sardica
                    Macedonia attack with 2 cavalrys
                    AI_Barbarians defend with 1 warrior
                    Macedonia win, taking Sardica from AI_Barbarians with 1 cavalry remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 1 cavalry
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Axiopolis
                    Macedonia attack with 3 phalanxs and 1 skirmisher
                    AI_Neutral defend with 3 warrior_neutrals
                    Macedonia win, taking Axiopolis from AI_Neutral with 2 phalanxs remaining. Battle score for attacker is -13
                    Casualties for Macedonia: 1 phalanx and 1 skirmisher
                    Casualties for AI_Neutral: 3 warrior_neutrals

    Non Combat Move - Macedonia
                1 phalanx moved from Philippopolis to Nicopolis
                3 phalanxs, 3 skirmishers and 2 warriors moved from Thessalonica to Larissa
                1 phalanx moved from Thessalonica to Larissa
                1 warrior moved from Apollonia to Pella
                3 skirmishers moved from Apollonia to Pella
                2 skirmishers and 1 warrior moved from Apollonia to Dodona

    Place Units - Macedonia
                7 cavalrys placed in Thessalonica
                1 cavalry and 1 wall placed in Apollonia

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 53 PUs; end with 57 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 53 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 52 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 51 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 54 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 57 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Pontus
                1 unit repaired.
                1 catapult, 1 chariot, 6 hoplites, 1 leader and 4 phalanxs moved from Nicaea to Pergamum

    Purchase Units - Pontus
                Trigger PONwarWALL: 1 wall gained by PlayerID named:Pontus
                Trigger PONwarCollege: 1 leader gained by PlayerID named:Pontus
                Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Pergamum
                    Pontus attack with 1 catapult, 1 chariot, 6 hoplites, 1 leader and 4 phalanxs
                    Pergamon defend with 2 walls
                    Units damaged: 1 leader owned by the Pontus
                    Pontus win, taking Pergamum from Pergamon with 1 catapult, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 27
                    Casualties for Pontus: 1 chariot and 1 hoplite
                    Casualties for Pergamon: 2 walls

    Non Combat Move - Pontus
                2 phalanxs moved from Sinope to SZ 76
                2 phalanxs and 2 triremes moved from SZ 76 to SZ 81
                2 phalanxs moved from SZ 81 to Tanais
                1 bireme moved from SZ 78 to SZ 76
                2 chariots moved from Sinope to Heraclea Pontica

    Place Units - Pontus
                3 chariots, 1 leader, 1 skirmisher and 1 wall placed in Sinope

    Research Technology - Pontus
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 23 PUs; end with 24 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 25 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Seleucid
                1 unit repaired.
                1 catapult, 1 leader, 2 phalanxs and 1 warelephant moved from Pharan to Memphis
                1 bireme, 1 flagship, 2 quadriremes, 1 quinquereme and 1 trireme moved from SZ 59 to SZ 60
                1 quadrireme and 1 trireme moved from SZ 61 to SZ 60
                1 hoplite and 1 phalanx moved from Sidon to SZ 60
                1 hoplite and 1 phalanx moved from SZ 60 to Salamis

    Purchase Units - Seleucid
                Seleucid buy 4 cataphracts, 2 catapults and 1 suprareme; Remaining resources: 2 techTokens; 2 PUs;

    Combat - Seleucid
                Battle in Memphis
                    Seleucid attack with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant
                    Egypt defend with 1 warelephant
                    Seleucid win, taking Memphis from Egypt with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 10
                    Casualties for Egypt: 1 warelephant
                Battle in Salamis
                    Seleucid attack with 1 hoplite and 1 phalanx
                    Pergamon defend with 2 spearmen
                    Egypt win with 1 spearman remaining. Battle score for attacker is -11
                    Casualties for Pergamon: 1 spearman
                    Casualties for Seleucid: 1 hoplite and 1 phalanx

    Non Combat Move - Seleucid
                3 cataphracts moved from Antioch to Jerusalem
                2 hoplites and 4 phalanxs moved from Jerusalem to Pharan
                1 warelephant moved from Damascus to Jerusalem
                2 hoplites moved from Palmyra to Hatra
                1 hoplite moved from Palmyra to Bostra

    Place Units - Seleucid
                1 suprareme placed in SZ 61
                4 cataphracts placed in Antioch
                2 catapults placed in Seleucia

    Research Technology - Seleucid
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover tradeRoutes

    Activate Technology - Seleucid
                Seleucid activating tradeRoutes

    Turn Complete - Seleucid
                Seleucid collect 77 PUs; end with 79 PUs total
                Seleucid collect 6 PUs from War Bonds; end with 85 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 82 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 81 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 79 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 78 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 81 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 84 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 3

    Combat Move - Egypt
                1 archer moved from Paraetonium to Hermopolis
                2 biremes, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 58 to SZ 57
                3 phalanxs moved from Alexandria to SZ 57
                1 phalanx and 1 warelephant moved from Alexandria to Memphis
                3 phalanxs moved from SZ 57 to Memphis

    Purchase Units - Egypt
                Egypt buy 3 archers; Remaining resources: 2 PUs; 1 techTokens;

    Combat - Egypt
                Battle in Memphis
                    Egypt attack with 4 phalanxs and 1 warelephant
                    Seleucid defend with 1 catapult, 1 leader, 2 phalanxs and 1 warelephant
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win with 1 warelephant remaining. Battle score for attacker is -21
                    Casualties for Egypt: 4 phalanxs and 1 warelephant
                    Casualties for Seleucid: 1 catapult, 1 leader and 2 phalanxs

    Non Combat Move - Egypt

    Place Units - Egypt
                3 archers placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 25 PUs; end with 27 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 26 PUs
                city in Alexandria creates 3 PUs; Egypt end with 29 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens

  • 20 18 17 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pergamon
                1 flagship and 2 triremes moved from SZ 62 to SZ 64
                2 skirmishers moved from Cydonia to SZ 64
                1 flagship, 2 skirmishers and 2 triremes moved from SZ 64 to SZ 57
                2 skirmishers moved from SZ 57 to Memphis

    Purchase Units - Pergamon
                Pergamon buy 1 skirmisher and 1 wall; Remaining resources: 1 PUs; 1 techTokens;

    Combat - Pergamon
                Battle in Memphis
                    Pergamon attack with 2 skirmishers
                    Seleucid defend with 1 warelephant
                    Pergamon win, taking Memphis from Seleucid with 2 skirmishers remaining. Battle score for attacker is 10
                    Casualties for Seleucid: 1 warelephant

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 skirmisher and 1 wall placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 17 PUs; end with 18 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 17 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
                city in Sardis creates 3 PUs; Pergamon end with 19 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                1 unit repaired.
                1 catapult, 1 leader, 2 phalanxs and 4 warriors moved from Athens to Corinth
                1 phalanx moved from Nicopolis to Durostorum
                2 phalanxs moved from Axiopolis to Durostorum

    Purchase Units - Macedonia
                Macedonia buy 2 cavalrys, 1 quadrireme and 4 warriors; Remaining resources: 2 techTokens; 3 PUs;

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 1 catapult, 1 leader, 2 phalanxs and 4 warriors
                    GreekCityStates defend with 4 archers and 3 skirmishers
                    Units damaged: 1 leader owned by the Macedonia
                    Macedonia win, taking Corinth from GreekCityStates with 2 phalanxs remaining. Battle score for attacker is 13
                    Casualties for Macedonia: 1 catapult, 1 leader and 4 warriors
                    Casualties for GreekCityStates: 4 archers and 3 skirmishers
                Battle in Durostorum
                    Macedonia attack with 3 phalanxs
                    AI_Neutral defend with 3 cavalry_neutrals
                    Macedonia win, taking Durostorum from AI_Neutral with 2 phalanxs remaining. Battle score for attacker is -9
                    Casualties for Macedonia: 1 phalanx
                    Casualties for AI_Neutral: 3 cavalry_neutrals

    Non Combat Move - Macedonia
                1 skirmisher and 1 warrior moved from Pella to Sardica
                2 cavalrys moved from Thessalonica to Axiopolis
                4 phalanxs, 3 skirmishers and 2 warriors moved from Larissa to Athens
                5 cavalrys moved from Thessalonica to Athens
                2 skirmishers moved from Thessalonica to Pella
                2 skirmishers moved from Pella to Sardica
                1 cavalry moved from Apollonia to Nicopolis
                1 phalanx moved from Apollonia to Pella
                2 skirmishers and 1 warrior moved from Dodona to Thessalonica

    Place Units - Macedonia
                1 quadrireme placed in SZ 70
                2 cavalrys and 4 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 60 PUs; end with 63 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 61 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 60 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 63 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 66 PUs

  • 18 16 15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus
                1 cataphract moved from Theodesia to SZ 81
                1 cataphract moved from SZ 81 to Tanais
                1 archer moved from Theodesia to SZ 81
                1 archer moved from SZ 81 to Tanais
                1 archer moved from Theodesia to Tanais

    Purchase Units - Bosporus
                Bosporus buy 1 archer, 1 cataphract and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Tanais
                    Bosporus attack with 2 archers and 1 cataphract
                    Armenia defend with 3 cataphracts
                    Bosporus win, taking Tanais from Armenia with 2 archers and 1 cataphract remaining. Battle score for attacker is 24
                    Casualties for Armenia: 3 cataphracts

    Non Combat Move - Bosporus
                1 archer moved from Theodesia to Tanais

    Place Units - Bosporus
                1 archer, 1 cataphract and 1 horsearcher placed in Theodesia

    Research Technology - Bosporus
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 21 PUs; end with 21 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 24 PUs

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