@Ghostglider Ok. Finally (3 rounds of nobody hitting!!?), I hit once and killed DD as you desired, but you also hit on the return. So not sure what you want to do 1 v 1.
L16 G40 cyanight (axis) vs Radiant (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -20
Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Iraq to Egypt
3 armour, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
5 mech_infantrys moved from Yunnan to Malaya
3 fighters and 1 tactical_bomber moved from India to Malaya
1 bomber moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - British
Battle in Egypt
British attack with 9 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 fighters and 2 infantry; Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/25 hits
Italians roll dice for 2 armour, 3 artilleries, 10 fighters, 13 infantry and 1 mech_infantry in Egypt, round 2 : 12/29 hits
3 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the British and 8 infantry owned by the Italians lost in Egypt
British roll dice for 9 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 5/13 hits
Italians roll dice for 2 armour, 3 artilleries, 10 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 6/20 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Germans, 5 armour owned by the British and 3 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 5/7 hits
Italians roll dice for 2 armour, 3 artilleries and 10 fighters in Egypt, round 4 : 6/15 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British, 3 artilleries owned by the Italians, 4 armour owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits
Italians roll dice for 10 fighters in Egypt, round 5 : 5/10 hits
1 bomber owned by the British and 1 fighter owned by the Germans lost in Egypt
Italians win with 9 fighters remaining. Battle score for attacker is -54
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 9 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Battle in Malaya
British attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,3,2,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (8 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 3 armour -
Odds say I am suppose to win this 100%…
I always lose due to crazy dumb luck…
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -20
Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry -
Yea, that is very poor. I had the same thing happen to another opponent when they attacked Russia t 100% and lost. Unfortunately we all rely on the dice server.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to Trans-JordanCombat - Italians
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Trans-Jordan
Italians attack with 1 artillery, 4 fighters and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 aaGuns and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
3 armour placed in Egypt
2 mech_infantrys placed in Southern Italy
Italians undo move 2.
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 7 infantry moved from France to Normandy Bordeaux
4 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Eastern Poland to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
2 infantry moved from Nenetsia to Vologda
1 tactical_bomber moved from Belarus to VologdaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 4 armour, 4 artilleries, 3 bombers, 2 fighters, 7 infantry and 5 mech_infantrys
British defend with 3 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 4 artilleries, 3 bombers, 2 fighters, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 66
Casualties for Germans: 5 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrysNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to France
2 aaGuns moved from Western Germany to France
1 infantry moved from Western Germany to France
3 infantry moved from Yugoslavia to Northern Italy
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Vologda to BryanskPlace Units - Germans
1 armour, 2 fighters and 4 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
Germans undo move 1.
3 armour placed in Novgorod
2 fighters and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,2,2,6,1,5,1,2,4,3,3,1,1,1,5,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
Your luck is unreal, I quit.
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That battle in Normandy was very unlucky for you. It was 90+ % but you rolled very bad in retaliation. I should have only had 2 tanks and my planes left. Anyways good game.





