@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark -
actually, i need to change that a bit.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone -
No scramble and intercept 4 fighters in Western Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
2 artilleries and 23 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 23 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Denmark
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Denmark from Germans with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Western Germany to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 submarines moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 34 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 infantry moved from Central United States to Western United States
1 bomber moved from Southeast Mexico to United Kingdom
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
5 fighters and 1 tactical_bomber moved from Eastern United States to GibraltarPlace Units - Americans
5 fighters placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 mech_infantrys moved from Yunnan to Kwangtung
3 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Rostov to Ukraine -
scramble 113?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 mech_infantrys moved from Yunnan to Kwangtung
3 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Rostov to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 113 Sea Zone
British attack with 1 destroyer, 7 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 39
Casualties for Germans: 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Battle in Shan State
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
British attack with 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from India to Burma
2 artilleries moved from India to Burma
7 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from Shan State to Sikang
1 bomber moved from Ukraine to Sikang
1 fighter moved from 113 Sea Zone to Denmark
6 fighters moved from 113 Sea Zone to 112 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to DenmarkPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
inadvertantly forgot to move the usa trn back toward north america so i edited it if you don’t mind.
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ugh in my confusion after the 2 russian ftrs were shot down, i put an aa in cau when i meant to leave it in rostov. if you don’t mind.
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ugh in my confusion after the 2 russian ftrs were shot down, i put an aa in cau when i meant to leave it in rostov. if you don’t mind.
Was the Japanese bomber in range of Rostov?
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well, you really weren’t supposed to be allowed a super easy take of moscow on G6 but the dice have had quite a bit to say about that. is there any justice in the dice in A&A? nope. LOL
oh forget about it anyway, i see now i did the right thing - you dont have an italian tank in ukraine. leave it as it is just didn’t want you to be able to take cau with the italians.
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well, you really weren’t supposed to be allowed a super easy take of moscow on G6 but the dice have had quite a bit to say about that. is there any justice in the dice in A&A? nope. LOL
oh forget about it anyway, i see now i did the right thing - you dont have an italian tank in ukraine. leave it as it is just didn’t want you to be able to take cau with the italians.
Nevermind you had planes in Rostov anyway if I recall. G6 Moscow didn’t look as easy as you make it sound.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Norway to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Norway
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 aaGun and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to KwangsiPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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G6 on moscow - how bad will it be…
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