15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    Downloading is fixed it seems :)


  • That should make things a bit more convenient.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Northern Italy to Greece
                1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 cruiser, 1 destroyer and 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

  • '18 '16 '15

    Hmm, or I could just resign right now if dice will be this way…


  • I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 62 Sea Zone to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        62 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 66
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Syria : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Syria: 1 infantry
                EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Syria: 1 infantry
                EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Adding units owned by French to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    @ArtofWar1947:

    I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.

    I don’t blame you for the dice, but it’s mayorly annoying.

  • '18 '16 '15

    @Balladeer:

    @ArtofWar1947:

    I emphasize. I have had what seems like whole games like your Italian turn–which is why I play low luck whenever I get the chance.

    I don’t blame you for the dice, but it’s mayorly annoying.

    And it seems, somehow, complaining mentally helps, so thanks for bearing with me (not that you have much choice on a forum) ;-)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                2 bombers moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser and 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                    retreated to 91 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Removing units owned by Germans from Finland: 2 infantry
                EDIT: Adding units owned by Germans to Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Western Germany
                1 tactical_bomber moved from Yugoslavia to Western Germany
                3 aaGuns, 2 armour, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                5 armour and 2 mech_infantrys moved from France to Germany
                2 bombers moved from 91 Sea Zone to Southern France
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 106 Sea Zone to 123 Sea Zone

    Place Units - Germans
                2 armour and 6 mech_infantrys placed in Germany
                2 bombers placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 armour moved from Novgorod to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    retreated to Vyborg
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 aaGun, 1 artillery and 8 infantry moved from Belarus to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Caucasus to Northwest Persia
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Poland : 1 flag, 1 armour
        Belarus : 1 infantry
        Karelia : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 38 / 41
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 armour moved from Novgorod to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    retreated to Vyborg
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 aaGun, 1 artillery and 8 infantry moved from Belarus to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Caucasus to Northwest Persia
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Archangel: 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Novgorod: 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Novgorod: 1 armour
                EDIT: Removing units owned by Russians from Baltic States: 1 infantry
                EDIT: Removing units owned by Russians from Belarus: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Poland : 1 flag, 1 armour
        Karelia : 2 infantry
        Bryansk : 3 aaGuns, 4 artilleries, 24 infantry and 1 mech_infantry
        Archangel : 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 38 / 41
        Japanese : 39 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 artilleries and 5 infantry moved from Anhwe to Hunan
                2 infantry moved from French Indo China to Yunnan
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from 43 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 bomber moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Celebes
                Battle in Hunan
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Hunan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry; ANZAC defend with 1 infantry
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
                    4 fighters owned by the Japanese, 1 bomber owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
                Battle in Malaya

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 bomber, 3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Manchuria to Jehol
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to Midway
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Eastern United States
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 3 fighters
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
        10 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        106 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        86 Sea Zone : 1 transport
        102 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 38 / 41
        Japanese : 50 / 53
        Americans : 52 / 72
        Chinese : 5 / 16
        British : 28 / 36
        UK_Pacific : 7 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                6 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 10 infantry
        Kweichow : 2 infantry
        Kansu : 2 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 38 / 41
        Japanese : 48 / 53
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 28 / 36
        UK_Pacific : 7 / 10
        Italians : 14 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone


  • Scramble orders for SZ 97 (and OOL, if applicable).

  • '18 '16 '15

    No scramble plz ;)

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