Thank you for the question. It definitely raises awareness of this feature.
8000 posts?!?!
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The only truly BAD dice were that attack on SZ36, and the bad dice Germany got when going after the first Allied North African force. Those were fracked dice, and they gave command of the Pacific to Japan for the entire game (until you decided to go back to the Pacific in the late game, abandoning a weakened UK to the Germans).
There were some minor battles that went a little awry, but nothing that was as noticable as that SZ36 battle in Turn 2 or 3 and that Luftwaffe salughter around Turn 6.
Everything else was simply a matter of me grinding it out and working you into unfavorable positions and forcing you to take higher and higher risks; some of which paid off (the massive number of Japan ships littering the bottom of Tokyo Bay), most of which did not (the invasions of Western Europe, the UK fleet off Algeria, the Russian evac of Moscow, the attack on the initial Japan fleet in SZ63 that caused most of the USAF to die isntead of being able to go to London and keep the Germans from building fleet…)
Plain and simple, by me staying very conservative the entire game (except for one very high risk move that went VERY badly dice-wise in North Africa that cost Germany the Luftwaffe) I was able to just wear you down from start to finish.
And the most telling example of how I was able to wear you down and keep you using your forces in high risk/low return battles:
Germany has held Rhodesia, IEA, UOSA and Madagascar since the earliest rounds, and despite having had NO German forces in Africa for the past 12 or so turns, they have been German territories since I first claimed them… an extra $75 IPC’s to Germany since that time. The failure of the Allies to ever liberate Africa tells the tale of how the Axis set the tone of this game and made the Allies play by the Axis’s battle plan. -
I wasn’t really thinking of major engagements. It’s those thousands of small engagements when my defenders had a 100% miss rate that did it. A flock of mosquitos can kill a dinosaur of the dinosaur doesn’t produce anymore blood to spill!
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Ah, but see, that is the difference…
I had you in a position where I had overwhelming force is most of those “small engagements”, so the dice were not a factor to Axis victory in them. You needed dice you did not get. I needed to only keep doing what i was doing, dice or no dice :-)Failing to get a kill from a single INF left on picket duty is common… especially when the Axis are hammering him with massed INF, ARM and FIGs…
And that is superior strategy on my part :-) -
Dice not being a factor for a win is one thing. Have 100% miss rate on multiple defense rolls is a total other thing.
I expect someone to win if they hit an infantry with 8 infantry, 17 fighters and a battelship. But after 20 of those rounds, I should have 3 or 4 hits on the attacker as well! I never got those hits. Out of 18 full rounds there were probably a good 10-12 where i got not hits on defender return fires except in MAJOR engagements. That’s like just giving you extra money a round. Actually worse, cause you already have the extra units in position for next time.
Major engagements come and go. They can turn the tide of a game, but more often then not, once engaged in, the tide is already turned except in very unlikely cases. It’s teh small battles that win the games. If you can cost the enemy a significant portion of their income rebuilding units you destroyed while not incuring damage yourself or less damage then you will eventually be able to overwhelm and destroy.
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Again, that is the result of good strategy on my part… keeping you losing more than you could kill of mine :-)
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I just assume that my lone (inf) defender will not get a hit. If i attack with only inf, i assume that they will get no hits (or maybe 1 out of 10 rolls). The inf i bring are only there as cannon fodder and to occupy a territory when on attack. The inf i leave in a territory are to prevent blitzing or occupation by a simple movement of 1 inf into a territory.
This is a very elementary strategy. -
I agree in theory, CC, however after the 30th infantry that dies without a single hit, the game does start to lean drastically to the attacker.
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Jennifer - it appears to me that you base your strategy entirely on a subjective perception of what you have experienced, while refusing to listen to solid mathematical proof that should guide strategy. Eg. you are convinced that certain dice rollers are biased for certain types of units, in the face of experimental rolls that demonstrate there is no bias. You are convinced that SBRs are a great weapon despite irrefutable math about how the must work out over time. And now you are convinced that defending Inf don’t hit as often as the math says they should.
I don’t get it. But I’d love to play you sometime and test my theory against your experience…
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Yea you two should take this ‘match’ to the proper game forum as well.
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Hey, I think I just got moderated :-o
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Yep, that is the term… Now drag yourself little self over there! :-D
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@froodster:
Hey, I think I just got moderated :-o
I’ll take you up on your offer. And yes, I do go more off the subjective “this has worked for me/against me in the past” more seriously then a calculator. Calculators are cold and, well, if you’ll excuse the pun, calculating. They don’t take into account luck, they only show the average result.
I’m not saying they don’t have a place in teh game! (I used to say they ruined the game, but I’ve come to use them myself.) But I don’t want to base my strategy off the hope that the dice will fall where the calculator says it will fall.
And, if we extrapolate further, the calculator cannot tell you what to buy or what your oppionent is going to buy. (When it can I’ll pit my laptop against any of your crummy systems! :P Dominque here will kick your rosey imperialistic arses! hehe.)
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Every time I post in this thread it increases my post count, so therefore I think each post is on topic in this thread :lol:
Jennifer, my wife will kill me if I start a second game before finishing my current one. If you are interested in my 2x2 challenge though to start in January you can have a spot in that. I’ll continue this over in the “seeking opponents” forum. We’ll call it “Experience v. Theory”
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Sign me up. I’m getting incredibly better then I was in the 2 v 2 tourny…learned a little from Switch, learning A LOT from JSP and Sankt, and little bits here and there from other players.
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@froodster:
Jennifer, my wife will kill me if I start a second game before finishing my current one. If you are interested in my 2x2 challenge though to start in January you can have a spot in that.Â
ok - who’s whipped? Come on now - hands up . . . :D
I’ll join you in your 2x2 tourney. In fact, i wouldn’t mind siding with you frrroooodygoodness. Its about time i got my A&AR freak-on.
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Well then post over in the “Theory v. Experience” game topic. I didn’t think this dance card would fill up so fast…
Whipped, eh? well my wife has been starting to resent washing dishes while I am hunched over my laptop scheming the demise of DarthMaximus. Much like I recall your GF tidying your kitchen last weekend while we had our sortie at your house… She probably wouldn’t be as jolly about it after 5 nights in a row…
We’ll have to rename this game from “Theory v. Experience” to Winnipeg takes on THE WORLD! Bwuahahahaha! :evil: But this is for the other thread, before I get moderated again :-o