15L Playoff Rd1: [1] bmnielsen (Axis) vs. [8] Gamerman01 (Allies +28)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kwangsi to Yunnan
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 artilleries and 5 infantry moved from Anhwe to Hunan
                3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 armour moved from Kwangsi to Anhwe
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Jehol to Manchuria
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 2 artilleries and 3 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Wake Island to Western United States
                1 fighter moved from 26 Sea Zone to Western United States
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 infantry placed in Central United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 fighters and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                2 fighters moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 battleships moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from Syria to Iraq
                1 bomber moved from Syria to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 destroyer
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Iraq to West India
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 bomber moved from 96 Sea Zone to Persia
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 76 Sea Zone to 78 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                4 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Burma
                1 fighter moved from India to Burma
                1 aaGun moved from Burma to Shan State
                1 fighter moved from India to Burma
                1 fighter moved from 96 Sea Zone to Morocco
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia
                2 fighters moved from Holland Belgium to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry


  • The Italian navy overachieved after the disaster of Z97 UK1…
    They go down with honor
    The Iraqis just… went down


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Baltic States
                      Italians take Baltic States from Russians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Gibraltar
                1 aaGun and 2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery
                EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Libya: 1 infantry
                EDIT: Turning off Edit Mode


  • Downloads on the site not working.  Since it’s just an Italy turn, I’ll re-construct your move, move ANZ and France, and e-mail to you


  • No, I won’t, because I didn’t save my UK map so I would have to recreate US/China/UK/Italy to play tonight.

    Please e-mail the file to me at tdwiegand@mchsi.com, preferably, or my dice e-mail would work too.
    Oh.  Except you probably didn’t save it.  Oh, well e-mail me the UK map if you haven’t deleted it, so me or you only has to reconstruct the Italy turn.

    Or maybe the downloads will be working again within the next day.


  • I still had it open so it wasn’t an issue. Mail sent. I likely won’t be online again until tomorrow so don’t rush it on my behalf :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 fighter moved from Malaya to Burma
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Morocco
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Algeria to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 4 bombers and 1 infantry
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 artilleries and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Gibraltar
                4 artilleries and 8 infantry moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                6 aaGuns, 5 artilleries and 15 infantry moved from Poland to Eastern Poland
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 3 infantry moved from Romania to Eastern Poland
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Western Germany to Poland
                1 bomber moved from Holland Belgium to Western Germany
                4 bombers moved from Normandy Bordeaux to Western Germany
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 submarine moved from 103 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • Starting to get that makeup dice….

    I received the file


  • Almost had a heart attack when R1 whiffed in Normandy though


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                2 fighters and 2 mech_infantrys moved from Szechwan to Kweichow
                1 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Kweichow
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Finland from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 mech_infantrys


  • Rolling 113 on the forum because Triple A will wrongly roll the sub separately and require a casualty choice before continuing

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)


  • Fighter from West Germany is scrambling, right?

    Do you lose the destroyer or the cruiser?

    Thanks


  • Yeah, scramble is fine. Lose the cruiser.


  • 113 defenseDiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (5)1@4: (4)


  • Round 2DiceRolls: 1@3; Total Hits: 01@3: (6)

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