@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
16L G40 BerntBernt (Allies +30) vs Shin Ji (Axis) Rematch
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Scramble 97?
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Yes. Send up all 6.
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Oh, and I forgot to NCM my transport off India to join with the Java fleet. Sorry.
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5 hits, what do you want as casualties?
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Max defense all the way. So lose the carrier, the Dst, the Tac, and 1 Ftr.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Kwangtung
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
Battle in GreeceNon Combat Move - Americans
1 fighter moved from 97 Sea Zone to Malta
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 96 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
4 aaGuns and 2 mech_infantrys moved from British Columbia to Western United StatesPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 15 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 15 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 armour, 2 artilleries, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Northwest Persia to Trans-Jordan
2 infantry and 1 mech_infantry moved from India to West India
1 armour, 1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - British
2 artilleries and 1 infantry placed in Egypt
2 tactical_bombers placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Persia to Iraq
1 armour moved from Belarus to Eastern PolandPlace Units - Italians
3 infantry placed in Iraq
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to 33 Sea Zone
1 aaGun and 2 infantry moved from South Australia to New South Wales
1 armour, 2 artilleries and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Iraq to 99 Sea Zone
2 artilleries and 3 infantry moved from Yugoslavia to AlbaniaCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to Iraq
7 armour and 10 mech_infantrys moved from Western Ukraine to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Nenetsia to BelarusPlace Units - Germans
1 fighter placed in Yugoslavia
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Yugoslavia
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 armour and 5 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 aaGun and 2 infantry moved from Urals to Novosibirsk
2 infantry moved from Kansu to Shensi
1 armour moved from Shensi to Yunnan
3 artilleries and 7 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Smolensk
3 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kwangsi
5 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 battleship, 3 carriers, 1 cruiser, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry, 7 submarines and 5 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to French Indo China
4 fighters moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Germans scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 submarines
Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 fighter
2 submarines owned by the Americans Submerged
Germans win, taking 22 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: YugoslaviaNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 armour, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Malta to GibraltarPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 16 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-JordanCombat - British
Non Combat Move - British
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
3 armour moved from Belgian Congo to Egypt
2 tactical_bombers moved from Union of South Africa to Egypt
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 4 artilleries, 8 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to OntarioPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 airfield placed in Trans-JordanTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,3,1,5,1
British collect 23 PUs (6 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Romania
1 armour moved from Eastern Poland to Romania
1 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 fighter
Americans defend with 1 armour
Italians win, taking Romania from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Romania to Yugoslavia
3 fighters moved from Iraq to Southern Italy
2 artilleries and 6 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,5,6
Italians collect 14 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Jehol
2 fighters moved from Caroline Islands to Jehol
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs