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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 64 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 carriers, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 3 fighters
Italians defend with 1 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 fighter and 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from French Indo China to Szechwan
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
3 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
2 aaGuns, 4 artilleries, 11 infantry and 1 mech_infantry moved from India to West India
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Belarus
8 armour, 5 artilleries, 27 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Finland to Karelia
3 fighters moved from Western Germany to Iraq
2 fighters and 1 tactical_bomber moved from Syria to Iraq
2 artilleries and 1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
Russians defend with 1 submarine
Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 27 infantry and 13 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 26 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Germans
8 mech_infantrys placed in Germany
2 fighters placed in Yugoslavia
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Szechwan to French Indo China
Russians take French Indo China from Japanese
1 artillery and 1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
3 aaGuns, 5 artilleries and 28 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 armour moved from Szechwan to Kazakhstan
1 fighter, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,6
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking French Indo China from Russians with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Jehol
1 aaGun moved from Kiangsi to Kwangsi
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from India to Ceylon
2 tactical_bombers moved from India to Ceylon
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
5 fighters moved from Kwangsi to Japan
5 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 6 infantry placed in Japan
2 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 aaGuns and 2 mech_infantrys moved from Alaska to British Columbia
2 aaGuns moved from Western United States to British Columbia
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
1 armour, 4 fighters and 1 infantry placed in Western United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 artillery and 3 infantry moved from Szechwan to Yunnan
2 artilleries and 10 infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
4 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
4 artilleries, 12 infantry and 1 mech_infantry moved from West India to India
Combat - British
Battle in India
British attack with 4 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 fighter moved from Szechwan to Northwest Persia
1 bomber and 3 fighters moved from French Equatorial Africa to Egypt
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Ontario
Place Units - British
3 armour placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 7 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Bessarabia to Belarus
3 fighters moved from Southern Italy to Iraq
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 factory_minor placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,4,1,3,3,3,4,4
Italians collect 8 PUs (10 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
7 armour and 12 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
Combat - Germans
Battle in Western Ukraine
Germans attack with 7 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Iraq to Southern Italy
1 tactical_bomber moved from Iraq to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
Place Units - Germans
1 carrier and 2 destroyers placed in 97 Sea Zone
1 artillery and 1 infantry placed in France
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 1.
1 carrier and 1 destroyer placed in 97 Sea Zone
Germans undo move 3.
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,4,1,4,4,1,3,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
7 armour and 12 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
Combat - Germans
Battle in Western Ukraine
Germans attack with 7 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Iraq to Southern Italy
1 tactical_bomber moved from Iraq to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
Place Units - Germans
1 carrier and 2 destroyers placed in 97 Sea Zone
1 artillery and 1 infantry placed in France
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 1.
1 carrier and 1 destroyer placed in 97 Sea Zone
Germans undo move 3.
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,4,1,4,4,1,3,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
Combat - Russians
Battle in Persia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 armour and 5 mech_infantrys moved from Northwest Persia to Rostov
1 aaGun, 2 artilleries and 3 infantry moved from Ukraine to Bryansk
3 aaGuns, 16 artilleries and 36 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 infantry moved from Timguska to Kansu
1 armour moved from Kazakhstan to Shensi
1 aaGun and 3 infantry moved from Timguska to Urals
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Volgograd to Rostov
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from Kwangsi to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Ceylon to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Jehol to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 aaGun
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Ceylon to French Indo China
3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 carriers and 7 submarines placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from Kwangsi to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Ceylon to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Jehol to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 aaGun
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Ceylon to French Indo China
3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 carriers and 7 submarines placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode