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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
16L G40 BerntBernt (Allies +30) vs Shin Ji (Axis) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 factory_minor and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Poland
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Northern Italy to Yugoslavia
2 fighters moved from Southern France to Yugoslavia
1 tactical_bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Yugoslavia
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Northern Italy to Western GermanyPlace Units - Germans
1 airfield and 1 factory_minor placed in Yugoslavia
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 mech_infantry moved from Turkmenistan to Sikang
2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Turkmenistan
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
1 mech_infantry moved from Russia to Kazakhstan
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to BelarusPlace Units - Russians
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
I just realized that I forgot to move the Bulgarians. I’ll edit them in in the Japan move if that’s OK.
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That’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kwangtung to Kwangsi
6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Java
Battle in Sumatra
Battle in CelebesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
EDIT: Adding units owned by Germans to Romania: 5 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in French Indo China
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from New Zealand to 44 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
2 aaGuns and 2 mech_infantrys moved from British Columbia to Alaska
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
3 carriers, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Quebec to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Eastern Persia to West India
2 aaGuns moved from Burma to India
1 aaGun moved from Burma to Shan State
1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports; French defend with 1 fighter -
4 hits - where would you like em?
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Hit Battleship, 2 subs, 1 destroyer
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OK. GOt two more hits on you.
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2 more destroyers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports; French defend with 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
British win with 1 battleship, 1 carrier, 4 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is -48
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
Casualties for British: 3 destroyers and 2 submarines
Battle in Syria
Italians attack with 2 artilleries and 4 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,5,1,4,3,5,4
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from 98 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 3 transports
French win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transportsNon Combat Move - French
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone -
Max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 4 cruisers, 1 fighter and 3 transports; French defend with 1 cruiser and 1 fighter
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 3 bombers, 2 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 4 cruisers, 1 fighter and 3 transports
Casualties for French: 1 cruiser and 1 fighterNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
3 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to France
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 fighters and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs