BOOM AND DOOM!
Test game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 1 aaGun and 3 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Tobruk
1 bomber moved from Tobruk to Libya
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Greece to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 airfield placed in Gibraltar
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
3 armour, 9 artilleries and 14 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 9 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
7 armour and 13 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Baltic States to Western Germany
4 fighters and 4 tactical_bombers moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
2 submarines moved from 103 Sea Zone to 92 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 aaGuns and 2 artilleries moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
5 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 23 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Russia
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Szechwan to Russia
6 infantry moved from Yenisey to Timguska
1 aaGun and 1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Novosibirsk to Timguska
2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 123 Sea Zone to 106 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
3 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 bombers moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Shan State
Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shan State to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to Shan State
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour and 4 mech_infantrys moved from Central United States to Quebec
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 4 infantry moved from 106 Sea Zone to Quebec
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 artilleries and 12 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from Egypt to Alexandria
4 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
2 artilleries and 2 mech_infantrys moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 bomber moved from French West Africa to AlexandriaCombat - British
Battle in Tobruk
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 2 fighters
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 fighters
Casualties for Italians: 2 fighters
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Burma to Shan State
1 aaGun and 2 infantry moved from Burma to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 117 Sea Zone to 106 Sea ZonePlace Units - British
1 airfield and 1 infantry placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Libya to Southern Italy
1 infantry moved from Northern Italy to Southern France
2 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern PolandPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 10 armour, 11 artilleries, 22 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 artillery moved from France to Western Germany
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 bombers moved from Belarus to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 10 armour, 11 artilleries, 22 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 artillery moved from France to Western Germany
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Gibraltar
2 bombers moved from Belarus to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Russia
3 artilleries moved from Bryansk to Tambov
22 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
9 infantry moved from Bryansk to Russia
1 aaGun and 3 infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 aaGun and 2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 infantry moved from Archangel to Vologda
3 infantry moved from Timguska to Novosibirsk
1 submarine moved from 106 Sea Zone to 109 Sea ZonePlace Units - Russians
9 infantry placed in Russia
1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Shan State to Yunnan
2 bombers moved from Shensi to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
2 carriers moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Morocco
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 106 Sea Zone to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 fighter placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 artilleries and 15 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 15 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma -
scramble?
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Nice attack, i missed it. Yeah, scramble 3 fighters.





