Setup appears correct
15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 mech_infantry moved from Malaya to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to NovgorodCombat - British
Battle in Novgorod
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 3/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Trans-Jordan
British win, taking Novgorod from Germans, taking Trans-Jordan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea ZonePlace Units - British
3 armour placed in Egypt
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
sorry, forgot to post US as well.
Did one change additional to the one per PM, exchanged a tac with an air. Did so in my plan, but bought wrong ratio for Germany live. No prob if you want me to change that, its just 1 pt switch offense to defence.
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ok with the changed buy?
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yes thats fine. I was on a little bit today looking at italy. Lots of stuff going on today, gonna try to get to it later. My axis turns just seem to get harder and harder each round. Those damn americans keep tightening the noose!! :wink:
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wasnt meant as making you move, just wanted to know with what I can calc!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,1,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to Burma
1 fighter moved from Caroline Islands to Philippines
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to PhilippinesPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 18 PUs;
French buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - French
1 armour moved from Western Germany to Switzerland
French take Switzerland from Italians
1 armour moved from Switzerland to Northern Italy
1 armour moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 112 Sea Zone to 115 Sea ZoneCombat - French
Battle in Northern Italy
French attack with 2 armour and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 2/3 hits
1 infantry owned by the French and 1 armour owned by the French lost in Northern Italy
1 armour owned by the French retreated to Western Germany
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for French: 1 armour and 1 infantryNon Combat Move - French
3 infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western GermanyPlace Units - French
3 artilleries placed in France
1 armour placed in Normandy BordeauxTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
I forgot to non combat move a US DD, did so with edit. Unaffected by any UK or Italy rolls, hope thats ok, sorry. Totally useless in sz42…
Nice N-Ita outcome for Axis, now the Axis double-move! Rd 17, wow.
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Yes quite a favorable defense for Italy in such a big battle. Kinda makes me laugh that such an important battle involves France vs Italy. :-D
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true ;)
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So apparnetly I messed up the greater southern germany battle. The extra fighter and bomber from southern italy were supposed to be in on the attack, but they went to western germany instead. Clicked on the battles too fast before i realized the error. I will roll the fighter and bomber here in the forum. If they hit then its one loss of an inf for each of us. I will edit back the losses from western germany and my planes. Hope I explained it well enough and you agree.
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Here goes. I think i remeber how
fighter
;aaa1@3;bomber
;aaa1@4; -
:aaa1@3:
:aaa1@4:
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:2d6:
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Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
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Finally got it! Bomber hit. Ugh what a mess. My apologies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Southern Italy to Novgorod
2 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Germany to 115 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
3 mech_infantrys moved from Turkey to Trans-Jordan
7 armour, 1 artillery, 1 bomber, 2 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Saudi Arabia to Trans-JordanCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 transport
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from British with 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 8 armour, 1 artillery, 1 bomber, 2 infantry and 16 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 8 armour, 1 artillery, 1 bomber, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Western Germany
Germans attack with 1 bomber and 1 fighter
French defend with 1 armour, 12 infantry and 3 mech_infantrys; British defend with 3 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 15 armour, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Americans win with 1 aaGun, 16 armour, 2 artilleries, 1 bomber, 10 fighters, 16 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 2 aaGunsNon Combat Move - Germans
2 tactical_bombers moved from 115 Sea Zone to Germany
2 fighters moved from 115 Sea Zone to Germany
1 bomber moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 bomber moved from Trans-Jordan to Southern Italy
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Persia to Iraq
9 mech_infantrys moved from Germany to Northern ItalyPlace Units - Germans
4 armour, 5 artilleries and 1 tactical_bomber placed in Germany
2 armour and 1 mech_infantry placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,5,2
Germans collect 41 PUs (6 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode -
I am sure its absolutely fine :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
2 armour moved from Persia to West India
2 infantry moved from Yunnan to Burma
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Afghanistan to Burma
1 bomber moved from Southern Italy to France
1 armour moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - Japanese
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry; Americans defend with 1 armour
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 2 infantry
ANZAC defend with 1 fighter; British defend with 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 11 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Southern Italy
1 bomber moved from France to Southern Italy
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Kiangsu
2 infantry placed in French Indo China
2 fighters and 1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Japanese collect 60 PUs; end with 60 PUs total