@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)
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Yeah lotsa things to look at! I was hoping Italy would get lucky and get me some kills, but no luck. Looks like Germany has to sit tight. Busy weekend coming up, hopefully I can get to my turn sometime.
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there is always the resign button ;)
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@alexgreat:
there is always the resign button ;)
Lol Offer stands for you as well! I think I have germany’s turn set. Working on japan! Maybe tonight. Although had car trouble today so my night may be occupied.
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thx for returning the courtesy ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 20 Sea Zone from Americans
2 bombers moved from Japan to 36 Sea Zone
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Siam
1 fighter moved from Yunnan to Shan State
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kazakhstan to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Afghanistan to Persia
2 mech_infantrys moved from Eastern Persia to 80 Sea Zone
2 mech_infantrys moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Novgorod to Persia
1 mech_infantry moved from Kazakhstan to West India
4 fighters moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Iraq
1 carrier moved from 80 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in Iraq
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 2 armour and 1 factory_minor
Japanese win, taking Iraq from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 armour
Battle in Persia
Japanese attack with 1 bomber, 4 fighters and 2 mech_infantrys
British defend with 2 armour, 1 factory_minor and 1 mech_infantry
Japanese win, taking Persia from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Caroline Islands
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Caroline Islands from Americans, taking 36 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking Shan State from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Siam from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
3 mech_infantrys moved from Shensi to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Siam to Yunnan
2 bombers moved from 36 Sea Zone to Yunnan
4 infantry moved from Afghanistan to Eastern Persia
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Iraq to 80 Sea Zone
3 fighters moved from Persia to 80 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,6,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,3,6,3,2,6,3,6,1,6,5,3,1,1,6,4,4,2,6,2,2,3,4,4,5,1,2,1,5,2,4
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Phew! Finally done. Looks like we have an opponent awaiting one of us, I will try to finish my turns with a little more urgency. US/China/UK on the prowl!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 106 PUs;
Americans buy 5 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from France to Northern Italy
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 armour moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
7 fighters and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
2 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in 79 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 6/10 hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in West India
Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 5/9 hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in West India
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in India
Battle in Shan State
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans, taking Shan State from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
AA fire in Northern Italy : 0/3 hits
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits
Italians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Northern Italy, round 2 : 3/4 hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Western Germany
2 armour and 2 infantry moved from Spain to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 transports moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
7 fighters and 1 tactical_bomber moved from West India to 79 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to MalayaPlace Units - Americans
3 armour placed in Norway
3 fighters placed in Western Germany
2 armour and 1 infantry placed in Spain
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 81 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Western Germany to Sweden
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Sweden
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Battle in Sweden
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Sweden, round 2 : 2/7 hits
Germans roll dice for 6 infantry and 1 mech_infantry in Sweden, round 2 : 4/7 hits
3 infantry owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Sweden
British roll dice for 1 armour, 1 artillery and 1 fighter in Sweden, round 3 : 3/3 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Sweden, round 3 : 2/4 hits
1 armour owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Sweden
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 6 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
1 fighter owned by the British retreated
Battle in Iraq
British attack with 2 armour, 1 fighter and 2 tactical_bombers
Japanese defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Iraq, round 2 : 4/5 hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Sweden to Western Germany
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,3,6,1,4,6,1,2,5,4,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total -
third mech from Egypt goes also to Iraq
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third tank, I mean, sorry
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Saw your posts in other games, standing by with Anzac and France. Italy doesnt look complicated, but at this point no mistakes, oc.
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Yeah ran out of time. Gotta run to work for a bit. I should get to it tonight. You want 1 tank from Egypt to Iraq right?
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yes pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Greece to Syria
Italians take Syria from French
1 fighter moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Greece to YugoslaviaPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,6,3
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 transport moved from 37 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Burma
Battle in Siam
ANZAC attack with 1 artillery
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 cruiser in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Siam
Japanese win, taking Burma from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artilleryNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from Holland Belgium to Western Germany
5 infantry moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - French
2 mech_infantrys placed in Southern France
1 artillery and 2 infantry placed in FranceTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
Germany done. Working on Japan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Persia to Saudi Arabia
Japanese take Saudi Arabia from British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
Japanese take 80 Sea Zone from British
4 fighters moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to India
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya
1 bomber moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 bomber moved from Japan to Shan State
1 artillery and 2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 armour, 2 infantry and 2 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone -
Scramble out of the philippines?
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Actually scratch that. I think I am going to change my combat moves around a bit. Sorry to delay another day. I was a bit rushed this evening.