16L bmnielsen (Axis) vs. hobo (Allies +20) LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 6 infantry
                    retreated to Shensi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Gibraltar: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_36798_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
                1 fighter moved from Sikang to Russia

    Place Units - British
                3 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_36798_UK_8.tsvg


  • I think you got this one, I made a couple big mistakes that I’m not sure I can recover. losing that last china battle kinda sucked too, I was at least hoping for a ground unit wipe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
                1 fighter moved from Sikang to Russia

    Place Units - British
                3 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Burma from Japanese to British
                EDIT: Changing PUs for UK_Pacific from 2 to 3
                EDIT: Removing units owned by British from India: 3 aaGuns, 2 artilleries and 29 infantry
                EDIT: Adding units owned by British to Burma: 3 aaGuns, 2 artilleries and 29 infantry
                EDIT: Turning off Edit Mode

    triplea_36798_UK_8.tsvg


  • actually I forgot to do a non-combat combat move in burma. I was preoccupied with europe I forgot about india during what was basically ncm turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to Rostov
                2 mech_infantrys moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Romania
                1 fighter moved from Ukraine to Southern Italy
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 carrier, 3 destroyers, 2 fighters and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun, 2 armour and 1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Ukraine to Tambov

    Place Units - Italians
                2 infantry placed in Southern Italy
                5 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_36798_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to Burma
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 48 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 harbour placed in Northern Territory
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_36798_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_36798_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Western Germany to Volgograd
                1 mech_infantry moved from Urals to Vologda
                1 bomber moved from Bryansk to Vologda
                2 bombers moved from Bryansk to Sikang
                2 bombers moved from Western Germany to Russia
                2 fighters moved from Bryansk to Russia

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Germans attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Vologda to Tambov
                1 bomber and 2 fighters moved from Russia to Tambov
                2 bombers moved from Sikang to Yunnan
                3 armour and 3 mech_infantrys moved from Bryansk to Rostov
                6 aaGuns, 6 armour, 12 artilleries, 25 infantry and 8 mech_infantrys moved from Bryansk to Tambov
                1 bomber moved from Volgograd to Tambov
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Novgorod
                3 mech_infantrys moved from Novgorod to Belarus
                2 infantry moved from Northern Italy to France
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 transport moved from 127 Sea Zone to 126 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys and 1 tactical_bomber placed in Novgorod
                2 bombers, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_36798_Ger9.tsvg


  • If you want to intercept from Russia we can roll it on the forum, it would only hit a fighter. Not like I’d have lost much if it had hit a bomber, seeing how it went :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 22 PUs;
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Caucasus to Novosibirsk
                2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kazakhstan to Samara
                2 aaGuns, 2 artilleries and 13 infantry moved from Kazakhstan to Novosibirsk
                2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_36798_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 fighters and 2 transports; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Shensi to Kansu
                2 fighters and 1 tactical_bomber moved from Yunnan to Kansu
                1 tactical_bomber moved from Yunnan to Kansu
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                1 artillery moved from Shan State to French Indo China
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 carriers, 3 destroyers and 3 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                4 bombers moved from Japan to French Indo China
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                4 fighters placed in Japan
                2 transports placed in 36 Sea Zone
                1 artillery placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Japanese collect 58 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_36798_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                1 tactical_bomber moved from Gibraltar to 64 Sea Zone
                3 fighters moved from Gibraltar to 64 Sea Zone
                2 fighters moved from Gibraltar to Trans-Jordan
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 10 Sea Zone to 64 Sea Zone
                1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Northern Territory to Queensland

    Place Units - Americans
                3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_36798_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    triplea_36798_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_36798_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_36798_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 2 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 2 fighters
                EDIT: Adding units owned by Americans to Trans-Jordan: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
                EDIT: Adding units owned by Americans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Italians

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters moved from Egypt to Eastern Persia
                3 aaGuns, 2 artilleries and 29 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Persia
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 92 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 submarine placed in 81 Sea Zone
                2 fighters placed in Egypt
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_36798_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Tambov to Caucasus
                1 bomber moved from Romania to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                5 mech_infantrys moved from Northern Italy to Romania
                1 carrier, 3 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun, 2 armour and 1 artillery moved from Tambov to Bryansk

    Place Units - Italians
                2 artilleries placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

    triplea_36798_Ita9.tsvg


  • I only had ncm for the USA but forgot to move the sub from z46 to z30.  Is that going to be ok?


  • Sure

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