15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)

  • '22 '16

    Yes. Quite the chess match!

  • '17 '16 '15 '12

    Indeed.

    There will be many many battles in US and UK turn 11, and one real major sea battle in 113. All are reasonably well supported, I really cant afford to lose most of them, if any at all. 113, crucial.

  • '17 '16 '15 '12

    ah, before rolling more battles, I just did 112, and the inf that went to WGer is oc meant for Denmark. I will continue with the other battles and edit after non combat. Den is the same walk in as WGer, but for UK 113 need Denmark of course.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 armour moved from Western United States to Alaska
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                3 submarines moved from 41 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Norway
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Northern Italy
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Norway from Germans, taking Western Germany from Germans, taking Northern Italy from Italians, taking 2 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 3 infantry in Alaska, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Alaska
                        Americans roll dice for 1 armour and 2 infantry in Alaska, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 1 armour and 2 infantry in Alaska, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Borneo
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in Philippines
                    Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 :  4/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 carrier and 1 fighter
                        Americans roll dice for 4 submarines in 55 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 submarines in 55 Sea Zone, round 3 :  2/3 hits
                        1 carrier owned by the Japanese lost in 55 Sea Zone
                    3 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 5 carriers, 2 cruisers and 3 destroyers in 21 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 20 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  6/14 hits
                        Germans roll dice for 5 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        1 infantry owned by the Germans, 2 infantry owned by the Americans and 5 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western Germany: 1 infantry
                EDIT: Adding units owned by Americans to Denmark: 1 infantry
                EDIT: Changing ownership of Denmark from Germans to Americans
                EDIT: Changing ownership of Western Germany from Americans to Germans
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 aaGun moved from Spain to Normandy Bordeaux
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to Spain
                1 fighter moved from Borneo to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from Philippines to 21 Sea Zone
                1 tactical_bomber moved from Philippines to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from 21 Sea Zone to Guam
                1 aaGun moved from 21 Sea Zone to Guam
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 fighter moved from 21 Sea Zone to Guam
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 armour placed in Spain
                3 artilleries and 3 infantry placed in Eastern United States
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 harbour placed in Guam

    Turn Complete - Americans
                Americans collect 81 PUs; end with 81 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                10 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '17 '16 '15 '12

    How do you want 113 done, best defense, round by round?

  • '22 '16

    Leaving work now I will try to look at it later tonight and give you an answer.  Thanks for asking.  Take care and be well!

  • '22 '16

    Go max defense.  Lose the carrier before any destroyers please.  Good luck to you!  I wish you had some AA in the battle too bad they cant attack. :wink:

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Persia to West India
                1 fighter moved from Tsinghai to West India
                1 armour and 1 mech_infantry moved from Tsinghai to Samara
                1 armour moved from Volgograd to Samara
                1 mech_infantry moved from Rostov to Samara
                1 tactical_bomber moved from Tsinghai to Samara
                1 tactical_bomber moved from Tsinghai to Tambov
                3 armour moved from Volgograd to Tambov
                1 submarine moved from 99 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in 113 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
                    Germans defend with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 6 transports
                        British roll dice for 2 submarines in 113 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 1 carrier, 4 destroyers, 2 fighters and 6 transports in 113 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone
                        British roll dice for 2 submarines in 113 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 3 :  3/6 hits
                        Germans roll dice for 4 destroyers, 2 fighters and 6 transports in 113 Sea Zone, round 3 :  3/6 hits
                        4 destroyers owned by the Germans, 2 submarines owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 4 :  2/6 hits
                        Germans roll dice for 2 fighters and 6 transports in 113 Sea Zone, round 4 :  1/2 hits
                        2 fighters owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                        6 transports owned by the Germans lost in 113 Sea Zone
                    British win, taking Western Germany from Germans with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 6 transports
                    Casualties for British: 1 carrier, 1 destroyer and 2 submarines
                Battle in West India
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 2 mech_infantrys in West India, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in West India, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Samara
                    British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour
                        British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Samara, round 2 :  2/3 hits
                        1 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Samara
                        British roll dice for 2 armour and 1 tactical_bomber in Samara, round 3 :  2/3 hits
                        Germans roll dice for 2 armour in Samara, round 3 :  1/2 hits
                        1 armour owned by the British and 2 armour owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Tambov
                    British attack with 3 armour and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 3 armour and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 :  2/3 hits
                        2 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Tambov
                        British roll dice for 1 armour and 1 tactical_bomber in Tambov, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Tambov
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 3 armour

    Non Combat Move - British
                1 fighter moved from West India to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 tactical_bomber moved from Samara to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 armour and 7 mech_infantrys moved from Turkey to Volgograd
                4 infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Egypt to Syria
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                3 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Turn Complete - UK_Pacific

  • '17 '16 '15 '12

    that ran mor or less to statistics, slightly better for UK than could have been. Still, one out of five times I would have lost the battle, so I am more than happy. You rolled well in the land battles, nothing spectacular happened. Intense game.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                6 infantry moved from Southern Italy to Northern Italy
                3 armour and 3 mech_infantrys moved from Bulgaria to Turkey
                1 infantry moved from Greece to Turkey
                1 mech_infantry moved from Yugoslavia to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Northern Italy
                    Italians attack with 6 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Turkey
                    Italians attack with 3 armour, 1 infantry and 3 mech_infantrys
                    British defend with 6 infantry
                    Italians win, taking Turkey from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 6 infantry
                    Casualties for Italians: 1 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery moved from Bulgaria to Greece

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs total

  • '22 '16

    I knew I should of moved that navy.  Learning so many things!  I will have questions for you after the game is over if you dont mind me picking your brain.

  • '17 '16 '15 '12

    ah, you tried it with the mech inf vs the inf. was pretty sure you would and was still too thrifty to bring a second inf.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 infantry moved from Rostov to Tambov
                      ANZAC take Tambov from Germans

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 43 Sea Zone to 21 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Western Australia to Northern Territory
                1 fighter moved from Northern Territory to Queensland
                1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 fighter moved from Celebes to Dutch New Guinea
                1 fighter moved from 21 Sea Zone to Guam

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 armour placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 fighters moved from Germany to Western Germany
                1 bomber moved from Germany to 95 Sea Zone
                2 infantry moved from Bryansk to Tambov
                2 bombers moved from Russia to Tambov
                3 armour moved from Russia to Rostov
                2 armour and 5 mech_infantrys moved from Ukraine to Rostov
                1 infantry and 2 mech_infantrys moved from Bryansk to Rostov

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Tambov from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 5 armour, 1 infantry and 7 mech_infantrys
                    ANZAC defend with 1 infantry; British defend with 1 airfield
                    Germans win, taking Rostov from British with 5 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov
                2 bombers moved from Tambov to Russia
                1 mech_infantry moved from Vologda to Novgorod
                2 fighters moved from Western Germany to Germany
                1 bomber moved from 95 Sea Zone to Germany
                3 artilleries and 5 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Greece to Turkey
                2 mech_infantrys moved from Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber, 1 fighter and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

  • '15 '14

    A bloody war that you are fighting gentlemen :D

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

  • '17 '16 '15 '12

    looking forward to Japan! And then, to france or not to france…

  • '22 '16

    Many many thoughts and voices in my head!

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