Setup appears correct
15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from Yunnan to Burma
3 armour and 3 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 5 carriers, 10 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
10 fighters moved from 39 Sea Zone to India
2 bombers moved from Malaya to India
1 bomber moved from Yunnan to India
4 tactical_bombers moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
4 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
5 infantry moved from Hopei to Shensi
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
3 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Szechwan to Sikang
1 destroyer moved from 37 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 3 bombers, 10 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 1 harbour, 13 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major; Americans defend with 1 fighter
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers and 10 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 13 infantry and 3 mech_infantrys
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Sikang
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
10 fighters moved from India to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
3 bombers moved from India to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter moved from 6 Sea Zone to Philippines
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Malaya to Burma
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in Malaya
1 destroyer placed in 37 Sea Zone
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in French Indo China
1 destroyer and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Those AA guns still doing great.
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Those gunners need some glasses!
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battle itself was ok, but 15 aa shots lately, not one hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 armour, 1 harbour, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Australia to India
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
2 submarines moved from 56 Sea Zone to 41 Sea Zone
6 fighters moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in India
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in India, round 2 : 0/1 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
Americans roll dice for 1 bomber in India, round 3 : 1/1 hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Normandy Bordeaux to Spain
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry and 2 mech_infantrys moved from Western Australia to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Southern France
2 armour, 1 harbour and 1 tactical_bomber placed in Spain
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
Change my UK build in London from 3 art to 4 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Rostov
5 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to VolgogradCombat - British
Battle in Holland Belgium
Battle in Rostov
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 airfield
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win, taking Holland Belgium from Germans, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
British attack with 6 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
British roll dice for 6 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 0/9 hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits
2 mech_infantrys owned by the British lost in Volgograd
British roll dice for 6 armour and 1 artillery in Volgograd, round 3 : 3/7 hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/4 hits
1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 5 armour in Volgograd, round 4 : 3/5 hits
Germans roll dice for 2 artilleries in Volgograd, round 4 : 1/2 hits
1 armour owned by the British and 2 artilleries owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 4 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery and 2 mech_infantrysNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Rostov to Tsinghai
3 mech_infantrys moved from Persia to Turkey
2 infantry and 4 mech_infantrys moved from Iraq to Turkey
1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
3 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTurn Complete - UK_Pacific
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Cant believe I whiffed in Rostov and Volgo in rd1. Thats 8 threes, 1 four and some twos and ones. Its abnormal.
Didnt ask for scramble in 37 as it was overwhelming, but of course will roll in Forum if you want to scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
2 aaGuns and 12 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Western Australia to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Caucasus to Rostov
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to CelebesPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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2 French inf on the US TT.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
9 armour, 3 artilleries and 2 mech_infantrys moved from Russia to Samara
2 bombers moved from Yunnan to Samara
1 artillery and 1 infantry moved from France to Southern France
1 bomber moved from France to Southern France
5 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 9 armour, 3 artilleries, 2 bombers and 2 mech_infantrys
Russians defend with 2 aaGuns and 17 infantry
Germans win, taking Samara from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour, 3 artilleries and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 3 fighters and 5 infantry
British defend with 1 aaGun, 6 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 6 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
5 infantry moved from Western Germany to France
3 aaGuns moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 bomber moved from Southern France to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Romania to UkrainePlace Units - Germans
3 artilleries placed in France
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
1 fighter placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
Wow! What a turn! I was sweating bullets! Went pretty flawless for Germany. That Samara battle had me so nervous. Sorry for all the edits, I couldnt decide how I wanted to distribute my NCM. Now I can see where all my weaknesses are as you expose them with each allied power. Good luck to you!
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I am sure very unhappy, between India, Russia, 2x Normandy, now Samara its 27 aa misses in a row, and I guess its more, I just checked those. No wonder those 60% battles are won so easily (me giving you just a 60% is another matter, oc), and it does help with those major multi air battles, always winning on or above average. You take the chances, and win, thats a reward of some sort for courage, but at least some air should not be there, really. The consequences of this draught are manyfolds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Northwest Persia to VolgogradTurn Complete - Russians
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US and UK orders standing by :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
4 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 fighter moved from Malaya to 54 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
4 carriers moved from 39 Sea Zone to 41 Sea Zone
5 fighters moved from 39 Sea Zone to Sumatra
3 fighters moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 bombers moved from Yunnan to 36 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 fighters and 1 transport
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win, taking Alaska from Americans, taking 41 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 5 fighters and 1 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 39 Sea Zone to 55 Sea Zone
3 fighters moved from 41 Sea Zone to India
3 fighters moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from Sumatra to 41 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Hunan to Yunnan
3 bombers moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Philippines to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 mech_infantrys moved from Sikang to ShensiPlace Units - Japanese
2 destroyers and 1 transport placed in 39 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,2,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,1,4,6,3,1,2,1,1,5,4,5,6,2,1,6,2,5,1,2,4,3,1,4,1,4,2,6,5,2,6,4
Japanese collect 66 PUs (8 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode -
Edited the fighters from phillipines to malaya instead of too japan. I assumed you didnt want your subs to fight in sz 41. But as always we can roll it out if you want.
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phew, Europe is easy to decide, Pacific isnt…