Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
S.A AX vs Maji ALLI +12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 3 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 4/6 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 2 aaGuns, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Bryansk, round 2 : 1/11 hits
Russians roll dice for 2 aaGuns, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/18 hits
7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 1 aaGun, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 2 aaGuns, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 5/10 hits
Russians roll dice for 2 aaGuns, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/12 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Western Ukraine, round 3 : 4/6 hits
Russians roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Western Ukraine, round 3 : 4/9 hits
3 infantry owned by the Germans, 1 artillery owned by the Russians, 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
2 armour owned by the Germans retreated to Eastern Poland
Russians win with 1 armour and 4 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Finland to Karelia
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour placed in Germany
1 armour placed in Western Germany
3 infantry placed in Germany
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
Germans undo move 7.
1 infantry placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.273
Median : 3.000
Variance : 0.378
Standard Deviation : 0.614
Total rolls : 99Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.143
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 49Russians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.467
Median : 4.000
Variance : 0.477
Standard Deviation : 0.691
Total rolls : 45British Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 bomber moved from Russia to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 armour moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 armour moved from Tobruk to AlexandriaCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 3 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Bessarabia to Russia
1 fighter moved from Archangel to Bryansk
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
6 infantry moved from Amur to Korea
1 aaGun moved from Amur to ManchuriaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
Happy New Year!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Caroline IslandsNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 10 PUs (1 lost to blockades); end with 10 PUs total -
Happy New Year to you too.
Looks kind of grim for Japan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Caroline IslandsNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 10 PUs (1 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Casualties for Americans: 4 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Kiangsi to Anhwe
2 bombers moved from Western United States to 7 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
2 bombers moved from 7 Sea Zone to Korea
3 fighters moved from 35 Sea Zone to Korea
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,3,5,6,3,2,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
British attack with 2 artilleries, 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from India to Egypt
2 submarines moved from 39 Sea Zone to 76 Sea Zone
3 armour and 2 mech_infantrys moved from Anhwe to Manchuria
2 fighters and 1 tactical_bomber moved from Anhwe to Korea
4 infantry moved from Shantung to Jehol
2 artilleries moved from Shantung to Jehol
2 aaGuns moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholPlace Units - British
1 transport placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 80 Sea Zone
1 artillery placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery, 1 bomber and 1 infantry placed in India
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 bomber and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
Yeah I’m slowly closing in…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Bessarabia
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 artilleries and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from France to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,1,4,1,1
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 4.000
Median : 4.000
Variance : 1.932
Standard Deviation : 1.390
Total rolls : 45Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.818
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.818
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Norway to Karelia
2 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Norway to Karelia
2 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 93 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 fighters
British defend with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
1 submarine owned by the British Submerged
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 transports in 110 Sea Zone, round 2 : 7/15 hits
2 fighters owned by the Germans lost in 110 Sea Zone
British win with 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 2 fighters
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
Battle in Archangel
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 2/7 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 : 4/6 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 2/2 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
2 fighters owned by the British forced to land in United KingdomNon Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,5,3,3,5
Germans collect 45 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.934
Standard Deviation : 1.391
Total rolls : 77Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.821
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.889
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
I think the fat lady in Japan is going to be singing soon
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I took my turn but I could not post the map. I also forgot to save the map. :| So I will recreate my turn and attempt to repost the map this evening.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 fighters moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Russia to Smolensk
1 armour moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 artillery moved from Ukraine to Western Ukraine
1 aaGun, 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Russia to Vologda
1 bomber moved from Smolensk to Russia
1 armour moved from Russia to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Soviet Far East to Siberia
2 aaGuns moved from Manchuria to Korea
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo ChinaNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Japanese collect 11 PUs (1 lost to blockades); end with 11 PUs totalDice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2