Good luck - and have fun!
15L Odonis (Allies +22) vs CdnRanger (Axis)
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One hit to a boat from my sub (I assumed ding the carrier, otherwise I will adjust)
and 2 more hits to non-sub boats (planes can’t hit your sub) - please choose casualties
Thx -
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 bomber moved from Shensi to Buryatia
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys moved from Burma to India
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from French Indo China to Timguska
1 mech_infantry moved from Shensi to Timguska
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 fighter moved from Shensi to Novosibirsk
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 fighter
British defend with 1 armour
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Timguska
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 62 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the ANZAC -
One hit to a boat from my sub (I assumed ding the carrier, otherwise I will adjust)
and 2 more hits to non-sub boats (planes can’t hit your sub) - please choose casualties
Thx -
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sink the ss from your ss, then 1 hit on carrier and sink the DD
max defence afterwards
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Can’t seem to put the sub back and take the hit, so the rest of the battle I’ll have to roll forum -
The sub already fired back in the first phase, so:Defence Sz62
One damaged carrier, 1 Destroyer, 2 Fighters
Rolls: 2@2, 2@4; Total Hits: 12@2,: (6, 3)2@4: (4, 5) -
Lose my sub, 2 fighters 2 tacs attack round 2
Rolls: 2@3, 2@4; Total Hits: 12@3,: (3, 4)2@4: (5, 6) -
So, carrier sunk -
Defence Round 2 - 2 Fighters, 1 carrier
Rolls: 1@2 2@4; Total Hits: 31@2: (2)2@4: (3, 2) -
holy crap!!
Well, fighter may as well continue…
Rolls: 1@3; Total Hits: 01@3: (5)Defence 2 Fighters Anzac
Rolls: 2@4; Total Hits: 22@4: (4, 1) -
All Japanese units lost SZ62…
Transport survives.
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Battle score for SZ62 is…. -18
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 bomber moved from Shensi to Buryatia
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys moved from Burma to India
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from French Indo China to Timguska
1 mech_infantry moved from Shensi to Timguska
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 fighter moved from Shensi to Novosibirsk
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys in India, round 2 : 12/23 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 6 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 fighter
British defend with 1 armour
Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Timguska
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Timguska, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 bomber in Buryatia, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Buryatia
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 62 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 2 fighters and 1 transport in 62 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 fighter and 1 transport in 62 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Burma to India
1 bomber moved from Timguska to Kansu
1 fighter moved from Novosibirsk to Kansu
2 infantry moved from Shensi to Kansu
2 carriers moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Burma to 55 Sea Zone
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to India
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Burma to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 destroyer, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 armour and 1 infantry placed in Kwangtung
2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 77 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 bomber, 1 fighter and 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 armour and 4 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
55 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 50 / 78
Russians : 14 / 17
Japanese : 77 / 93
Americans : 53 / 68
Chinese : 0 / 4
British : 34 / 36
UK_Pacific : 2 / 0
Italians : 18 / 19
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries moved from Eastern United States to 101 Sea Zone
6 artilleries, 4 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Northwest Persia to Cyprus
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
2 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Northwest Persia to Cyprus
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
2 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Battle in Rostov
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry
British win, taking Southern France from Italians, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery moved from Tobruk to Alexandria
4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Cyprus to Syria
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
3 aaGuns, 1 artillery, 16 infantry and 7 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Rostov to RussiaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 fighter placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone -
Scramble fighters in 92?
Thx -
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scramble both
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Ugh, one hit only from 1 of my fighters… :roll:
Destroyer or plane?
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DD please! Come on US Navy / Air Force!





