S.A AX vs Maji ALLI +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Greece to Southern Italy
                1 armour moved from Northern Italy to Romania

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from Malaya to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 8 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Eastern Poland to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 infantry moved from Novgorod to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 8 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour moved from Eastern Poland to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 infantry moved from Novgorod to Baltic States

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/8 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 3 artilleries and 8 infantry
                    Russians defend with 2 armour and 4 artilleries
                        Germans roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 :  3/12 hits
                        Russians roll dice for 2 armour and 4 artilleries in Smolensk, round 2 :  2/6 hits
                        2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Smolensk
                        Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Smolensk, round 3 :  6/10 hits
                        Russians roll dice for 2 armour and 1 artillery in Smolensk, round 3 :  1/3 hits
                        2 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 4 artilleries

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to 112 Sea Zone
                3 fighters moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 tactical_bomber placed in Germany
                1 armour placed in Western Germany
                3 infantry placed in Germany
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                2 infantry placed in France
                1 artillery placed in Germany
                1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.275
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.233
            Median : 3.000
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 24 PUs;
                Russians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Germans
                1 armour moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                2 mech_infantrys moved from Timguska to Tsinghai
                1 bomber moved from Bryansk to Tsinghai
                8 infantry moved from Sakha to Amur
                1 armour moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Vologda to Archangel
                2 fighters moved from Bryansk to Archangel
                1 armour and 3 artilleries moved from Vologda to Smolensk
                8 infantry and 2 mech_infantrys moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    Russians win, taking Tsinghai from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Archangel
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 3 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries and 5 infantry
                    Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 bomber moved from Tsinghai to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Smolensk to Bryansk
                2 fighters moved from Archangel to Bryansk
                1 armour moved from Bryansk to Smolensk
                2 mech_infantrys moved from Bryansk to Smolensk
                2 aaGuns moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Sakha to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sikang to Szechwan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Hunan
                2 battleships, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Hunan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sikang to Szechwan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Hunan
                2 battleships, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  7/9 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 2 carriers and 1 transport in 6 Sea Zone, round 2 :  1/2 hits
                        3 fighters owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Kiangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.700
            Median : 2.500
            Variance : 1.241
            Standard Deviation : 1.114
            Total rolls : 30

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.647
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Korea to Manchuria

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total.
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                Americans undo move 2.
                1 artillery placed in Western United States
                Americans undo move 5.
                1 infantry placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,1,1,1,1,2,2,5,1
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 28 PUs;
                British buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win with 5 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Kweichow to Hunan
                2 fighters moved from Kweichow to Hunan
                1 mech_infantry moved from Siam to Kwangsi
                2 armour moved from India to Yunnan
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 armour moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Northwest Persia to Iraq
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 bomber moved from Gibraltar to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer and 2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarines


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Greece to Bulgaria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Greece to Bulgaria

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Romania to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/11 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 :  4/10 hits
                        Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 :  2/3 hits
                        2 artilleries owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Baltic States to Novgorod
                1 artillery moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 armour moved from Norway to Karelia
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 4 infantry placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Southern France
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 infantry placed in Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.838
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.808
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Russians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                6 infantry moved from Amur to Sakha
                2 infantry moved from Smolensk to Belarus
                1 bomber moved from Volgograd to Belarus
                1 armour, 5 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 5 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
                    Italians defend with 2 infantry
                    Russians win, taking Western Ukraine from Italians with 1 armour, 5 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Sakha
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                1 bomber moved from Belarus to Russia
                2 aaGuns, 2 armour, 3 artilleries, 1 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
                1 armour moved from Evenkiyskiy to Urals
                2 mech_infantrys moved from Tsinghai to Urals
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Korea

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Japanese collect 24 PUs; end with 24 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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