16L G 40 oysteilo (axis) vs Odonis (allies +18)

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    @Odonis:

    I assumed scramble since the game didn’t let me post the combat move - file attached - let me know if this is correct?

    Yes, correct

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                2 fighters moved from 96 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Greece
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    2 submarines owned by the Italians Submerged
                    Italians win with 1 transport remaining. Battle score for attacker is -13
                    Casualties for British: 1 bomber, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 3 fighters

    Non Combat Move - British
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                4 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Libya to Alexandria
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from 39 Sea Zone to India
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 mech_infantrys placed in Persia
                1 infantry placed in Egypt
                1 airfield placed in Malta

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,3,4,2,5,6,3,6,6,3,4,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Northwest Persia
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 artillery moved from Bulgaria to Greece
                2 mech_infantrys moved from Romania to Greece
                1 bomber moved from Ukraine to Greece
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Greece from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Italians attack with 2 armour
                    British defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 99 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                5 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 mech_infantry moved from Bessarabia to Rostov

    Place Units - Italians
                1 infantry placed in Southern France
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    French win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 artillery and 2 infantry moved from Rostov to Volgograd
                3 bombers moved from Western Germany to Volgograd
                8 armour and 9 mech_infantrys moved from Caucasus to Persia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Persia
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 1 artillery, 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Germans attack with 8 armour, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor and 4 mech_infantrys
                    Germans win, taking Persia from British with 8 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 4 mech_infantrys

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to Finland
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
                3 bombers moved from Volgograd to Kazakhstan
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from 104 Sea Zone to Western Germany
                2 fighters moved from Western Germany to Ukraine
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bryansk
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 3 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Germans collect 60 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Samara
                1 artillery and 10 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 10 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Novosibirsk to Russia
                1 aaGun moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Sakha to Buryatia
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Samara
                1 artillery and 10 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 10 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Novosibirsk to Russia
                1 aaGun moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Sakha to Buryatia
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

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    I am in the middle of japans turn now and there are a couple of battles I missed and must do. I will use forum dice for it

    1. mech inf from keichow to Burma (Burma is empty, will just edit it)
    2. a tac and a figther to soviet far east (usa bomber)
    3 a sub and a fighter to sz 25 (usa destroyer)

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    2 soviet far east

    attacker: aaa 1@3 1@4:

    defender: 1@1:

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    ooppps lets try again

    2 soviet far east:

    attacker:DiceRolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (6)

    defender:DiceRolls: 1@1; Total Hits: 01@1: (6)

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    3

    attacker:DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)

    defender:DiceRolls: 1@2; Total Hits: 01@2: (3)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Kazakhstan to Novosibirsk
                1 artillery moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                2 bombers moved from Kwangsi to Kazakhstan
                1 bomber moved from Kazakhstan to Novosibirsk
                1 bomber moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 tactical_bomber moved from Caucasus to Turkmenistan
                3 infantry moved from Malaya to Shan State
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Turkmenistan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Turkmenistan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Samara
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Soviet Far East: 1 bomber
                EDIT: Changing ownership of Burma from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Samara to Kazakhstan
                1 bomber moved from Novosibirsk to Kazakhstan
                1 tactical_bomber moved from Turkmenistan to Northwest Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
                3 mech_infantrys moved from Szechwan to Kazakhstan
                4 fighters and 2 tactical_bombers moved from Kwangsi to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Shan State to Hopei
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hopei
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 aaGun moved from Manchuria to Amur
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    sorry for the mess, look at my edits and my posts before the actual turn post. let me know if anything is unclear

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 mech_infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 infantry moved from Malta to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from Gibraltar to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries moved from Malta to 96 Sea Zone
                2 artilleries moved from Libya to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                5 infantry moved from Libya to 96 Sea Zone
                1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 fighter moved from 96 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 battleship moved from 96 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in Greece
                    Americans attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 mech_infantrys
                    Americans win, taking Greece from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Northern Italy
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 factory_major and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Tunisia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Tunisia to Tobruk
                1 fighter moved from Greece to 99 Sea Zone
                5 fighters moved from 97 Sea Zone to 99 Sea Zone
                3 carriers moved from 96 Sea Zone to 99 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Libya to Alexandria
                1 fighter moved from Northern Italy to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Malta
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,5,4,4
                British collect 26 PUs (6 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Northern Italy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northern Italy to Southern Italy
                2 armour moved from Northwest Persia to Rostov
                1 submarine moved from 91 Sea Zone to 83 Sea Zone

    Place Units - Italians
                1 infantry placed in Southern France
                1 aaGun, 1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    sorry for slow playing. I wont be able to post before sunday

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