15L Odonis (Allies +22) vs CdnRanger (Axis)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Yakut S.S.R. to Buryatia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Buryatia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                2 mech_infantrys moved from Amur to Buryatia
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 20 Sea Zone to 7 Sea Zone
                1 bomber moved from Jehol to 7 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Manchuria to Soviet Far East
                1 fighter moved from Amur to Buryatia
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Philippines to 55 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 35 Sea Zone to 46 Sea Zone
                1 battleship moved from 42 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea
                3 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                2 armour moved from French Indo China to Burma
                3 infantry moved from Yunnan to Burma
                6 artilleries moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                4 armour moved from Szechwan to Burma
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in New Guinea
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Buryatia
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 fighter in Buryatia, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys in Burma, round 2 :  9/20 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 tactical_bomber moved from Soviet Far East to Siberia
                1 bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Aleutian Islands
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from 55 Sea Zone to Philippines
                2 carriers moved from 35 Sea Zone to 46 Sea Zone
                3 carriers moved from 42 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 55 Sea Zone to 20 Sea Zone
                1 bomber moved from Sikang to Philippines
                2 tactical_bombers moved from Sikang to Malaya

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 1.
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry placed in Kwangtung
                1 destroyer and 1 transport placed in 20 Sea Zone
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 fighter and 2 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Timguska : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag, 1 tactical_bomber
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 battleships, 5 carriers, 7 fighters, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        7 Sea Zone : 1 destroyer and 1 submarine
        5 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers and 1 submarine
        55 Sea Zone : 1 cruiser and 1 submarine
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 14 / 17
        Japanese : 71 / 76
        Americans : 53 / 70
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 5 / 6
        Italians : 20 / 25
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 55 Sea Zone to New South Wales
                4 carriers and 6 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 14 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - Americans
                3 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Kazakhstan
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Holland Belgium from Germans, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from West India to India
                2 mech_infantrys moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Tobruk to Egypt
                6 infantry moved from United Kingdom to 110 Sea Zone
                2 destroyers, 6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer and 2 transports placed in 81 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 15

    For the American turn:  Putting the Japanese sub back in SZ 55 as it wasn’t in the first set of battle dice (would’ve submerged anyway as there was no Destroyer in the battle) from the first set of dice -

    I assume the file got messed up or program crashed so the first set of dice results used -

    Cheers!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians
                2 armour moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour
                    British defend with 1 infantry
                        Italians roll dice for 2 armour in Caucasus, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy
                2 infantry moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun
        Western Ukraine : 1 flag, 1 airfield
        Caucasus : 1 flag, 2 armour
        Samara : 1 flag, 1 mech_infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 74
        Russians : 14 / 17
        Japanese : 70 / 76
        Americans : 53 / 71
        Chinese : 0 / 4
        British : 37 / 34
        UK_Pacific : 5 / 5
        Italians : 21 / 27
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to New Guinea

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Dutch New Guinea
                1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 61 Sea Zone
                1 fighter moved from 54 Sea Zone to 61 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Libya to Tobruk

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Persia to Russia
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 72 PUs;
                Germans buy 2 armour, 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vyborg to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from France to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from France to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans

  • 15

    Scramble to 110?

  • 20 19 18 15 13

    none

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 72 PUs;
                Germans buy 2 armour, 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vyborg to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from France to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from France to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bulgaria
                5 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 fighters moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Holland Belgium to Western Germany
                4 artilleries moved from France to Northern Italy
                1 tactical_bomber moved from 110 Sea Zone to Northern Italy
                3 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to Northern Italy
                6 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 bomber moved from Archangel to Bryansk
                2 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 armour and 2 artilleries placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 infantry placed in France
                1 fighter and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Poland : 7 infantry
        Germany : 1 factory_major and 7 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Northern Italy : 4 artilleries, 3 mech_infantrys and 1 tactical_bomber
        Southern Italy : 2 fighters
        Belarus : 1 infantry
        Karelia : 1 flag
        Bryansk : 4 aaGuns, 8 armour, 15 artilleries, 1 bomber, 26 infantry, 12 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 5 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 2 artilleries and 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 1 artillery
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 3 mech_infantrys
        Finland : 1 flag, 2 artilleries and 2 infantry
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 10 / 17
        Japanese : 66 / 76
        Americans : 53 / 71
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 21 / 27
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Russians win, taking Samara from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                2 armour moved from Russia to Kazakhstan
                3 mech_infantrys moved from Russia to Kazakhstan

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 6 Sea Zone to 14 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to Dutch New Guinea
                2 fighters moved from 46 Sea Zone to Dutch New Guinea
                1 fighter moved from 46 Sea Zone to Java
                1 tactical_bomber moved from Malaya to Java
                1 fighter moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Soviet Far East
                Battle in New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking Soviet Far East from Russians, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 battleship
                Battle in 14 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 14 Sea Zone
                        Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Dutch New Guinea
                    Japanese attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 bomber and 2 fighters in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 fighter in Dutch New Guinea, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Aleutian Islands to 6 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                3 carriers moved from 46 Sea Zone to 35 Sea Zone
                1 battleship moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 42 Sea Zone
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Siberia to 6 Sea Zone
                2 mech_infantrys moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 tactical_bomber moved from Philippines to Burma
                1 bomber moved from Dutch New Guinea to French Indo China
                1 infantry moved from Kansu to Shensi
                1 armour moved from Timguska to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 bomber moved from Japan to Shensi
                1 fighter moved from 20 Sea Zone to Shensi
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                2 armour moved from French Indo China to Yunnan

    Place Units - Japanese
                1 carrier, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 2 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 3 infantry, 7 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        New Guinea : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 3 carriers, 5 fighters and 1 tactical_bomber
        14 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 submarine
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 53 / 71
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 5 / 5
        Italians : 20 / 27
        ANZAC : 11 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 14 Sea Zone
                1 destroyer moved from 25 Sea Zone to 14 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from 16 Sea Zone to 5 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 fighter moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Gibraltar to Caucasus
                1 armour moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from India to Caucasus

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