TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 armour moved from Kiangsi to Kiangsu
2 bombers moved from Japan to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 5 tactical_bombers and 4 transports moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsu
Japanese attack with 2 armour and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
2 bombers moved from Kiangsu to Japan
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,2,4,6,1,5,1,6,6,2,1,2,4,5,3,2,2,1,6,2,2,6,6,6,5,5,3,5,2,5,6,1
Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs total