15L Odonis (Allies +22) vs CdnRanger (Axis)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

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    More problems with uploading, seems to happen more and more… file attached. Had to edit in original units.

    US6 (1).tsvg

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    sorry, wrong file

    US6 (1) (1).tsvg

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    again wrong file

    US6.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to France

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 mech_infantry moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from France to United Kingdom
                2 fighters moved from United Kingdom to Normandy Bordeaux
                3 fighters moved from Gibraltar to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 fighter placed in Egypt
                1 transport placed in 81 Sea Zone
                British undo move 2.
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from 95 Sea Zone to Normandy Bordeaux
                1 armour moved from Bryansk to Rostov
                1 armour moved from Rostov to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 artillery, 5 fighters and 4 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys

  • 15

    Italian sacrifice…

    2 Hits in Normandy -

    OOL Nation and unit(s)

    Thx

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    remove Brit INF then US inf if the Brits are eliminated

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from 95 Sea Zone to Normandy Bordeaux
                1 armour moved from Bryansk to Rostov
                1 armour moved from Rostov to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                    1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 artillery, 5 fighters and 4 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
                        AA fire in Normandy Bordeaux :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 aaGun, 1 armour, 4 artilleries, 5 fighters, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  7/22 hits
                        1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                    Americans win with 1 aaGun, 1 armour, 4 artilleries, 5 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern France to France
                2 infantry moved from Northern Italy to France
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 airfield placed in Western Ukraine
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun and 2 infantry
        Northern Italy : 1 factory_major, 6 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun
        Rostov : 2 armour and 1 mech_infantry
        Western Ukraine : 1 flag, 1 airfield
        Caucasus : 1 flag, 1 mech_infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 16 / 17
        Japanese : 68 / 75
        Americans : 55 / 70
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 11 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Egypt to Persia

    Turn Complete - French

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    11 Hits in Normandy - I’ll use max defence for you and you can change any casualties if there’s any units left -

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
                Germans buy 6 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                9 mech_infantrys moved from Western Germany to Normandy Bordeaux
                4 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Ukraine to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                1 bomber moved from Novgorod to Normandy Bordeaux
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Novgorod to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  11/24 hits
                        Americans roll dice for 1 aaGun, 1 armour, 4 artilleries, 5 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  8/20 hits
                        4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Americans, 1 aaGun owned by the British, 6 infantry owned by the Americans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  9/16 hits
                        Americans roll dice for 1 armour, 4 artilleries and 5 fighters in Normandy Bordeaux, round 3 :  4/10 hits
                        4 mech_infantrys owned by the Germans, 1 armour owned by the Americans, 3 artilleries owned by the Americans, 4 fighters owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 :  4/12 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 fighter, 4 infantry and 8 mech_infantrys
                    Casualties for British: 1 aaGun, 1 artillery, 5 fighters and 2 infantry
                    Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                2 artilleries moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Smolensk to Archangel
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Bryansk to Rostov
                1 tactical_bomber moved from Tambov to Bryansk
                3 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Bulgaria to Romania
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 fighter moved from Normandy Bordeaux to France
                2 submarines moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 artillery placed in France
                2 infantry and 2 mech_infantrys placed in Western Germany
                3 artilleries placed in Ukraine
                2 artilleries placed in Novgorod
                1 mech_infantry placed in Novgorod
                3 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor and 1 fighter
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Romania : 1 artillery and 1 infantry
        Poland : 5 infantry
        Germany : 1 factory_major, 1 fighter, 8 infantry and 2 mech_infantrys
        Belarus : 2 infantry
        Karelia : 1 flag
        Bryansk : 4 aaGuns, 8 armour, 11 artilleries, 26 infantry, 12 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag, 1 armour
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 13 / 17
        Japanese : 68 / 75
        Americans : 53 / 70
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Yakut S.S.R. to Buryatia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Buryatia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                2 mech_infantrys moved from Amur to Buryatia
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 20 Sea Zone to 7 Sea Zone
                1 bomber moved from Jehol to 7 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Manchuria to Soviet Far East
                1 fighter moved from Amur to Buryatia
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Philippines to 55 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 35 Sea Zone to 46 Sea Zone
                1 battleship moved from 42 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea
                3 mech_infantrys moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                2 armour moved from French Indo China to Burma
                3 infantry moved from Yunnan to Burma
                6 artilleries moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                4 armour moved from Szechwan to Burma
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 battleships, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in New Guinea
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 cruiser, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Buryatia
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 fighter in Buryatia, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys in Burma, round 2 :  9/20 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 tactical_bomber moved from Soviet Far East to Siberia
                1 bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Aleutian Islands
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from 55 Sea Zone to Philippines
                2 carriers moved from 35 Sea Zone to 46 Sea Zone
                3 carriers moved from 42 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 55 Sea Zone to 20 Sea Zone
                1 bomber moved from Sikang to Philippines
                2 tactical_bombers moved from Sikang to Malaya

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                Japanese undo move 1.
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry placed in Kwangtung
                1 destroyer and 1 transport placed in 20 Sea Zone
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 fighter and 2 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Timguska : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag, 1 tactical_bomber
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 battleships, 5 carriers, 7 fighters, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        7 Sea Zone : 1 destroyer and 1 submarine
        5 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers and 1 submarine
        55 Sea Zone : 1 cruiser and 1 submarine
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 14 / 17
        Japanese : 71 / 76
        Americans : 53 / 70
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 5 / 6
        Italians : 20 / 25
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                    Americans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 55 Sea Zone to New South Wales
                4 carriers and 6 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 14 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - Americans
                3 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

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