@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)
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:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
3 artilleries moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
3 bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry and 1 mech_infantry moved from Suiyuyan to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to HopeiCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 3 artilleries, 3 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 4 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Shan State to 37 Sea Zone
3 bombers and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Burma
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from Philippines to 35 Sea Zone
1 aaGun and 12 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
forgot to move away the Russian sub. Has nothing to do with Japan, but dice have been rolled, need you allowing or disallowing the edit. I edit it now, you can always move it back!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from Eastern United States to Alberta Saskatchewan Manitoba
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Alberta Saskatchewan Manitoba, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Alberta Saskatchewan Manitoba, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from Alberta Saskatchewan Manitoba to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 102 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour moved from 123 Sea Zone to Iceland
1 destroyer moved from 106 Sea Zone to 121 Sea ZoneCombat - British
Battle in Iceland
Battle in 121 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 121 Sea Zone
British win, taking Iceland from Germans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United KingdomPlace Units - British
3 submarines placed in 98 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
pls take note of my remark before the US move, thx!
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Its fine with me. Thanks for letting me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Southern France to France
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Finland to NovgorodPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 102 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 tactical_bombers moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
2 bombers moved from Finland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 5 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
2 aaGuns, 9 armour, 4 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
2 bombers moved from Belarus to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
2 fighters moved from Finland to 113 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 bomber placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 8 infantry moved from Russia to Tambov
2 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Russia
5 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 aaGuns, 7 artilleries and 19 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Tsinghai to Volgograd
2 infantry moved from Siberia to Sakha
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 119 Sea Zone to 108 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
1 infantry and 3 mech_infantrys moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
3 bombers moved from Yunnan to Burma
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
1 fighter moved from Yunnan to Philippines
4 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Burma to Philippines
4 tactical_bombers moved from Yunnan to KiangsuPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
5 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 bomber moved from Queensland to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 bomber moved from British Guiana to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 95 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Southern France
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians, 1 submarine owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British win, taking Southern France from Italians with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from 95 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iceland to 123 Sea Zone
1 armour and 1 transport moved from 123 Sea Zone to 107 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 armour, 1 artillery and 1 infantry placed in Iraq
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Good morning (I guess)!
In my UK attack on 95 I did not ask you to scramble. It was my best judgement that you dont want to sacrifice Italian air when I can take away subs as casualties (since you have a DD). But oc you have the right of using hindisght in this case and we can continue the fight with my rd 1 attack rolls standing and your three fighters to roll next before rd 2 starts.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 3 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour and 3 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
You chose correctly for sz 95. Thanks for the heads up. I normally like to be asked for all scramble, intercept orders. Use your best judgment for OOL unless its a big sticky battle.(I know you would) I know it slows down the game but I prefer not to have decisions made for me as well as making them for someone else. It also prevents the temptation(for myself) to see how someone ended their turn and then decide to scramble/intercept (I hope I would never do that) You are an honorable player and I hope I am as well. I will handle all scramble/intercept orders for you how ever you would like. Interesting game so far. I feel like the axis is going in slo-mo! lol. The London feint/attack really sent me out of order. Oh well thats why I love this game. I always try/learn something new. Game on!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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Glad you dont mind, but if its a principle that you want to be asked, I have no problem to do that in all cases!
Interesting game, yes. UK doing a lot already, makes so much difference how they get out of the starting block. I almost never have variation with the others, but UK can go so many ways.
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UK is truly a global power being able to make its presence known in any theater. Deadly in the hands of a skilled player! Thats probably why I’m so nervous right now! :wink: