• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 3 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                2 tactical_bombers moved from 93 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern France to Northern Italy
                3 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to 99 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone
                        Germans roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the British lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iceland
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 fighters in 110 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 tactical_bombers moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod
                1 infantry placed in France
                1 artillery and 4 infantry placed in Germany
                2 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.730
            Median : 4.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                2 armour moved from Bessarabia to Romania
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Nenetsia to Archangel
                3 infantry moved from Smolensk to Archangel
                1 fighter moved from Belarus to Poland
                2 fighters moved from Ukraine to Romania
                1 tactical_bomber moved from Ukraine to Romania
                1 fighter moved from Belarus to Poland
                3 infantry moved from Smolensk to Belarus
                4 infantry moved from Bryansk to Belarus
                1 fighter moved from Ukraine to Romania

    Combat - Russians
                Battle in Archangel
                    Russians attack with 6 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Poland
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Romania from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Belarus
                2 fighters moved from Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Romania to Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Bessarabia
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hunan
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Japan to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hunan
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Japan to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 2 fighters and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 3 :  0/3 hits
                        1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 carrier, 2 fighters and 1 submarine
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Hopei, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 artilleries, 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  3/6 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    2 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hopei to Kiangsu
                2 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries, 1 fighter and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,6,3,2,1,5,6,5,6,5,2,4,2,4,5,2,1,5,1
                Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs total

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 20 times
                6 was rolled 12 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.544
            Standard Deviation : 1.243
            Total rolls : 91

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.500
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 27

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.500
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hunan
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Japan to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 2 fighters and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 3 :  0/3 hits
                        1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 carrier, 2 fighters and 1 submarine
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Hopei, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 artilleries, 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  3/6 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    2 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hopei to Kiangsu
                2 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries, 1 fighter and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,6,3,2,1,5,6,5,6,5,2,4,2,4,5,2,1,5,1
                Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs total

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 20 times
                6 was rolled 12 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.544
            Standard Deviation : 1.243
            Total rolls : 91

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.500
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 27

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.500
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from Algeria to Tunisia
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 carrier and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                2 carriers, 4 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                2 fighters moved from Java to 45 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Java to 36 Sea Zone
                1 carrier and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
                1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
                Battle in Hainan
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Hainan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 3 carriers and 6 fighters
                    Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans win with 1 bomber, 3 carriers and 6 fighters remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                Battle in French Indo China
                Battle in Shan State
                    Americans attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Americans win, taking French Indo China from Japanese, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 45 Sea Zone to Northern Territory

    Place Units - Americans
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 carrier, 1 cruiser and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 3 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 carriers and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to 36 Sea Zone
                1 artillery moved from Kwangsi to Hunan
                1 mech_infantry moved from Burma to Hunan
                3 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eire to United Kingdom
                1 armour moved from Eire to United Kingdom

    Combat - British
                Battle in 123 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 92 Sea Zone
                    British attack with 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for British: 1 tactical_bomber
                Battle in Hunan
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                2 carriers placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour in Greece, round 4 :  1/1 hits
                        British roll dice for 1 artillery in Greece, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Albania to Greece
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.053
            Median : 3.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour in Greece, round 4 :  1/1 hits
                        British roll dice for 1 artillery in Greece, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Albania to Greece
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.053
            Median : 3.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 carrier and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
                1 cruiser moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Caucasus to Rostov

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 tactical_bombers moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 6 infantry moved from Novgorod to Archangel
                2 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia
                1 armour moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 tactical_bombers moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 6 infantry moved from Novgorod to Archangel
                2 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia
                1 armour moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 6 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 6 infantry in Archangel, round 2 :  2/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 :  2/5 hits
                        Russians roll dice for 5 infantry in Archangel, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 :  0/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 5 :  0/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 6 :  0/3 hits
                        Russians roll dice for 3 infantry in Archangel, round 6 :  1/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 7 :  0/2 hits
                        Russians roll dice for 3 infantry in Archangel, round 7 :  2/3 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win with 3 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 3 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 2 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Poland, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour; Americans defend with 2 mech_infantrys
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 2 mech_infantrys in Gibraltar, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Germans
                2 tactical_bombers moved from Gibraltar to 93 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 97 Sea Zone to Western Germany
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Germany
                1 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.736
            Standard Deviation : 0.858
            Total rolls : 73

    Germans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.452
            Median : 4.000
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 42

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.885
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Novgorod
                2 infantry moved from Belarus to Novgorod
                5 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Romania
                1 fighter moved from Belarus to Baltic States
                3 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 armour, 1 fighter and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Novgorod to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 infantry moved from Vologda to Urals
                1 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • War game at my place sat 5  if you can make it


  • hopefully I will be able to make it. I really want to play.
    my health is holding me back


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Sakha to Amur
                2 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                1 fighter moved from Japan to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Sakha to Amur
                2 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                1 fighter moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 20 Sea Zone and was removed
                1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 43 Sea Zone to Formosa
                2 bombers moved from Anhwe to Japan

    Place Units - Japanese
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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