TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 44 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52
Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 bombers
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 2 bombers in Celebes, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 2 bombers in Celebes, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 2/2 hits
Japanese roll dice for 2 bombers in Celebes, round 4 : 0/2 hits
2 bombers owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
1 bomber moved from 44 Sea Zone to Java
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 1.892
Standard Deviation : 1.375
Total rolls : 38
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.300
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
Germans Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.136
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22