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The war
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
2 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from India to Burma
2 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 armour moved from Tobruk to Tunisia
British take Tunisia from Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from West India to Burma
1 artillery and 2 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 armour and 2 infantry moved from Scotland to Eire
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to EireCombat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
British attack with 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Japanese defend with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Eire
British attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Eire from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Greece from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Greece to 96 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 81 Sea Zone
1 submarine placed in 106 Sea Zone
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 destroyers, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 2 destroyers and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/6 hits
1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 4/6 hits
1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 carrier and 1 submarine
Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in MaltaNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 carrier and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Northwest Persia to CaucasusCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from Sumatra to 37 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 99 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 99 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to FinlandCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone
Germans roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iceland
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in France
1 artillery and 4 infantry placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.730
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Russians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 armour moved from Bessarabia to Romania
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Nenetsia to Archangel
3 infantry moved from Smolensk to Archangel
1 fighter moved from Belarus to Poland
2 fighters moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Belarus to Poland
3 infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to RomaniaCombat - Russians
Battle in Archangel
Russians attack with 6 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Romania from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Belarus
2 fighters moved from Poland to Belarus
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits
1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 2 fighters and 1 submarine
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 artilleries, 1 infantry and 2 mech_infantrys
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits
1 infantry owned by the British, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 2 mech_infantrys
2 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Hopei to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries, 1 fighter and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,6,3,2,1,5,6,5,6,5,2,4,2,4,5,2,1,5,1
Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.286
Median : 3.000
Variance : 1.544
Standard Deviation : 1.243
Total rolls : 91Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.182
Median : 2.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.182
Median : 2.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 carrier and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits
1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 2 fighters and 1 submarine
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 artilleries, 1 infantry and 2 mech_infantrys
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits
1 infantry owned by the British, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 2 mech_infantrys
2 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Hunan to Kiangsu
1 bomber moved from Hopei to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries, 1 fighter and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,6,3,2,1,5,6,5,6,5,2,4,2,4,5,2,1,5,1
Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs totalDice Statistics:
Total
1 was rolled 22 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.286
Median : 3.000
Variance : 1.544
Standard Deviation : 1.243
Total rolls : 91Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.182
Median : 2.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.182
Median : 2.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Hainan
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 carrier and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 4 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from Java to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in Hainan
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Hainan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 3 carriers and 6 fighters
Japanese defend with 1 carrier and 1 tactical_bomber
Americans win with 1 bomber, 3 carriers and 6 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Battle in French Indo China
Battle in Shan State
Americans attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking French Indo China from Japanese, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in BorneoNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 45 Sea Zone to Northern TerritoryPlace Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 cruiser and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 3 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 carriers and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to 36 Sea Zone
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Burma to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 artillery and 3 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Eire to United KingdomCombat - British
Battle in 123 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for British: 1 tactical_bomber
Battle in Hunan
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
2 carriers placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 artillery and 2 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 artillery and 2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Greece
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Greece, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour in Greece, round 4 : 1/1 hits
British roll dice for 1 artillery in Greece, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Greece from British to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.053
Median : 3.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19Null / Other
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 artillery and 2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Greece
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Greece, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour in Greece, round 4 : 1/1 hits
British roll dice for 1 artillery in Greece, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Greece from British to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.053
Median : 3.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19Null / Other
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Tobruk to Libya
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland