@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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Nothing in particular.
I tried to do play-by-e-mail which you suggested and it didn’t work. Then I gave the play-by-forum a go again to see if it had been fixed. Which it had. So, I dunno.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 16 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Bryansk
8 artilleries and 5 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
11 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
3 artilleries moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to NovgorodCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 11 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 fighter; Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 11 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 8/15 hits
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 3/4 hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 destroyers placed in 113 Sea Zone
10 infantry placed in Germany
3 infantry placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 60 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to RussiaPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 17 Sea Zone
8 infantry moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
4 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 battleship moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 5 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 tactical_bomber; Chinese defend with 1 fighter
Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/12 hits
UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
1 fighter owned by the Chinese, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Shan State
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
7 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
2 fighters and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
Are you going to use suicide tokens on my fleet around Japan?
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Never mind. I’m not going to do that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter and 1 tactical_bomber moved from Iceland to United Kingdom
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in France
1 tactical_bomber killed by AA
Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States
1 mech_infantry moved from British Columbia to Western United States
2 aaGuns, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 mech_infantrys
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Anhwe
1 infantry placed in Chahar
Chinese undo move 3.
Chinese undo move 1.
3 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Chahar
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British win, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Normandy Bordeaux
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
Italians win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 infantry placed in Egypt
1 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
7 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
3 artilleries and 5 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 2/2 hits
French roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/8 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Caucasus to UkrainePlace Units - Italians
3 infantry placed in Southern France
3 submarines placed in 97 Sea Zone
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 21 infantry; Remaining resources: 1 PUs;Combat Move - Germans
11 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Tambov
4 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/10 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Tambov to Novgorod
6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Samara to Russia
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 4 infantry, 2 tactical_bombers and 3 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 4 infantry moved from 42 Sea Zone to Java
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 37 Sea Zone to 19 Sea Zone
4 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter and 2 infantry moved from Amur to Buryatia
2 fighters moved from Japan to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to Chahar
1 tactical_bomber moved from Kwangtung to Chahar
2 armour and 1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Malaya to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 7 fighters, 6 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 7 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Buryatia, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 3 fighters and 1 infantry in Buryatia, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Buryatia
retreated to Buryatia
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anhwe, round 3 : 4/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Kweichow to Hunan
1 fighter moved from Anhwe to Manchuria
2 fighters moved from Buryatia to Amur
1 fighter moved from Chahar to Jehol
1 tactical_bomber moved from Chahar to Jehol
7 fighters and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 factory_minor placed in Malaya
1 battleship and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
2 aaGuns, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Italians: 3 artilleries and 5 infantry
Casualties for Americans: 4 fightersNon Combat Move - Americans
4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Chinese undo move 1.
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
Not sure, but I think you forgot UK’s turn.





