@axis-dominion ugh royal navy decided not to fight back today
15L axis-dominion (axis) vs PGMatt (allies +23)
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what adam is saying is true, i have given up A&A for the foreseeable future. i had become too addicted and it’s been a challenge keeping the number of games and the amount of time spent down to where i could maintain a healthy, balanced life. however, it’s very possible that i may decide to come back after a few months off and resume this game, under the strict condition that i would take on no more than two games at any given time.
t’s up to you if you wish to put this on hold for some time for possible continuation, or to claim it for 2015 or 16. no matter what you choose, i am totally ok with it.
sorry for the inconvenience, and take care for now!
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I’m glad for you that you’re stepping back, restraint in anything is important for life balance.
Since I’m currently losing I’d feel guilty about claiming a win at this point.
Since you think you might want to resume at some point, I’m going to carry the game over into 2016 rather than taking a win for 2015.
If I have not heard from you by say Jan 15th I’ll take the win as game abandoned.
That should give you all of November plus the very busy holiday month to choose if playing again is right for you.
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@PGMatt:
13 hits to you in Ukraine. Do you want to save your Italian can openers (ool) and specifically, I’d like to know if you want to save your AA guns or take them first.
max defense, so aa guns first. after that, take Ita inf first, then G inf, then Ita mechs, then G mechs, then Ita art, then G art, etc…
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OK, so order of battle started at
Russian
Inf 47
MI 2
RT 10
arm 5
F 3
TB 1
Axis
Inf 20+5
MI 17+1
RT 5+3
Arm 2+2
F 3
AA 2I have run out of play time tonight, I’ll roll the battle tomorrow on the forum.
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order of battle started at
Russian
Inf 47
MI 2
RT 10
arm 5
F 3
TB 1
Axis
Inf 20+5
MI 17+1
RT 5+3
Arm 2+2
F 3
AA 2Axis defense rolls:
Rolls: 51@2 4@3 3@4; Total Hits: 2251@2: (4, 6, 1, 6, 4, 2, 3, 3, 1, 4, 2, 1, 4, 3, 3, 2, 3, 1, 3, 3, 4, 2, 3, 5, 6, 5, 1, 6, 4, 2, 1, 2, 2, 1, 2, 6, 3, 4, 3, 3, 2, 4, 3, 5, 1, 6, 1, 3, 6, 3, 5)4@3: (4, 5, 2, 2)3@4: (4, 6, 2) -
sorry, the power was out all day. Crazy stuff.
order of battle round 2
Russian
Inf 25
MI 2
RT 10
arm 5
F 3
TB 1
Rolls: 17@1 20@2 8@3 1@4; Total Hits: 1617@1: (2, 6, 2, 1, 2, 6, 3, 3, 6, 6, 2, 3, 3, 5, 6, 2, 5)20@2: (6, 5, 1, 5, 1, 1, 6, 3, 6, 3, 3, 3, 2, 1, 5, 2, 2, 5, 3, 2)8@3: (2, 6, 1, 1, 1, 3, 3, 6)1@4: (3)Axis
Inf 14
MI 17+1
RT 5+3
Arm 2+2
F 3
Rolls: 14@2 18@2 8@2 4@3 3@4; Total Hits: 1514@2: (4, 5, 3, 2, 5, 1, 3, 6, 1, 5, 5, 3, 1, 2)18@2: (5, 2, 6, 6, 3, 5, 3, 4, 6, 2, 5, 6, 3, 2, 3, 2, 5, 1)8@2: (6, 1, 3, 5, 2, 5, 5, 2)4@3: (4, 3, 5, 5)3@4: (5, 3, 6) -
order of battle round 3
Russian
Inf 10
MI 2
RT 10
arm 5
F 3
TB 1
Rolls: 7@1 20@2 8@3 1@4; Total Hits: 137@1: (6, 2, 4, 6, 6, 6, 2)20@2: (1, 6, 2, 5, 6, 1, 6, 4, 6, 4, 3, 2, 1, 4, 5, 5, 2, 1, 1, 5)8@3: (3, 4, 3, 5, 3, 5, 3, 3)1@4: (5)Axis
MI 17
RT 5+3
Arm 2+2
F 3
Rolls: 17@2 8@2 4@3 3@4; Total Hits: 1417@2: (2, 5, 5, 2, 6, 4, 1, 1, 3, 5, 1, 6, 2, 2, 1, 5, 6)8@2: (5, 1, 1, 6, 6, 3, 4, 3)4@3: (2, 1, 1, 4)3@4: (4, 5, 6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Ukraine
6 artilleries and 6 infantry moved from Bryansk to Ukraine
5 armour, 4 artilleries, 41 infantry and 1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Ukraine
Russians attack with 5 armour, 10 artilleries, 3 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 20 infantry and 17 mech_infantrys; Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
25 infantry owned by the Russians, 10 artilleries owned by the Russians, 5 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Bryansk
Italians win with 4 armour, 8 artilleries, 3 fighters, 16 infantry and 18 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 2 aaGuns and 9 infantry
Casualties for Russians: 22 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Russia to Bryansk
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 infantry moved from Archangel to Vologda
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 11 infantry and 13 mech_infantrys
EDIT: Removing units owned by Italians from Ukraine: 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries, 31 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
why did u take out my ita armor and art? looks like u took them out by accident? plz confirm before i proceed
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yeah, just mistake. it was 3 RT and 2 tanks for Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Ukraine
6 artilleries and 6 infantry moved from Bryansk to Ukraine
5 armour, 4 artilleries, 41 infantry and 1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Ukraine
Russians attack with 5 armour, 10 artilleries, 3 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 20 infantry and 17 mech_infantrys; Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
25 infantry owned by the Russians, 10 artilleries owned by the Russians, 5 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Bryansk
Italians win with 4 armour, 8 artilleries, 3 fighters, 16 infantry and 18 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 2 aaGuns and 9 infantry
Casualties for Russians: 22 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
6 infantry moved from Russia to Bryansk
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 infantry moved from Archangel to Vologda
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 11 infantry and 13 mech_infantrys
EDIT: Removing units owned by Italians from Ukraine: 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries, 31 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Ukraine: 2 armour and 3 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 18 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kansu to Tsinghai
2 artilleries and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Evenkiyskiy to Timguska
2 infantry and 1 mech_infantry moved from Kansu to Timguska
1 artillery moved from Kansu to Timguska
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 11 fighters, 1 submarine and 9 tactical_bombers
ANZAC defend with 1 submarine; British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
1 submarine owned by the ANZAC Submerged
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 108
Casualties for Japanese: 6 fighters, 1 submarine and 4 tactical_bombers
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
4 transports moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 aaGun moved from Kansu to TimguskaPlace Units - Japanese
1 carrier placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,3
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total -
i inadvertently entered into an illegal battle in 43 (as my planes did not have a designated place to land before i entered into combat), so i just undid that battle. u got to keep your anz dd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 93 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Russia: 2 fighters
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Egypt to Bryansk
2 fighters moved from Rostov to Russia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Anhwe to Jehol
1 artillery and 14 infantry moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
British collect 29 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,1,2,5,4,6,3,3,2,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 bomber moved from Turkmenistan to Rostov
1 fighter moved from Southern Italy to Rostov
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for Americans: 2 submarinesNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Rostov to Ukraine
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 tactical_bomber placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
4 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 2 fighters -
3 hits to you in z45, all from planes. OOL?
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dd and the 2 ftrs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to AlexandriaTurn Complete - French





