@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Belarus to Baltic States
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Belarus to Baltic States
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 armour, 4 artilleries, 32 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Belarus to Bryansk
1 aaGun and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
keeping it fresh!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
2 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Manchuria to Suiyuyan
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Shan State to Yunnan
1 armour moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
2 tactical_bombers moved from Suiyuyan to Hunan
2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Suiyuyan to Yunnan
1 bomber moved from Shensi to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Hopei to Kweichow
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber, 1 fighter and 3 tactical_bombers
Korea : 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 armour, 4 artilleries, 1 bomber and 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Hunan : 1 flag, 2 tactical_bombers
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
55 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 26 / 28
Japanese : 66 / 71
Americans : 52 / 72
Chinese : 3 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Soviet Far East
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
3 fighters moved from Egypt to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports
Italians defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Malta
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Malta from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Malta to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Normandy Bordeaux to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Romania to Belarus
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
Combat - Italians
Battle in Cyprus
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
3 Hits in SZ96 -OOL Please thx
1 hit on AC, 2 on cruisers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Romania to Belarus
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
Combat - Italians
Battle in Cyprus
Battle in Baltic States
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Italians, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 2 cruisers owned by the British lost in 96 Sea Zone
1 carrier owned by the Italians and 1 battleship owned by the Italians retreated to 95 Sea Zone
British win with 1 battleship, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser, 1 fighter and 1 submarine
Casualties for British: 2 cruisers
2 fighters owned by the British forced to land in Tobruk
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Bessarabia to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 58
Russians : 25 / 28
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 20 / 20
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ouch 4 defensive hits… My Navy retreated to the wrong sea zone so I moved them over in edit.
Cheers!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
btw - assumed you took 1 hit each on the carrier and BB so I edited these hits in.
Let me know if this isn’t correct?