@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
16L G40 AeV (Axis) vs mitler (Allies +18)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
2 bombers and 4 fighters moved from Western Germany to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Germans
Battle in Gibraltar
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters -
1st Round ,Iscored three hits.
OOl please?! -
Kill carrier and one fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
2 bombers and 4 fighters moved from Western Germany to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Germans
Battle in Gibraltar
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/8 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Germans win, taking Gibraltar from British with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 1/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 aaGuns, 5 artilleries and 8 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 artillery moved from Norway to Finland
2 infantry moved from Western Germany to Northern Italy
1 submarine moved from 106 Sea Zone to 103 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
8 artilleries placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 artilleries moved from Ukraine to Western Ukraine
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 armour moved from Bryansk to Eastern Poland
3 artilleries moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/19 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 5 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Chahar to AnhwePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 submarine
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Italian Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomber and 1 fighterNon Combat Move - British
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Shan State to Burma
4 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from France to Northern Italy
1 armour moved from Holland Belgium to GermanyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Caroline IslandsNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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So. I gave you max defence on the Caroline Islands, which saved your ships a bit I guess (see the rolls). Hope it’s ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to 81 Sea Zone
2 armour moved from Southern France to 93 Sea Zone
2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 armour and 2 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 106 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in Morocco
Battle in Tunisia
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport; French defend with 1 destroyer
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French lost in 81 Sea Zone
Germans roll dice for 2 bombers in 81 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Morocco from French, taking Tunisia from French with 2 bombers remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser and 1 transport
Casualties for French: 1 destroyerNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Greece
3 armour moved from Greece to Romania
8 artilleries and 2 infantry moved from Germany to Poland
1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
So. I gave you max defence on the Caroline Islands, which saved your ships a bit I guess (see the rolls). Hope it’s ok.
It is fine. I’m just surprised. :-o
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It’s a bit of a gamble ;)
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We will find out if it pays off.
Your turn. Russia is up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Russia to Belarus
3 artilleries moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from Novgorod to Karelia
2 infantry moved from Caucasus to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to NovgorodPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 armour placed in Novgorod
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
In advance!
Right now I am not able to download the file.
It looks like a A and A broad wide issue. -
Aha. Tested myself. Couldnt download. Explains why some of my games have 5-6 downloads XD





