@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
5 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
37 infantry moved from Bryansk to Belarus
15 artilleries moved from Bryansk to Belarus
5 artilleries moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
10 mech_infantrys moved from Russia to Belarus
4 aaGuns moved from Bryansk to Russia
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
2 fighters moved from Japan to Jehol
1 bomber moved from Japan to Jehol
3 infantry moved from Manchuria to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
2 fighters moved from Japan to Jehol
1 bomber moved from Japan to Jehol
3 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 5 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Jehol to Japan
1 fighter moved from Jehol to Korea
2 fighters moved from 7 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
2 battleships, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 fighter moved from Jehol to Korea
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
1 bomber and 1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
4 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Amur
Russians take Siberia from Japanese
Russians take Amur from Japanese
1 armour moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
Americans take Siam from Japanese
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from French Indo China to Kwangsi
2 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from Americans
French take Normandy Bordeaux from Americans
French take Tunisia from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Amur
Russians take Siberia from Japanese
Russians take Amur from Japanese
1 armour moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
Americans take Siam from Japanese
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from French Indo China to Kwangsi
2 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from Americans
French take Normandy Bordeaux from Americans
French take Tunisia from British
Combat - Americans
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
3 artilleries moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 3 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 3 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
3 destroyers moved from 110 Sea Zone to 109 Sea Zone
5 cruisers moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
4 bombers placed in Western United States
3 armour placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Anhwe to Jehol
11 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Anhwe to Jehol
11 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
8 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 unit repaired.
3 infantry moved from Egypt to 81 Sea Zone
2 mech_infantrys moved from Egypt to 81 Sea Zone
1 armour and 1 artillery moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi
2 fighters moved from India to Kwangsi
2 infantry moved from Burma to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 40 PUs;
British buy 4 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
3 infantry moved from Egypt to 81 Sea Zone
2 mech_infantrys moved from Egypt to 81 Sea Zone
1 armour and 1 artillery moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi
2 fighters moved from India to Kwangsi
2 infantry moved from Burma to India
Combat - British
Battle in Southern Italy
British attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
British captures 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 fighter
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to France
3 fighters moved from United Kingdom to France
5 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to India
Place Units - British
4 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 armour, 1 artillery and 8 infantry
British defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
British win with 2 armour remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour, 1 artillery and 8 infantry
Casualties for British: 1 artillery, 5 infantry and 2 mech_infantrys
Non Combat Move - Italians
Turn Complete - Italians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the ANZAC
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
2 infantry moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
2 infantry moved from France to Southern France
Combat - French
Battle in Western Germany
French attack with 1 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
French converts factory_major into different units
French win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Yugoslavia
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French win, taking Yugoslavia from Italians with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Northern Italy
French attack with 1 infantry
Italians defend with 1 aaGun and 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
French collect 30 PUs; end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
17 infantry moved from Poland to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
8 armour moved from Poland to Eastern Poland
19 mech_infantrys moved from Poland to Eastern Poland
7 bombers moved from Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
5 fighters moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
17 infantry moved from Poland to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
8 armour moved from Poland to Eastern Poland
19 mech_infantrys moved from Poland to Eastern Poland
7 bombers moved from Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
5 fighters moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
Combat - Germans
Battle in Western Germany
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 7 bombers, 5 fighters and 1 infantry
British defend with 6 fighters; French defend with 1 airfield and 1 factory_minor; Americans defend with 2 infantry
Germans win with 7 bombers and 2 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 3 fighters and 1 infantry
Casualties for British: 6 fighters
Casualties for Americans: 2 infantry
Non Combat Move - Germans
6 bombers moved from France to Western Germany
1 bomber moved from France to Western Germany
2 fighters moved from France to Western Germany
3 fighters moved from Western Germany to Germany
7 bombers moved from Western Germany to Germany
Place Units - Germans
1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 26 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;
Combat Move - Russians
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
20 artilleries moved from Belarus to Eastern Poland
37 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;
Combat Move - Russians
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
20 artilleries moved from Belarus to Eastern Poland
37 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 20 artilleries, 2 fighters, 38 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Russians win, taking Eastern Poland from Germans with 6 armour, 20 artilleries, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for Germans: 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Casualties for Russians: 37 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 45 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone