@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to GreeceNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
Non Combat Move - Germans
3 artilleries moved from Poland to Eastern Poland
5 artilleries moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
4 bombers moved from Western Germany to Eastern Poland
3 fighters moved from Western Germany to Eastern PolandPlace Units - Germans
1 bomber and 2 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to PolandCombat - Russians
Battle in Poland
Russians attack with 5 armour, 2 fighters and 12 mech_infantrys
Germans defend with 5 artilleries
Russians win, taking Poland from Germans with 5 armour, 2 fighters and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 artilleries
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Finland to Karelia
1 infantry moved from Belarus to Baltic States
31 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
8 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 fighters moved from Poland to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
10 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in French Indo China
Japanese attack with 5 artilleries, 2 infantry and 11 mech_infantrys
British defend with 2 bombers and 3 fighters; Americans defend with 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters
Americans win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 68
Casualties for British: 2 bombers and 3 fighters
Casualties for ANZAC: 4 fighters
Casualties for Americans: 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 infantry and 11 mech_infantrysNon Combat Move - Japanese
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 45 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 9 Sea Zone to 3 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
3 transports moved from 9 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 5 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
20 infantry moved from Anhwe to Kiangsu
1 fighter moved from Suiyuyan to Kiangsu -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 36 PUs;
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to YugoslaviaCombat - British
Non Combat Move - British
7 infantry moved from India to Burma
3 aaGuns moved from India to Burma
3 fighters moved from Iraq to India
1 tactical_bomber moved from Iraq to India
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
4 transports moved from 99 Sea Zone to 81 Sea Zone
3 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Normandy BordeauxPlace Units - British
1 armour placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 2 armour and 2 mech_infantrys
Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Persia to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
ANZAC take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
1 factory_minor placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to 115 Sea Zone
2 mech_infantrys moved from Germany to Poland
3 artilleries moved from Eastern Poland to Poland
8 armour moved from Eastern Poland to Poland
13 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Eastern Poland to Poland
23 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to 115 Sea Zone
2 mech_infantrys moved from Germany to Poland
3 artilleries moved from Eastern Poland to Poland
8 armour moved from Eastern Poland to Poland
13 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Eastern Poland to Poland
23 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Romania
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 armour
Germans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 armour
Battle in Poland
Germans attack with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 23 infantry and 19 mech_infantrys
Russians defend with 5 armour and 10 mech_infantrys
Germans win, taking Poland from Russians with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 17 infantry and 19 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 6 infantry
Casualties for Russians: 5 armour and 10 mech_infantrysNon Combat Move - Germans
2 bombers moved from Romania to Germany
1 bomber moved from Poland to Germany
6 fighters moved from Poland to Germany
2 bombers moved from 115 Sea Zone to GermanyPlace Units - Germans
2 bombers and 1 mech_infantry placed in France
Germans undo move 1.
2 bombers placed in Western Germany
Germans undo move 1.
2 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
5 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese





